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@skyevlyn

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19.09.2023
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Latest posts by @skyevlyn

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In WarioWare: Twisted, Jimmy's boss microgame can be won instantly if the console is tilted 720° in less than half a second. In practice, this is achieved by literally physically throwing the console.

05.03.2026 17:41 👍 1991 🔁 680 💬 26 📌 7
Frutiger Aero
(kazzycom Ver.)

Frutiger Aero (kazzycom Ver.)

04.03.2026 00:15 👍 347 🔁 135 💬 2 📌 0
Treasure Gear on PSone - A quick overview of this Action-RPG Roguelike from 1997
Treasure Gear on PSone - A quick overview of this Action-RPG Roguelike from 1997 YouTube video by ShawnS

My latest deep dive diversion is wrapped up! Not only does it shed light on this fun low-poly roguelike Action-RPG, it's resulted in a huge English language guide for anyone who thinks this looks like something they might want to play. Check it out!
#PlayStation #PS1 #PSone #roguelike #rpg

02.03.2026 11:45 👍 27 🔁 7 💬 1 📌 0
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Most of the footage of the famous 2000 "Super Mario 128" tech demo was recorded with handheld cameras by the audience, with the presenter drowning out the game sound. Only 10 seconds of direct feed footage exist, which reveal that the sound was a cacophony of Marios screaming.

02.03.2026 17:15 👍 3809 🔁 1251 💬 44 📌 45
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In Mario Party 3, the message debug mode features Peach walking in a white void while messages are displayed, except all portraits are replaced by Boo. This creates the impression of a bizarre scenario where Boo is showing off his wide repertoire of character impressions to Peach.

28.02.2026 15:43 👍 1252 🔁 220 💬 12 📌 5
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In other news, I've added a long-requested feature to our archive, the ability to sort interviews by the date we translated them. The front page highlights our most recent ~2 months worth of work, but if you're wanting to catch up further this is a convenient tool. shmuplations.com/archive/

24.02.2026 22:29 👍 60 🔁 15 💬 2 📌 0
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When a Spiny Shell is about to hit a racer in Mario Kart World, it aims for the center of their model before exploding. For small racers, e.g. Goomba, this results in a single frame where it fully envelops them, giving off the appearance of the shell itself driving the vehicle.

23.02.2026 15:31 👍 3703 🔁 826 💬 36 📌 28
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Hey uh... SO I MADE A NEW VIDEO! This is a topic I have rarely seen covered. There are truly lost Nintendo games out there and they are all from a program called the Nintendo Game Seminar.

I spent so much time and effort on this so it would mean the world if you could share!

youtu.be/6E49DJZUrO8

21.02.2026 18:39 👍 104 🔁 42 💬 6 📌 4
JawnCon 0x2-Ellen Cooper The Rapid Disappearance of Digital Games as Seen in Japanese Feature Phones
JawnCon 0x2-Ellen Cooper The Rapid Disappearance of Digital Games as Seen in Japanese Feature Phones YouTube video by JawnCon

For those who haven't seen it. A member of the Keitai Archive community did a wonder presentation at JawnCon recently about Keitai Preservation! Its a wonderful video you should give it a watch.

www.youtube.com/watch?v=x53W...

19.02.2026 01:27 👍 22 🔁 10 💬 0 📌 1
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Asterix: Mega Madness (2001)
The most elaborate (and not at all stereotyping) language select screen I've ever seen!
#PlayStation #PS1 #PSone #Infogrames #AsterixObelix

20.02.2026 12:17 👍 154 🔁 62 💬 2 📌 2
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Street Fighter III: W Impact / Disc / Capcom / 1999

15.02.2026 14:39 👍 85 🔁 25 💬 0 📌 2

makes sense, from start to end of my teenage years I played Final Fantasies 7, 8, 9 and 10 as they came out. that kind of thing is gonna warp you into being dependably nostalgic if nothing else. if the only contemporary FF I got to play was 15? that couldn't warp me, I'd be normal and well adjusted.

