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MegaMaw - Solo Indiedev

@megamawgames

Solo #indiedev, working on "One Last Sacrifice", a card autobattler. Based in Germany - working with Godot. Wishlist! πŸ‘‰ https://store.steampowered.com/app/4019040/One_Last_Sacrifice/?utm_source=bsky Join Closed Beta on: https://one-last-sacrifice.com

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03.10.2025
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Latest posts by MegaMaw - Solo Indiedev @megamawgames

The Failed Lessons of Making Live Service Games | #gamewisdom Critical Thought #gamedevblog
The Failed Lessons of Making Live Service Games | #gamewisdom Critical Thought #gamedevblog YouTube video by Game Wisdom

New design video is up today about how Highguard joins the pile of failed live service/multiplayer games, and why developers continue to miss the traps for this high-risk genre youtu.be/5irx00p9ZGM #indiegamedev

04.03.2026 21:24 πŸ‘ 4 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

I hope mine will do better ;)
Might be unlikely, but at least ill be in good company: concord, ashes of creation, crucible… and now highguard.

Great writeup @gwbycer.bsky.social!

05.03.2026 10:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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It is #WishlistWednesday! πŸ“’

#indiedev #gamedev reply to show us your #indiegame!

Gaming community! Like, repost and #wishlist the ones you like the most! πŸ˜‰

Everyone! Like and repost this post to help spread the word! ❀️

04.03.2026 07:23 πŸ‘ 17 πŸ” 4 πŸ’¬ 3 πŸ“Œ 0
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One Last Sacrifice closed beta is incoming!
Steam page is up: store.steampowered.com/app/4019040/...

See you in the Arena!
#autobattler #indiegames #solodev

04.03.2026 09:49 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Preview
a purple background with the words " have a wonderful wednesday " on it ALT: a purple background with the words " have a wonderful wednesday " on it

Time for a new #wishlistwednesday for all #indiedev #gamedev :)

Share your #INDIEGAMES with the community for some ❀️!

1⃣RETWEET this thread!
2⃣REPLY to thread with your game!
3⃣LIKE the game you like and comment

Follow us for more events #IndieGameDev !

04.03.2026 06:57 πŸ‘ 10 πŸ” 3 πŸ’¬ 2 πŸ“Œ 0
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One Last Sacrifice closed beta is incoming!
Steam page is up: store.steampowered.com/app/4019040/...

See you in the Arena!
#autobattler #indiegames #solodev

04.03.2026 09:48 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Topdeck Automat - Reveal Trailer
Topdeck Automat - Reveal Trailer YouTube video by Ludokultur

Happy #TrailerTuesday! Just revealed this one last week: youtube.com/watch?v=6esm...

03.03.2026 07:44 πŸ‘ 4 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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Happy #TrailerTuesday!
We're heading into closed beta: one-last-sacrifice.com

03.03.2026 10:28 πŸ‘ 2 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Every platformer needs vines to climb on! πŸ˜ƒAdd them in your levels to create more height! Try creating your own levels now on www.platformania.com! #indiegamedev #mariomaker #retrogame πŸŒ±πŸŒ³πŸš€

03.03.2026 09:31 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Thanks for the #TrailerTuesday πŸ“’ thread!
πŸ‘» BOBO and the Chest of Nightmares is a spooky 3D #platformer inspired by classics like #Crash, #Spyro and #MediEvil.
✨ Wishlist now on Steam!
store.steampowered.com/app/456140/

03.03.2026 08:48 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Happy #TrailerTuesday - and thanks for hosting.
One Last Sacrifice is heading into Closed Beta.
store.steampowered.com/app/4019040/...

03.03.2026 10:24 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I like it. It made me stop scrolling.
Its unique, readability is good and it arranges all options in a playful manner. Great game UI!

02.03.2026 08:48 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Huh - yellow suit? Kill bill vibes!
I miss the Katana ;)

02.03.2026 08:46 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The portal effect somewhat reminds me of POE2 ascension trials. Like it!

02.03.2026 08:44 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The fog effect is on spot! Subtle - but noticable without distracting.

02.03.2026 08:43 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

The left one's great! I like the semi grumpy look :D

02.03.2026 08:42 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

one-last-sacrifice.com

25.02.2026 16:06 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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One Last Sacrifice Closed Beta is coming.
Join us on March 13.
#indiegame #autobattler #gamedev

25.02.2026 16:06 πŸ‘ 9 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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Tuned my creature placement animation.

First boring.
Then snappy.
Now snappy and impactful.

Quite happy with the result.
#indiedev #autobattler

23.02.2026 09:55 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Mockery forces enemies to hit your taunt. Meanwhile your Vultureblade sits on a flanking position picking off their weakest unit. Positioning games within positioning games.

20.02.2026 15:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Genuine question for auto-battler fans: how important is lore to you? Do you care WHY you're placing creatures on a board or is the gameplay enough on its own?

20.02.2026 11:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Which sounds more fun?
A) Sync PvP -- both players live
B) Async PvP -- play at your own time again a real board, just not live
OLS has both. But which one would you actually play more?

19.02.2026 15:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Balatro proved a card game with weird mechanics can find a massive audience. That gives me hope every single day.
What's the weirdest game mechanic that actually hooked you?

19.02.2026 09:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

What's the ideal match length for an auto-battler? Reply with a number in minutes. I've got playtest data but I want to see if it matches what you actually want.

18.02.2026 15:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I wanted a fantasy world that felt genuinely alien. Not "Earth but with magic." Not "Tolkien but darker." Something where you look at a creature and think "what IS that."
What game world felt the most genuinely strange to you?

18.02.2026 12:40 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

What's more satisfying?
A) One massive creature destroying everything
B) A full board of synergizing units working together
Wrong answers only.

16.02.2026 09:40 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Storybook Brawl was the best auto-battler ever made and its shutdown left a hole in the genre. I'm not trying to copy it. I'm trying to fill that same feeling of "my choices actually matter."
What did SBB do that no other auto-battler has matched?

14.02.2026 23:05 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I keep a "bad ideas" document. 47 pages. Highlights include: "creatures that evolve based on real-world weather" and "a faction that only works on Tuesdays."
What's the worst game idea you've ever had? I need to feel better about mine.

14.02.2026 23:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Today's solo dev schedule:
- Morning: fix matchmaking bug
- Afternoon: design new creature
- Evening: answer Discord messages
- Night: wonder if I should've just made a platformer
What does your dev day look like?

14.02.2026 15:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Creatures in OLS have two upgrade tiers. Not just stat bumps - actual ability changes. Splitspawn Blob starts summoning 2/1 Bloblings on death. Fully upgraded? It summons copies of itself.
Same creature, completely different threat. What's the wildest unit evolution you've seen in a game?

14.02.2026 09:40 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0