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BleanVoid

@skibidigma

🚫 No AI Art, NFTs 🚫

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28.09.2024
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Latest posts by BleanVoid @skibidigma

the instruction booklet for teenage mutant ninja turtles 2: the arcade game for the nintendo entertainment system

09.12.2025 22:07 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Do you known when was the last time that a console manufactred by a compagny other than Sony/Microsoft/Nintendo sold over 100k in a month ?

03.12.2025 23:38 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

@mrdiamondj.bsky.social If there's one thing we learned…

21.11.2025 20:14 πŸ‘ 5 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

but what if i WANT to shake the baby, Mama?! what then??

22.11.2025 01:48 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

No no no! Don’t shake the baby

21.11.2025 20:16 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
21.11.2025 20:19 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Classic Giant Bomb moment

21.11.2025 20:13 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Babysitting Mama for the Wii

Babysitting Mama for the Wii

never forget that this game shipped with a real baby doll that you opened the back of and stuck the wiimote into where its spine would be 🫣

that’s why the β€œdon’t shake the baby” screens were even in the game 😭

21.11.2025 20:09 πŸ‘ 8 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0
Mama is holding a baby and she's saying, "Good babysitters never shake the baby."

Mama is holding a baby and she's saying, "Good babysitters never shake the baby."

Mama is holding a baby and saying, "Be careful. Don't shake the baby."

Mama is holding a baby and saying, "Be careful. Don't shake the baby."

Mama is holding a baby and she's saying, "Treat the baby gently. Never shake the baby."

Mama is holding a baby and she's saying, "Treat the baby gently. Never shake the baby."

Mama is holding a baby and, you guessed it, saying, "Mama says, Never, ever shake the baby."

Mama is holding a baby and, you guessed it, saying, "Mama says, Never, ever shake the baby."

Babysitting Mama (Wii, 2010)

21.11.2025 20:05 πŸ‘ 65 πŸ” 27 πŸ’¬ 2 πŸ“Œ 4
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In Super Mario Galaxy, the stars on the letters of the logo spell "u r mr gay", while for the movie it says "he mr gay". This is because you are watching Mario, not playing him.

12.11.2025 14:15 πŸ‘ 9803 πŸ” 3695 πŸ’¬ 45 πŸ“Œ 50
view of a cemetery with many graves decorated with flowers and burning candles on All Saints Day also known as Day Of The Dead

view of a cemetery with many graves decorated with flowers and burning candles on All Saints Day also known as Day Of The Dead

#DayOfTheDead #AllSaintsDay #holiday #celebration #graves #cemetery #Graveyard #November #autumn #flowers #candles #decoration #RuralPhotography #scape #landscape #photosky #PhonePhotography #photo #MobilePhotography #photography #Transylvania #Romania #AltText

02.11.2025 01:24 πŸ‘ 88 πŸ” 13 πŸ’¬ 2 πŸ“Œ 0

It was developed by Griptonite Games

02.11.2025 01:09 πŸ‘ 5 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
The aquarium in the Tom & Jerry SNES game

The aquarium in the Tom & Jerry SNES game

In the #SNES #TomandJerry game, you only ever swim in a very short and easy section in the final non-boss level where you enter the aquarium that can be completed in less than 30 seconds. It's unusual that a mechanic would be implemented only for this, suggesting more was planned. #retrogaming

02.11.2025 01:06 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Today's video game for the Nintendo DS is Ram Racing, developed and published by Storm City Games! It was released on October 12, 2011.
#DS #Nintendo #Gaming #Racing

01.11.2025 20:07 πŸ‘ 3 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
In Super Mario Sunshine, if Mario exits the Crate Guy minigame building in Delfino Plaza just as the time is about to run out, Crate Guy will talk to him from inside the building. During this, Mario will look directly upward, even though Crate Guy should be just a few steps in front of him, in the building.
This is because the game uses a trick whereby the inside of the building is actually floating in mid-air above Delfino Plaza so as to not store it as a separate room. The transition usually works seamlessly, but in this case Mario looks at Crate Guy's true location, shattering the illusion.
Source: Supper Mario Broth, screenshots taken in a GC emulator, game: Super Mario Sunshine (NA, GC)