13.02.2026 04:46 👍 196 🔁 58 💬 2 📌 0
A valentine of the ChuChu Rocket start screen, except it says "I ChuChu Choose You!"

A valentine of the ChuChu Rocket start screen, except it says "I ChuChu Choose You!"

I made a print version this year ...

14.02.2026 08:46 👍 254 🔁 67 💬 3 📌 1

Here's a clip
I didn't expect to get it first try, I usually either aim the second shot a little off or take it to the face

30.01.2026 23:00 👍 252 🔁 125 💬 8 📌 1
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Satellaview - An Explainer (Blog Post) - Yakumono's Personal Site

Feel free to widely share this curated easy to understand #Satellaview knowledge that I just posted on my blog.

I didn't want to overscope it but I spent a lot of time explaining a curated list of games for those who have no idea what the Satellaview is.

luigiblood.neocities.org/blog/2026-01...

23.01.2026 08:58 👍 320 🔁 156 💬 5 📌 1
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Good Smile Company will release a line of figmaPLUS accessories in September featuring 7 PlayStation consoles and accessories including the world's tiniest memory cards and PocketStation (do not swallow them!)
#PlayStation #PS1 #PSone #Figma

29.01.2026 19:27 👍 20 🔁 5 💬 3 📌 0

As seen on the other site, the Yokosuka Tourism Office offers official Shenmue tourism maps, in English, upon request and even updates them every few years
xcancel.com/yoannguerito...

25.01.2026 12:58 👍 16 🔁 5 💬 1 📌 0
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Shiren the Wanderer is good for many reasons and one is because you can fuse an edible dried fish weapon with a sword, passing on the edibility trait, so when you eat THAT, Shiren just downs that blade like a champ. 😎

And that's how I survived 10 harrowing floors straight with no onigiri drops. 💀

26.01.2026 01:00 👍 74 🔁 13 💬 3 📌 0
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There's no memory card icon but the newly released prototype of the long-lost Beavis and Butt-Head Do Hollywood does at least have an in-game memory card sighting!
#PlayStation #PS1 #PSone #BeavisandButthead #MTV #MikeJudge #HiddenPalace #GameRave

26.01.2026 17:20 👍 36 🔁 13 💬 2 📌 0
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thinking about the funniest joke ever put into a video game again

22.01.2026 05:15 👍 1766 🔁 785 💬 20 📌 17
A very tall image. it's got 7-8 different quotes on it, an image of Satomi Asakawa, and screenshots of various games that influenced her early in her life and career.

A very tall image. it's got 7-8 different quotes on it, an image of Satomi Asakawa, and screenshots of various games that influenced her early in her life and career.

A very tall image. it's got 5-6 different quotes on it, screenshots of animation and film that influenced Asakawa, some images of her senior project from DigiPen, and some images of the first characters she designed for Ocarina of Time.

A very tall image. it's got 5-6 different quotes on it, screenshots of animation and film that influenced Asakawa, some images of her senior project from DigiPen, and some images of the first characters she designed for Ocarina of Time.

A very tall image. It's got 4 different quotes on it, an image of Satomi Asakawa, and screenshots of characters she designed for Majora's Mask, The Wind Waker, Super Mario Sunshine, and Pikmin 2

A very tall image. It's got 4 different quotes on it, an image of Satomi Asakawa, and screenshots of characters she designed for Majora's Mask, The Wind Waker, Super Mario Sunshine, and Pikmin 2

A very tall image. It's got 2 different quotes on it, and a big collage of art of characters that Asakawa's team designed for Twilight Princess. It also has some photos of her, including some from Twilight Princess development and one from a few years after she retired from Nintendo.

A very tall image. It's got 2 different quotes on it, and a big collage of art of characters that Asakawa's team designed for Twilight Princess. It also has some photos of her, including some from Twilight Princess development and one from a few years after she retired from Nintendo.

