kermit the frog is sitting on a railing and holding onto a railing .
ALT: kermit the frog is sitting on a railing and holding onto a railing .
Hello, #gamedev community! I'm starting to take a leap in my game development journey. I've made 'games' before as birthday presents, and I'm exited to make some. I have no projects I can share right now, but I'll be sharing progress here. Wish me luck! #GameDevJourney #IndieGameDev #GameDevelopment
08.09.2025 04:48
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MotivationMonday before starting gamedev: Sharing chocolate with Noma the heart pink Valentine elf creature
MotivationMonday Gamedev week starter: Blocks of chocolate
#HappyValentinesDay and #MotivationMonday, #GameDev folks! π©·
This week's gonna be full of slow days, so I'll focus on my passion when I have a chance
Anyway, my friend just gave me some chocolates
Don't forget to always love yourself! You truly deserved it π€
16.02.2026 14:52
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#HappyValentinesDay, #GameDev! π
Here's #PixelArt of Noma. This curious cretin saved you a chocolate for this occasion (She ate 99 of those and still not enough)
At least it came with free horse ears π΄
14.02.2026 14:30
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I've read the Pixel Art tutorial I've got long time for a while, but it confused me. One section was talking about lines, then suddenly move to anti-aliasing. Should I learn about shapes first? It may be useful for returning artists, but not some newbies like me.
12.02.2026 03:00
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Solo #GameDev Update
Phew... Got to do numerous paperwork for a few days. Can't wait to get on the session once I finish these
I'm in searching for #PixelArt learning material. Got any tutorials you would recommend me, #IndieDev folks? Pretty please with cherry on top? Thanks in advance π
12.02.2026 03:00
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Nice water render there!
I'm curious what's the story of this lake in the middle of lone valley... :)
09.02.2026 15:13
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A pseudo 3D retro flight game? Wow, I never I can find one here :D
09.02.2026 15:10
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I read it first as "Spill the Bones". I guess I was scrolling too fast. Like it tho
09.02.2026 15:02
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Somehow I convinced myself the old systems are good to make something gritty. I love it :D
09.02.2026 14:58
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a dog wearing a ring around its head looks like it is in space
ALT: a dog wearing a ring around its head looks like it is in space
So basically it's not an idea if I can't imagine noodles dancing on wide leaves?
I've been enlightened
09.02.2026 14:55
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NOOOO! Not the bun bun :'{
09.02.2026 14:52
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Before reading this, I thought it was magic carpet lol
Anyway, keep going πͺ
09.02.2026 14:49
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Good lights physics there...
I'd like to grab the light tho π
09.02.2026 14:46
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Looks cool! π¦
Reminds of lil' me watching bugs fight in arena looking dead tree stump :D
09.02.2026 14:39
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#MotivationMonday for today!
#Gamedev check: Mechanics done, scoring done, AI done, time to put menu, sound and polish
Somehow, I'd like to find pixel-art tutorial to learn for some reason... πΎ
Well, let's start this week with usual #IndieDev hot cocoa β
09.02.2026 14:25
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Thank you so much! I appreciate it for checking on me π₯°
I feel like my time to full speed ahead on solo gamedev is getting close. I need to wtap this iteration first before I can tell more about it :)
08.02.2026 05:14
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Thank you ππ
07.02.2026 17:41
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Haah... Finally! π₯΅
After coding on paper and tried relentlessly to make the code work, I finally put flaws in that paddle AI with reaction delay and offset targeting
As a reward, I gotta play my own game! heehee π
#GameDev #IndieDev #Godot #GodotEngine
07.02.2026 17:22
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POV: You're a wizard hermit in a tower writing a cryptic lore that may mean something significant in the story but actually is just the tip on gameplay or something π§ββοΈ
06.02.2026 13:46
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Err... just ignore that now menacing left paddle. It wont hurt you. Promise π
06.02.2026 13:40
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Working on it feels like Deja Vu π€¨
Like putting physics and non-physics collision on my paddles earlier, I decided to combine both iterations. Smooth on slow while limited on fast
Only faster ball can beat it, so I'll add some flaws π
#GameDev #IndieDev #Godot #GodotEngine
06.02.2026 13:40
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Sweet and nice looking GBC game there! I wish your 1.5 years of work pays off ππ
05.02.2026 05:33
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Never thought that the jittery is so bad π€¨
In previous post, I managed to tackle paddle AI speed over the max speed by simulating the paddle control to keep the speed in check
The drawback is that I got this TAS like jittery here, trying to match the ball's Y pos
#GameDev #IndieDev #GodotEngine
05.02.2026 02:42
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Back to #GameDev stuff!
We've seen the computer paddle would break sound barrier to chase the ball's Y position. Hah! not anymore π
...Except it went to TAS mode jittery on slow ball or something
Geez Louise... What went wrong this time!?!? π«
#IndieDev #SoloDev #GodotEngine
04.02.2026 15:12
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I don't know what to say, but thanks!
The threads I made are mostly less interesting and kinda messy, but enjoy your stay π
04.02.2026 04:41
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Lunar Valentine's Day... I kinda like the sound of that :D
04.02.2026 04:40
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Ah, yeah! I remember the "The computer" AI opponent term back then. Sometimes they also called as "CPU" or "COM"
Glad I'm not alone in this one XD
04.02.2026 04:37
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Or Zelda
04.02.2026 04:33
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