I'm working on a game where you play as the Virtual Referee!
#gamedev #indiegame
I'm working on a game where you play as the Virtual Referee!
#gamedev #indiegame
Meet @scruffymusic.bsky.social, the wonderful composer behind FIRE WATCHERS' score! With only 54 hours left and 91% funding, we'll DOUBLE your pledge amount for the next 24 hours!
www.kickstarter.com/projects/els...
60% FUNDED WITH 4 DAYS REMAINING, TOMORROW WE BEGIN MATCHING DONATIONS
FIRE WATCHERS still has 9 days in its Kickstarter campaign!! I wrote the music for this little short with the cast 😄
I'm going to have the pleasure of composing the soundtrack to this lovely coming-of-age indie animated film, FIRE WATCHERS. Please take a moment to check out its Kickstarter campaign!
I'm getting a chance to work with the lovely people at ChickenCOOP on a very fun project. Please check them out!!
Makes me proud to work with them that they make this stance known 😄
I've uploaded my keynote presentation at @ggxorg.bsky.social, complete with subtitles! I want to thank the wonderful staff and all the attendees at GGX one more time for inviting me for my first in-person event as Scruffy!!
youtu.be/qUxqgZKoLpE
A double-feature for Stomp & the Sword of Miracles today, as its Kickstarter is almost done! The Thunderkin is a wannabe supervillain who at least passed the milestone of harnessing lightning powers. Here's a taste of the music that'll play when you confront him in the game!
youtu.be/TUZlN9Hx6ag
Here's another track I composed for Stomp & the Sword of Miracles, as its Kickstarter campaign continues! The Hooligrin is a creepy henchman and #1 follower of the Duskman who dogs Stomp's adventures. This is a taste of the music that'll play when you confront him in the game!
youtu.be/tEzpFMArdA0
Here's another track I composed for Stomp & the Sword of Miracles, as its Kickstarter campaign continues! This is Emberdeep, a cavern lined with lava lakes and flows, amid other, deeper challenges. In this video I demonstrate adaptive layers of the tune that can fade in and out!
youtu.be/qpnJwR7pGi0
Here's another track I composed for Stomp & the Sword of Miracles, as its Kickstarter campaign continues! This is the Brasswood, an autumnal forest littered with strange metal constructions. In this video I demonstrate adaptive layers of the tune that can fade in and out!
youtu.be/kBRKA_bTFa0
Stomp & the Sword of Miracles is now live with a Kickstarter campaign, so over the next few weeks I'll be sharing more of the music that I've written for the game so far! Here's the theme for the Duskman, a chaotic troublemaker of a trickster deity and the main antagonist!
youtu.be/8I81zbMHTXI?...
I just backed Stomp & the Sword of Miracles! www.kickstarter.com/projects/bee...
Shoutout to @brodnork.bsky.social for making the game and @scruffymusic.bsky.social for doing the music!
I am going to be the lead keynote speaker at Georgia Game Development Expo! I'm very excited to participate and inspire indie/student devs. The expo be held November 15 at the Georgia Tech Exhibition Hall in Atlanta, Georgia. You'll find more information on their website! www.ggdevexpo.org
A new What I Love video! Heavy spoiler warning: it's all about the endgame of Outer Wilds, and the orchestration/sound design decisions that guide the player through its final sequence. Though I don't talk about the DLC (yet), so if you haven't played through that, no worries!
youtu.be/lheIxAMDr0U
Feast your eyes on a new What I Love video, warping into the universe tomorrow!
✨ ANNOUNCE ✨
TAC+ vol. 3 officially out!! You can grab it now on Bandcamp~
quarkimo.bandcamp.com/album/tac-vo...
Let's goooo!!
A new arrangement! I've turned And Now For Today's Sponsors from Deltarune Chapter 3 into a bombastic big band medley, straight out of a game show from the 90s or early 2000s. I hope to have done justice to Tenna and his showmanship!
youtu.be/q7r4kM_-kxc
Omg, my old friend. Made this in Blender a few years back, and it's fascinating to see it pop up now and again with a few more jpeg artifacts each time
The game crashed at this point, so I think it's safe to say this is as far as I'm ever getting in #9kings (the normal maximum is Year 99😂)
My friend @oaf.bsky.social and I worked together on a game for the 2025 GMTK Game Jam! You play as a little salmon eating prey to grow and then avoiding obstacles to swim upstream in a loop of life cycles! It was super fun to make and we hope you enjoy it 😄
#gmtk
wuvableoaf.itch.io/salmon-gmtk
Mainly used CSP's default gouache brush for this to give every surface some nice painterly grit. And nearly every layer got a pipeline of:
1. Multiply layer for primary shadows
2. Multiply layer for (heavy) ambient occlusion
3. Add layer for specular highlights and red rim lighting
I forgot to enable Clip Studio Paint's timelapse feature when I painted Warhammer Bowser for the latest arrangement's thumbnail, so instead, I put together a little video of each layer being added in roughly the order I painted them!
And last but not least is the most unexpected pairing: Bowser's Castle theme from Mario Kart: Double Dash!!, arranged in Jesper Kyd's style from Warhammer 40,000: Darktide!
youtu.be/bhvDfgITbg0?...
Next is Cynthia's theme from Pokémon Diamond/Pearl, arranged as though it's a Monster Hunter battle!
youtu.be/de8-80x6eKc?...
It's a triple attack of new music arrangements! The theme is boss music in the style of a different game... but I ended up arranging *all* the options in the Patreon poll! First up is the Emperor Bulblax battle from Pikmin, in the style of a boss from Breath of the Wild!
youtu.be/kxNIe5Z631I?...
Some Deltarune doodles... turns out Schoolhouse Rock's style works very nicely on them
Anddd my website is back online! DNS issues worked out and back under my control. All good now!
Pikmin Hai Yorokonde