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Timonpoika

@timonpoika

game designer @ Iceflake Studios Finland / South Korea

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04.10.2023
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Latest posts by Timonpoika @timonpoika

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having too much fun modelling!

14.02.2026 14:48 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Evergreen.

03.01.2026 17:18 ๐Ÿ‘ 2346 ๐Ÿ” 607 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 3

wife ordered the whole catalogue for bday, ive been astounded by the quality and effort they put in these!

27.12.2025 14:37 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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This is Sektori! A twin-stick shooter I've been making (and documenting the journey) since April 2021. And it finally launched TODAY on Steam, PS5 and Xbox! Here's a fresh launch trailer, all shares highly appreciated. More game info in replies.

#indiegame #ps5 #xbox #steam #indiedev #gamedev

18.11.2025 10:49 ๐Ÿ‘ 353 ๐Ÿ” 156 ๐Ÿ’ฌ 25 ๐Ÿ“Œ 33
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Only three days to go until Sektori! #screenshotsaturday

15.11.2025 15:34 ๐Ÿ‘ 9 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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we used to have these "Pajatso"s all over gas stations and shops in Finland until mid 2000's, but then they disappeared.

Im learning #Godot once again during weekends, so this one is not fully functional yet, but I'm all ready calling it Pajatro.
#gamedev #indiedev #screenshotsaturday #pajatso

07.09.2025 11:54 ๐Ÿ‘ 21 ๐Ÿ” 5 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

@jesseguarascia.com job well done

21.07.2025 07:26 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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17.07.2025 12:26 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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finally got this done, just after changing once again how the actual products are beign handled. Now the only thing is to figure out a good looking texture to visualize direction of conveyors..
#screenshotsaturday #screenshotsunday #gamedev #indiedev #automation

18.05.2025 12:13 ๐Ÿ‘ 26 ๐Ÿ” 7 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I'm pretty sure thats a beer

10.05.2025 04:33 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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slowly getting more processes involved!
#gamedev #indiedev #automation

07.05.2025 09:07 ๐Ÿ‘ 16 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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slowly carving out things and details. I'm nearly proud of my current state of UI and how ugly it can be โœจ
#gamedev #indiedev #automation #screenshotsaturday

27.04.2025 18:27 ๐Ÿ‘ 14 ๐Ÿ” 6 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Wait, perf test on 3060Ti? I'm literally working on 1050 ๐Ÿ›ต

25.04.2025 09:15 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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finally getting in some limitations and requirements working, starts to feel like a game. Also fairly hooked on Balatro OST
#gamedev #indiedev #automation

24.04.2025 09:16 ๐Ÿ‘ 11 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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ahh, first accidental systemic sorting mechanism! And it works!
#gamedev #indiedev #automation

20.04.2025 08:34 ๐Ÿ‘ 35 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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im currently just sorting 3 items into three outputs by sifting and rotating objects to not fall through sifter. It's barebones and minimal interaction, but getting really fun
#gamedev #indiedev #screenshotsaturday

19.04.2025 12:14 ๐Ÿ‘ 17 ๐Ÿ” 6 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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its been auroras for almost a month straight during my midnight walks with dogs, but today the whole sky turned green

16.04.2025 21:08 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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rewrote plenty of stuff on this and finally its working as it should be! Now its possible to place bigger pieces and stack things on them
#gamedev #indiedev #screenshotsaturday

12.04.2025 08:43 ๐Ÿ‘ 9 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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oh well, back to square one

11.04.2025 06:29 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I'd go with something overly comical like how @okremiok.bsky.social did these cones, cant feel bad about people bouncing around.

bsky.app/profile/okre...

03.04.2025 10:49 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

this is giving such a peak gaming vibes! Are the particles screen space or how is it so consistently pixel sized?

01.04.2025 15:44 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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I mean, not like I knew what kind of day it would be
#gamedev #indiedev #b3d

01.04.2025 11:03 ๐Ÿ‘ 19 ๐Ÿ” 3 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 1
Showreel 2025
Showreel 2025 YouTube video by RBT

did a small update on the showreel once again, now including stuff from 2024-25! ๐Ÿš™
#gamedev #indiedev

youtu.be/nT6IU9aaEzE

01.04.2025 07:32 ๐Ÿ‘ 9 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Illuminated pig lamp with cord

Illuminated pig lamp with cord

after few months long recruitment processes without success, im currently available for hire. If you happen to know a studio in a need, hit me up!

Doing mostly design but can do art, 3D and most tasks, except audio.

Finland/Korea/Remote

Pic for great success and visibility

#gamedev #indiedev

31.03.2025 09:20 ๐Ÿ‘ 21 ๐Ÿ” 8 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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invited friend to offroading. Need to figure out still surface frictions bit more, but mostly fun!
#gamedev #indiedev #screenshotsaturday

29.03.2025 19:34 ๐Ÿ‘ 19 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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sue me
#gamedev #indiedev

24.03.2025 07:20 ๐Ÿ‘ 18 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

mostly didnt get detained, not like it would be an issue around here

23.03.2025 11:59 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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also really happy that the grip and force directions are working with contact areas!
#gamedev #indiedev #screenshotsaturday

22.03.2025 16:43 ๐Ÿ‘ 21 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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more intense high speed action
#gamedev #indiedev #screenshotsaturday

22.03.2025 16:26 ๐Ÿ‘ 24 ๐Ÿ” 5 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

Looks so good with those water effects! Are you calculating multiple wheel collisions or just raycasting one per each?

21.03.2025 19:34 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0