Whoops! We forgot to mention it here...
#TheClubsRockingNewYear kicked off yesterday, January 1st!
Join us in Discord to grab the provided meshes and share your progress!
discord.gg/JEhZMnfkpC
Whoops! We forgot to mention it here...
#TheClubsRockingNewYear kicked off yesterday, January 1st!
Join us in Discord to grab the provided meshes and share your progress!
discord.gg/JEhZMnfkpC
Better late than never!
I've been slowly chipping away at updating renders and getting my #mayterials from earlier this year ready to post. I finally sat down knocked the last of it out over the holiday break.
They're up on Artstation now, let me know what you think!
That's a wrap on yet another year of #Mayterials!
Huge thanks to everyone who checked out the materials, left comments gave their support along the way.
I'll hopefully have all of the final renders up on my portfolio soonβ’!
Static Render:
#Mayterials 15 - Tactical
A simple little camo net material to wrap up the challenge.
#Mayterials2025 #SubstanceDesigner
Just need to export out the height map and optional id map from ZBrush (or any other source) and drag them right into Designer. For this one I had captured a handful of different height maps from different angles and used that to populate the tray in Designer.
I did something right then! π
Thanks!
Thanks! To be fair though, ZBrush did a good portion of the heavy lifting here.
Static Render:
#Mayterials 14 - Crumbling
Did Oreos last year so I did Chips Ahoy this year! Started with a 3D Scan as a base. Clean up / stylization pass in ZBrush along with broken versions. Arranged some by hand in ZBrush and filled the rest in Designer.
#Mayterials2025 #SubstanceDesigner
Static Render:
#Mayterials 13 - Sturdy
Not much to say about this one. Made some metal panels because I found an interesting design while looking up refs. I added some grunge & rust to make it a bit more interesting. π€·ββοΈ
#Mayterials2025 #SubstanceDesigner
Static Render:
#Mayterials 12 - Filigree
I know TECHNICALLY Filigree is ornamentation made with fine wire but wikipedia says it's often used to describe more general ornamental designs and that's good enough for me!
#Mayterials2025 #SubstanceDesigner
Static Render:
#Mayterials 11 - Weathered
Nothing too crazy today. Put together this old plaster wall and leveraged some earlier work to add in some exposed brick.
#Mayterials2025 #SubstanceDesigner
Thanks! Getting it all to meld together well was harder than I expected it to be when I started on it.
Glad you like it! This one turned out to be bit trickier than I thought it would be.
I'm so sorry! How dare I mention a dog and not show pictures.
Static Render:
#Mayterials 10 - Alchemy
Long has man sought a method to transmute lead to gold. Seek no longer, as it has been done.
#Mayterials2025 #SubstanceDesigner
Static Render:
#Mayterials 09 - Brushed
Here's some painterly fur inspired by our Australian Shepard, Finn!
#Mayterials2025 #SubstanceDesigner
Sculpt Base:
Static Render:
#Mayterials 08 - Gloom
I've been excited for this prompt since day one. This one is HEAVILY inspired by the Gloom from #wayfinder and @svvat3dart.bsky.social's take on the material he had shared last month.
#Mayterials2025 #SubstanceDesigner
Static Render:
#Mayterials 07 - Illuminated
Decided to take this prompt in a bit of a brutalist direction. π€·ββοΈ
#Mayterials2025 #SubstanceDesigner