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pokepetter

@pokepetter

Gamedev https://www.ursinaengine.org/

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06.02.2024
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Latest posts by pokepetter @pokepetter

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Added trading today #screenshotsaturday

28.02.2026 20:28 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Interested in alpha testing my game? Join my Discord server: discord.gg/FJstAY86hy #screenshotsaturday

18.01.2026 22:30 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Last screenshot for today #screenshotsaturday

04.01.2026 00:59 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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My voxel based level editor

03.01.2026 13:57 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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#screenshotsaturday

03.01.2026 00:01 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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#art

28.09.2025 13:31 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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‘ #TeslagradPowerPack 🧲 ya se encuentra disponible en Edición EstÑndar y Coleccionista para #PS5 y #NSW!

Β‘Toda la preciosa saga de puzles y plataformas, por primera vez, en un electrizante combo para dominar el arte de la magia magnΓ©tica!

Β‘ConsΓ­guelo ya!
βš‘οΈπŸ”‹

@raingames.bsky.social

26.09.2025 10:53 πŸ‘ 15 πŸ” 12 πŸ’¬ 2 πŸ“Œ 2
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Wind simulation

20.07.2025 12:58 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Making a new animated splash screen for ursina.

15.06.2025 13:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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15.06.2025 13:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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15.06.2025 13:19 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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BOOM!
We are announcing our new game project today. Knuckle Jet!

It is set in the Teslagrad universe, aaaaand... it is a platformer.
We had lot of great mechanics ideas that don't fit the main Teslagrad series. Knucklejet is the result!

Wishlist us on Steam! store.steampowered.com/app/3199470/Kn

20.03.2025 16:04 πŸ‘ 16 πŸ” 11 πŸ’¬ 1 πŸ“Œ 0
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What's this? πŸ€”

14.03.2025 16:34 πŸ‘ 13 πŸ” 9 πŸ’¬ 0 πŸ“Œ 0
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Short clip from the RPG I'm making. #gamedev #screenshotsaturday

08.02.2025 20:48 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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27.12.2024 15:12 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Working on combat for my RPG. #gamedev

12.12.2024 13:27 πŸ‘ 19 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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28.11.2024 22:45 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Hi. I'd love to be added :D

21.11.2024 09:55 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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20.11.2024 13:08 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Made a shader that matches fog color to the skydome color. #gamedev

20.11.2024 13:06 πŸ‘ 8 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
BeepBox BeepBox is an online tool for sketching and sharing instrumental music.

The music in question (for my game, probably): www.beepbox.co#9n31s6k5l00e...

07.11.2024 21:23 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Me making music: The tempo is not slow enough until it's hard to breathe

07.11.2024 21:19 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Early version of my new level editor in action. In this video I'm using a controller. #gamedev

06.11.2024 10:28 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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My voxel based level editor can create pretty organic shapes even though it's grid based #gamedev #procgen

06.11.2024 10:26 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Ursina level editor. #gamedev

06.11.2024 10:24 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Voxel terrain + heightmap offset, then subdivided.

04.11.2024 10:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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How it looks after being extruded and subdivided. #gamedev

04.11.2024 10:20 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Custom grid for my new level building tool. It's regular grid that looks irregular so I can get the best of both.

04.11.2024 10:17 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0