In Super Mario Sunshine, if Mario exits the Crate Guy minigame building in Delfino Plaza just as the time is about to run out, Crate Guy will talk to him from inside the building. During this, Mario will look directly upward, even though Crate Guy should be just a few steps in front of him, in the building. This is because the game uses a trick whereby the inside of the building is actually floating in mid-air above Delfino Plaza so as to not store it as a separate room. The transition usually works seamlessly, but in this case Mario looks at Crate Guy's true location, shattering the illusion. Source: Supper Mario Broth, screenshots taken in a GC emulator, game: Super Mario Sunshine (NA, GC)

In Super Mario Sunshine, the insides of buildings are floating above the regular levels. The transition is usually seamless, never letting the player find out. However, under specific circumstances, the illusion can be shattered by Mario looking up at the room's true position.

06.12.2024 15:38 πŸ‘ 1651 πŸ” 253 πŸ’¬ 10 πŸ“Œ 8
Source: ebay.com user "lilyjapan", ebay.com/itm/286187057702

Source: ebay.com user "lilyjapan", ebay.com/itm/286187057702

An officially licensed bottle of Mario shampoo from Japan with an attached waterproof picture book contains a small unique illustration showing that the book can be read while bathing, using Yoshi as a subject. Below is the illustration, upscaled and isolated.

07.12.2024 19:33 πŸ‘ 4086 πŸ” 790 πŸ’¬ 29 πŸ“Œ 19
Note all characters except Mallow being on the exact same animation frame every time
Beginning of dance: everyone in sync
30 seconds later: minor Mallow desync
1 minute later: major Mallow desync
Source: Supper Mario Broth, screenshots taken on original hardware, game: Super Mario RPG (Switch)

Note all characters except Mallow being on the exact same animation frame every time Beginning of dance: everyone in sync 30 seconds later: minor Mallow desync 1 minute later: major Mallow desync Source: Supper Mario Broth, screenshots taken on original hardware, game: Super Mario RPG (Switch)

In the Switch version of Super Mario RPG, Mallow is bad at dancing. His dance is very slightly out of sync with the other characters, which becomes more and more noticeable the longer the player stays on the level-up screen. Whether this is deliberate or an oversight is unknown.

08.12.2024 20:56 πŸ‘ 3233 πŸ” 488 πŸ’¬ 49 πŸ“Œ 37
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For an unknown reason, Mario & Luigi: Brothership uses up space storing identical, but separate copies of music tracks for each area they play in. For example, the files contain 6 identical copies of the "Subjugation" music, which take up over 22 megabytes total.

09.12.2024 16:05 πŸ‘ 1078 πŸ” 106 πŸ’¬ 18 πŸ“Œ 9
Source: mariowiki.com user "Zootalo", mariowiki.com/File:SMMPB3_Yoshi_Maze.jpg

Source: mariowiki.com user "Zootalo", mariowiki.com/File:SMMPB3_Yoshi_Maze.jpg

An official 1994 Japanese picture book based on Super Mario Land 2 contains a bizarre activity where Wario hid one of the Six Golden Coins inside Yoshi's stomach and Mario needs to traverse the entirety of Yoshi's digestive system to retrieve it.

11.12.2024 16:21 πŸ‘ 2678 πŸ” 494 πŸ’¬ 101 πŸ“Œ 90
Note how Luigi has himself as an item. "Using" himself will crash the game.
Source: Supper Mario Broth, screenshot taken in a DS emulator, game: Mario Kart DS USA Kiosk Demo (NA, DS)

Note how Luigi has himself as an item. "Using" himself will crash the game. Source: Supper Mario Broth, screenshot taken in a DS emulator, game: Mario Kart DS USA Kiosk Demo (NA, DS)

The kiosk demo version of Mario Kart DS contains an unused item that appears as the user's own face on the bottom screen. Using yourself as an item crashes the game.

19.12.2024 18:43 πŸ‘ 2153 πŸ” 313 πŸ’¬ 29 πŸ“Œ 7
Source: reddit.com user "Interesting_Bunch831, reddit.com/comments/1gym9mk

Source: reddit.com user "Interesting_Bunch831, reddit.com/comments/1gym9mk

At some points during Mario & Luigi: Brothership, Mario and Luigi have a friendly coin collecting competition. During this, a rare glitch can occur whereby Luigi's score fails to display properly and HTML-like style tags become visible around it. This only happens to Luigi.