Trying something new today!

Zelda Dev Highlight:
Satomi Asakawa, Character Designer

In (mostly) her own words, Asakawa's game dev career from start to end!

#Zelda
#TwilightPrincessQuote, #OcarinaOfTimeQuote, #MajorasMaskQuote
#AsakawaQuote

Full image:
drive.google.com/file/d/1ywWD...

20.01.2026 04:50 👍 122 🔁 40 💬 7 📌 4
Pink advertisement with the website "www.pixelsandpolygons.net" along with logos for Pixels and Polygons Quarterly, the Pixels and Polygons Podcast, 32 Bit Library, and Beat 'Em Up.

Pink advertisement with the website "www.pixelsandpolygons.net" along with logos for Pixels and Polygons Quarterly, the Pixels and Polygons Podcast, 32 Bit Library, and Beat 'Em Up.

Hey visitor! Pixels and Polygons is the home of retro gaming-themed books, zines, podcasts, and more!

To purchase physical copies, digital, or find out more, check out:
pixelsandpolygons.net
linktr.ee/darrenhupke
Patreon.com/darrenhupke

15.01.2026 03:37 👍 44 🔁 16 💬 1 📌 1
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Some utterly delightful pixelart cabinets in the 1997 Space Invaders PlayStation collection
#PlayStation #PS1 #PSone #SpaceInvaders #Taito #Pixelart #ArcadeCabinet

15.01.2026 21:03 👍 8 🔁 3 💬 1 📌 0
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Not only does Extra Bright feature 10 memory card icons - quite an offering for a simple action game - it's the only title I've found so far that has an in-game menu where you pick which icon you want to use
#PlayStation #PS1 #PSone #ASCII

06.01.2026 12:25 👍 26 🔁 6 💬 1 📌 0
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In Mario vs. Donkey Kong, Polterguys are Shy Guys that turn into blocks. Due to the game's camera using massive amounts of foreshortening, they must compensate for it. To appear perfectly cubical, they are actually immensely long.

05.01.2026 16:16 👍 3006 🔁 811 💬 36 📌 21
Takarazuka Revue “Castlevania: Awakening in the Moonlight" Worldwide streaming/『悪魔城ドラキュラ』全世界 動画配信実施
Takarazuka Revue “Castlevania: Awakening in the Moonlight" Worldwide streaming/『悪魔城ドラキュラ』全世界 動画配信実施 YouTube video by 宝塚歌劇 公式チャンネル Takarazuka Revue Company

Y’all, the Castlevania: Awakening In The Moonlight musical by Takarazuka Revue is available legally on VOD with subtitles starting today until the end of March, this is a great adaptation and the women in this show are so good, PLUS this is a rare experiment globally

Please see it if you’re curious

25.12.2025 08:20 👍 2622 🔁 1776 💬 27 📌 83

Beautiful use of the icons!

23.12.2025 15:49 👍 36 🔁 5 💬 1 📌 0

Ultrakill takes it a somewhat-unnecessary-but-definitely-cool step further and has a whole ass museum dedicated to everyone, what they did, a blurb for them, and more. 110% the most effort put into credits I've seen to date. Also chess is there for some reason.

25.11.2025 02:43 👍 6 🔁 1 💬 0 📌 0
Credits for Brent Porter (3D art lead) and Catherine Menabde (2D art lead) are shown here. There's a lengthy description of what they did, with a  pastiche of various Demonschool characters underneath, messing around with a computer.

Credits for Brent Porter (3D art lead) and Catherine Menabde (2D art lead) are shown here. There's a lengthy description of what they did, with a pastiche of various Demonschool characters underneath, messing around with a computer.

We did something different with the credits for Demonschool. We used this format: name, title, lengthy description of what they did. Often you see credits in games where you don't know what the credited developer was actually responsible for. We wanted to give people proper, actual credit.

24.11.2025 22:23 👍 6284 🔁 1898 💬 119 📌 158