frogfood's Avatar

frogfood

@frogfood2

programmer, fiddling my hobby flight sim / air combat game C++/OpenGL frogfood2.itch.io/acsim

50
Followers
132
Following
19
Posts
20.11.2024
Joined
Posts Following

Latest posts by frogfood @frogfood2

Post image
02.05.2025 22:05 πŸ‘ 74 πŸ” 6 πŸ’¬ 3 πŸ“Œ 0

Jesus, I played them all.

09.05.2025 18:21 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image

Fritz Lang's Metropolis (1927) miniature set
[ via www.reddit.com/r/Cyberpunk/... ]

29.04.2025 06:07 πŸ‘ 107 πŸ” 18 πŸ’¬ 3 πŸ“Œ 1
In the cockpit of the P51-D Mustang in Chuck Yeager's Advanced Flight Trainer 2.0 (1989, MS-DOS, Electronic Arts). Image from MobyGames user Servo.

In the cockpit of the P51-D Mustang in Chuck Yeager's Advanced Flight Trainer 2.0 (1989, MS-DOS, Electronic Arts). Image from MobyGames user Servo.

In the cockpit of the P-51 in Chuck Yeager's Air Combat (1991, MS-DOS, Electronic Arts). Screenshot from MobyGames user Trixter.

In the cockpit of the P-51 in Chuck Yeager's Air Combat (1991, MS-DOS, Electronic Arts). Screenshot from MobyGames user Trixter.

In the cockpit of the P-51 Mustang, in Jane's WWII Fighters (1998, Windows, Electronic Arts). Screenshot from MobyGames user Sabri Zain.

In the cockpit of the P-51 Mustang, in Jane's WWII Fighters (1998, Windows, Electronic Arts). Screenshot from MobyGames user Sabri Zain.

In the cockpit of the P-51D Mustang in DCS World: Steam Edition (2018-present, Windows, Eagle Dynamics SA). Screenshot from Steam page.

In the cockpit of the P-51D Mustang in DCS World: Steam Edition (2018-present, Windows, Eagle Dynamics SA). Screenshot from Steam page.

Various incarnations of the American P-51 Mustang fighter from World War II. Sources in alt-texts.

26.04.2025 02:14 πŸ‘ 14 πŸ” 5 πŸ’¬ 0 πŸ“Œ 2
Post image

#gamedev #flightsim #screenshotsaturday

25.04.2025 20:22 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 1
Post image

SchrΓΆdinger's Christ.

19.04.2025 13:57 πŸ‘ 18 πŸ” 3 πŸ’¬ 0 πŸ“Œ 1
Post image

#gamedev #procgen #flightsim
Now I also do randomize splitting direction in every step, so looks less 'synthetic'. Still not happy with this. Too many thin long rectangles .πŸ€”πŸ€“πŸ€”

06.04.2025 09:07 πŸ‘ 8 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image

#gamedev #procgen #flightsim
Simply randomizing recursion depth does not fit my expectations. The rectangles all go in one direction for example.

06.04.2025 08:59 πŸ‘ 10 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Post image

#gamedev #flightsim #screenshotsaturday

05.04.2025 21:53 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Acrylic painting of a binary star seen from a nearby planet

Acrylic painting of a binary star seen from a nearby planet

Acrylic painting, an homage to an original by Rene Magritte

Acrylic painting, an homage to an original by Rene Magritte

Pastels and acrylic on card. An Apollo lander decends to the surface of the Moon

Pastels and acrylic on card. An Apollo lander decends to the surface of the Moon

The earth in 5 billion years when the sun is a red giant

The earth in 5 billion years when the sun is a red giant

More old skool #spaceart for your pleasure, done with traditional media. No computers!

You'd be doing me a great favour if you repost. Plus you'll have my eternal gratitude! 😎

#SciArt #astronomy

01.04.2025 11:08 πŸ‘ 50 πŸ” 23 πŸ’¬ 1 πŸ“Œ 0
Freddie Mercury eating soup in bed with his cats

Freddie Mercury eating soup in bed with his cats

Freddie Mercury eating soup in bed with his cats is perhaps the biggest mood

29.03.2025 20:14 πŸ‘ 3387 πŸ” 321 πŸ’¬ 45 πŸ“Œ 19

This reminds me of something ...