22.12.2024 23:14 πŸ‘ 1580 πŸ” 201 πŸ’¬ 12 πŸ“Œ 12
Source: ebay.com user "ukcpremo77", ebay.com/itm/146297184673

Source: ebay.com user "ukcpremo77", ebay.com/itm/146297184673

Extremely rare "Forklift Certified Mario" pin, awarded to Nintendo of America warehouse employees in the late 1980s for passing certification to operate Class 1 forklifts.

30.12.2024 17:02 πŸ‘ 8996 πŸ” 2147 πŸ’¬ 82 πŸ“Œ 147
Source: tcrf.net/File:Super_Mario_Odyssey_ShineTowerNpc.png

Source: tcrf.net/File:Super_Mario_Odyssey_ShineTowerNpc.png

Super Mario Odyssey contains unused data for a cut "mechanic NPC" that would have lived on the Odyssey and maintained the ship. Unfortunately, the only existing image of this NPC is this extremely blurry screenshot from Nintendo development materials.

06.01.2025 16:14 πŸ‘ 1550 πŸ” 182 πŸ’¬ 36 πŸ“Œ 14
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Normally, only Bowser can fight Dark Mechawful enemies in Mario & Luigi: Bowser's Inside Story. If Mario and Luigi are made to fight them, their attack becomes agonizingly slow, taking 4 and a half minutes to finish and give control back to the player.

19.01.2025 19:43 πŸ‘ 1187 πŸ” 212 πŸ’¬ 11 πŸ“Œ 3
Source: tcrf.net user "MGL", tcrf.net/File:SMWleak_2bit-staff-roll-typography-nami.png

Source: tcrf.net user "MGL", tcrf.net/File:SMWleak_2bit-staff-roll-typography-nami.png

Development files for Super Mario World contain an early version of the game's credits written iN A cOMbInaTiOn oF diFfeREnt LEtTer sIZeS, LikE tHIs. It is possible this was ultimately decided against as such text is often perceived as being annoying or difficult to read.

21.01.2025 19:04 πŸ‘ 846 πŸ” 84 πŸ’¬ 28 πŸ“Œ 5
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It's a new series of livestreams! Please join me on the Supper Mario Broth Twitch channel as I discuss the level design of Donkey Kong Country 3 and how studying it can help aspiring game designers create consistent and memorable levels. www.twitch.tv/suppermariob...

22.01.2025 18:59 πŸ‘ 747 πŸ” 81 πŸ’¬ 9 πŸ“Œ 0
Source: spriters-resource.com users "Mr.C", "Reese Rivers", spriters-resource.com/wii/wariowarediyshowcase/sheet/64712/

Source: spriters-resource.com users "Mr.C", "Reese Rivers", spriters-resource.com/wii/wariowarediyshowcase/sheet/64712/

By complete coincidence, a sample comic from WarioWare: D.I.Y. Showcase appears to be notably close in its plot to popular online game Among Us, featuring an imposter among astronauts and the verbatim use of the phrase "among us", a decade before that game was released.

01.02.2025 18:29 πŸ‘ 5685 πŸ” 1143 πŸ’¬ 36 πŸ“Œ 20
Source: ebay.com/itm/387880567582

Source: ebay.com/itm/387880567582

Officially licensed 2005 T-shirt with a bizarrely suggestive "What happens in the Mushroom Kingdom stays in the Mushroom Kingdom" slogan.

14.02.2025 18:55 πŸ‘ 1946 πŸ” 314 πŸ’¬ 23 πŸ“Œ 19
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A piece of concept art in the Art of Super Mario Odyssey book is overlaid with the text "Note: Relief is temporary." While it actually refers to the fact that the design of the relief carving is not finished, it inadvertently appears to make an existential statement instead.

26.02.2025 13:55 πŸ‘ 3579 πŸ” 887 πŸ’¬ 10 πŸ“Œ 16
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In Yoshi's Island, it is possible to obtain an extremely corrupt object called a Null Egg, which has a variety of glitch effects. One of them is that taking the Null Egg into the Naval Piranha battle will cause the boss to assume a psychedelic, color-changing rainbow appearance.

23.03.2025 18:03 πŸ‘ 2929 πŸ” 430 πŸ’¬ 49 πŸ“Œ 18