"I stood still for the first time in a game... and was like, 'Wow, that must be somebody's job, right? To create this sound, this ambiance.'" - @sergioronchetti.bsky.social, Ep. 22 #SoundDesign #GameDev #DeadSpace
@sergioronchetti
#gameaudio @ DoubleJumpAudio.com (Eldest Souls, Mythwrecked, Rail Route, Red Solstice 2)๐ธG.A.N.G. nominated composer/sound designer ๐ธ Career coach and mentor (check out my mailing list -> https://linktr.ee/SergioRonchetti)
"I stood still for the first time in a game... and was like, 'Wow, that must be somebody's job, right? To create this sound, this ambiance.'" - @sergioronchetti.bsky.social, Ep. 22 #SoundDesign #GameDev #DeadSpace
"The only thing that matters is the way it sounds in the game. That still sounds good. And you're not, you know, killing yourself over it. Then I think you're fine." - @sergioronchetti.bsky.social, Ep. 22
Super hyped to be able to talk about Double Jump Audio's contributions to this awesome project!
www.youtube.com/watch?v=qZyf...
#gameaudio #videogame #sounddesign #indiegame
One of our goals with Guadalindie is to make talks and workshops from top industry speakers accessible to everyone. Thatโs why we stream them and upload them to YouTube for free!
Hereโs the playlist from the first edition of Guadalindie. Take a look!
pioneering a new genre of heist music!
A graphic highlighting that Jenny (Kimchica) is a guess host for the Games With Wings showcase. The top portion of the graphic is a picture of Jenny. She has purple/blue hair with bangs, green oversize glasses. Text says: "Guest Host, Jenny Windom/Kimchica. Content Creator, Lead Producer (Soft Not Weak), Comms Director (Ivy Road). The lower portion has a banner for the event that says "Games with Wings. March 3 @ 11am PT / 7 pm GMT. Games By Women-Led Teams"
#ad I'm proud to say that I'm guest hosting during today's โจGames With Wingsโจ showcase, an event featuring some of the latest released -- and most anticipated -- games developed and led by women!
Watch it right now: bit.ly/KimchicaShow
๐ฌ ๐ It's #FilmAudioFaceoff time and I'm honored to be one of three judges for this competition! This is going to be so much fun! Check out Lewis's post below or head to AirWiggles for more~
ooooh the wolverine game is definitely something i've overlooked!!
$20,000 worth of prizes in Airwiggles' latest competition!!
www.youtube.com/watch?v=bF0u...
#sounddesign #composer #voiceactor
Airwiggles' biggest competition yet!!
The FILM AUDIO FACEOFF!!
www.youtube.com/watch?v=bF0u...
Mythwrecked has won Best UK #indiegame!!! ๐ฑ
So late to the news but also so happy that Double Jump Audio were part of this super wholesome project ๐
What's your favourite hack 'n' slash #videogame?
Looking for some more recommendations after playing DMC5
A picture of Anna standing in front of a neon light reading NIGHT SCHOOL, where she is peeking up from the bottom of the frame - you only see from her blue eyes up
WELPโฆ an unexpected graduation. Night School will not be renewing my contract as planned and I am now immediately looking for work! Iโm a game writer/narrative designer with 5+ yrs and Lead experience. Long-term, short-term, in-house, consultationโฆ anything! Letโs talk! ๐
annacwebster.com
This Friday we're hosting another #gameaudio middleware hangout on Airwiggles! ๐คฉ
The topic will be the "Event Orientation" parameter in FMOD @jonkelliher.bsky.social and I will go over some of our favourite tips & tricks with using it ๐
You can sign up here - www.airwiggles.com/c/events/fmo...
Something really exciting is about to be announced on Airwiggles ๐
www.airwiggles.com/c/competitio...
#sounddesign #composer #Airwiggles
Thank you soooo much for taking the time to say this!!! I've loved making these and loved the response from the community even more.
I have plenty more lined up :D
Another FMOD Deep Dive!! ๐
This time i was chatting to @ali-audio.bsky.social about his awesome #gameaudio work alongside @sarahsherlock.bsky.social on Luna Abyss.
Another rare look at an FMOD project on an #indiegame currently in development.
Enjoy!
www.youtube.com/watch?v=oGuv...
Any #gameaudio folks looking for some inspiration during the career building journey should check out the #Airwiggles Youtube.
We're currently posting short snippets of the AirCon24 livestreams to breakdown our favourite topics
www.youtube.com/watch?v=F22j...
We are happy to announce FMOD 2.03 is now out of early access and production ready.
Enjoy features such as multiband dynamics, spectral sidechaining, property seek-speed, wet/dry per effect, spectrum analysis and enhanced performance. FMOD 2.03.06 is a Unity Verified Solution.
#gameaudio #unity3d
A collection of Mythwrecked review scores and quotes. There are 16 reviews ranging from 8/10 to 10/10
...I figure this is a good time to share this neat-o MYTHWRECKED REVIEW BOARD I've been noodling.
Gently insert it into your eyeballs if it pleases you ๐๐ป
Glad to hear this!
New FMOD Deep Dive is up! ๐คฉ
Talking to Giori Politi on his work for Blind Drive - an almost entirely audio-driven #indiegame ๐คฏ
www.youtube.com/watch?v=Oywd...
#gameaudio #sounddesign #FMOD
Several thousand views on the 2 FMOD deep dive inteviews i made last year - i guess #gameaudio folks would like to see more content like this then? ๐
Here's the first part of Byron McKay's one:
www.youtube.com/watch?v=wnfR...
Really great walkthrough on how to design car sounds in Unreal Engine www.youtube.com/watch?v=gfyq...
#gameaudio #sounddesign
Some more #gameaudio jobs being posted!
www.linkedin.com/posts/alexan...
Yeah all great points tbh! They both have their advantages.
Great to hear! If you ever needed to take spatialization to the next level DM me - i might have a small gift for you!
Reviews are pouring in and they're epic!! #indiegame #gameaudio
It's an interesting thought that has also crossed my mind. But the question would be why does it appear more manageable for a smaller team? ๐ค Or is it that just more bigger studios use Wwise versus indies using FMOD?
Fair enough! Would probably work with most typical 3D objects like using spatializers in FMOD (although with less functionality)
FMOD also has some really cool built-in parameters that might be worth checking out later down the line. Adding details like filters, reverb and positional audio