30.03.2025 09:52 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image

Initial block splitted down by recursion. Next I will add some
variations regarding splitting depth.

#gamedev #procgen #flightsim

29.03.2025 21:34 πŸ‘ 4 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
Post image

Initial block splitted down by recursion. Next I will add some
variations regarding splitting depth.

#gamedev #procgen #flightsim

29.03.2025 21:34 πŸ‘ 4 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
Video thumbnail

It's #screenshotsaturday!

This week I made it so that crashing into a forest will destroy trees

22.03.2025 14:32 πŸ‘ 17 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
Video thumbnail

Making your wingman a little better at using their throttle, so they're quicker to catch up if they start falling behind #gamedev #flightsim

22.03.2025 17:43 πŸ‘ 19 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0

πŸ€—

14.03.2025 22:19 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image

Blocks placed onto surface, ready for recursion.

#gamedev #procgen #flightsim

14.03.2025 21:11 πŸ‘ 16 πŸ” 2 πŸ’¬ 2 πŸ“Œ 1
Post image

Starting with procedural buildings. Let's see how this will go.
#gamedev #procgen #flightsim

13.03.2025 19:34 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Post image

Saturn.

Rising behind its giant icy moon Titan.

09.03.2025 02:37 πŸ‘ 364 πŸ” 50 πŸ’¬ 7 πŸ“Œ 3

Turning on the computer is about the coolest thing you can do.

28.02.2025 21:44 πŸ‘ 34 πŸ” 2 πŸ’¬ 2 πŸ“Œ 0

The Genius mouse was my first mouse, nice surprise, didn't see it for 30 years.

23.02.2025 07:22 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
brief alt text description of the first image

brief alt text description of the first image

'Ganakel's Starship' by Albin PREVOST - Ganakel

https://blenderartists.org/t/ganakels-starship/1579112?mtm_kwd=bsky

#b3d #blender #blender3d #blenderrender #blendercommunity #3d

21.02.2025 07:00 πŸ‘ 40 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0
Preview
Avernum 4: Greed and Glory. The classic indie RPG, remade! Back to the world of Avernum! An indie epic adventure, remade for PC, Mac, & iPad. Seek your fortune in a vast underworld.

We are new on BlueSky, so retweets let our fans know we're here We're still pushing our upcoming RPG, Avernum 4: Greed and Glory. Late Kickstarter backing, with some cool rewards, still available!

www.kickstarter.com/projects/spi...

12.02.2025 19:34 πŸ‘ 2 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

Hello Bluesky! I'm very bad at maintaining a social media presence but I'll be posting some of my progress on At Skies' Edge, an #AceCombat like I'm working on.

#gamedev #flightsim

22.01.2025 23:30 πŸ‘ 30 πŸ” 9 πŸ’¬ 1 πŸ“Œ 0

Obviously...

11.01.2025 11:00 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

Since a lot of gamedevs are coming across to Bluesky, here's a reminder that my sound effect tool ChipTone is good! And free! And runs right in the browser!

sfbgames.itch.io/chiptone

23.11.2024 11:10 πŸ‘ 1190 πŸ” 351 πŸ’¬ 51 πŸ“Œ 18
Post image
22.11.2024 20:36 πŸ‘ 81 πŸ” 10 πŸ’¬ 0 πŸ“Œ 0
Post image Post image

Tool time! WW2 gauges had very complex faces with multiple arcs, colors, labels and even multiple indicators in a single instrument. ScaleMaker lets me define these parametrically, so I can easily update line widths, colors and fonts across the 70+ gauges in the sim. #indiedev #solodev #flightsim

19.12.2024 05:50 πŸ‘ 25 πŸ” 6 πŸ’¬ 4 πŸ“Œ 0