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Forrest Iandola

@forresti

AI Research Scientist at Meta | posts are my own

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17.12.2024
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Latest posts by Forrest Iandola @forresti

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Introducing ๐—ฆ๐—พ๐˜‚๐—ฒ๐—ฒ๐˜‡๐—ฒ๐— ๐—ฒ: ๐—˜๐—ณ๐—ณ๐—ถ๐—ฐ๐—ถ๐—ฒ๐—ป๐˜ ๐—š๐—ฎ๐˜‚๐˜€๐˜€๐—ถ๐—ฎ๐—ป ๐—”๐˜ƒ๐—ฎ๐˜๐—ฎ๐—ฟ๐˜€ ๐—ณ๐—ผ๐—ฟ ๐—ฉ๐—ฅ!
tl;dr: We can run three Gaussian Splatting avatars at 72 frames per second. It runs locally on a Meta Quest 3 VR headset. Previously, this required an NVIDIA GPU.

arXiv: arxiv.org/abs/2412.15171
project page: forresti.github.io/squeezeme

21.12.2024 01:18 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐—˜๐—ณ๐—ณ๐—ถ๐—ฐ๐—ถ๐—ฒ๐—ป๐˜ ๐—ง๐—ฟ๐—ฎ๐—ฐ๐—ธ ๐—”๐—ป๐˜†๐˜๐—ต๐—ถ๐—ป๐—ด from Meta: interactive video segmentation and tracking on an iPhone!

Paper: arxiv.org/pdf/2411.18933
Project page w/ demo link: yformer.github.io/efficient-tr...

17.12.2024 21:00 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0