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xytheria.dev

@xytheria

artist / game dev posts ✨| No AI always looking for creative friends! portfolio: https://xytheria-project.github.io/raiya-portfolio/

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03.10.2025
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Latest posts by xytheria.dev @xytheria

a skeletal bug in a terrarium

a skeletal bug in a terrarium

a long bug in a terrarium

a long bug in a terrarium

some goobs I found :) I really enjoyed the sounds and music in this! and the art is so charming

07.03.2026 07:57 👍 1 🔁 0 💬 0 📌 0
Preview
wacky-quarium! by xytheria create a fishy ecosystem to grow your fish and attract new ones

I have an itch page for my latest project now! now I can put #devlog there woohoo xytheria.itch.io/wackyquarium

(also crunching website stuff before GDC sucks :< )

#gamedev #indiedev #itchio

07.03.2026 07:44 👍 8 🔁 3 💬 0 📌 0

this looks so adorable! adding to my play later list

04.03.2026 04:18 👍 1 🔁 0 💬 1 📌 0
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Excited to be attending #GDC2026 with the wonderful folks at Different Games Collective, will definitely make the most of connecting with people and showing my prototype! here's a bit of what I've been up to lately

#gamedev #indiedev #3Dmodel #cherryshrimp #blender

04.03.2026 01:35 👍 9 🔁 3 💬 0 📌 0

"design for throw-away-ability, because you will"

27.02.2026 20:32 👍 0 🔁 0 💬 0 📌 0

hmm, after watching the #StardewValley retrospective...are you really making a game if you haven't thrown out half the game in the middle of the project and redesigned it bc it wasn't fun?

anyone running a #gamedev program should try to add that in the curriculum, its pretty important imo

27.02.2026 20:32 👍 4 🔁 0 💬 1 📌 0

this is awesome, I love the idea and the visuals!

26.02.2026 19:13 👍 2 🔁 0 💬 0 📌 0
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it's #ScreenshotSaturday! currently I'm working on a prototype for an aquarium-themed city builder game. please excuse the ugliness, visual update coming soon

yesterday I added a slider to show building efficiency. up next - add quests that trigger every few turns, and then updating visuals / UX

21.02.2026 19:35 👍 3 🔁 0 💬 0 📌 0

I am naming them Xylem ^^ but maybe i will change if I think of something better :o

19.02.2026 20:54 👍 0 🔁 0 💬 0 📌 0

gonna try and post more updates as GDC nears! recently I had a bunch of projects in flight but nothing completed, so I didn't post anything. :( but it's probably better to post stuff even when unfinished and a bit ugly

19.02.2026 20:53 👍 0 🔁 0 💬 0 📌 0
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xylem chuckling at how many projects I'm doing at once #oc #art #animation

what have I been up to lately?
1. finishing game prototype for wacky-quarium
2. game dev meetups to keep momentum
3. finding editors for my comic
4. finishing up my new ttrpg character
5. selling old clothes to make some $

19.02.2026 20:53 👍 3 🔁 0 💬 1 📌 0

This is beyond what I remember, I’d link you an article if I had one handy. I think tokens are more like random hashes to track and end sessions where a user is logged in, so the user doesn’t have to keep their password anywhere client-side

12.02.2026 06:55 👍 1 🔁 0 💬 1 📌 0

ah yeah, it happens

12.02.2026 06:34 👍 1 🔁 0 💬 1 📌 0

(meaning wherever you’re storing a hashed password currently, also encrypt it)

12.02.2026 06:33 👍 1 🔁 0 💬 0 📌 0

(not an expert) ideally you could use something like token-based authentication, where the server holds encrypted hashed passwords and delivers the user a token on when logging in, and token is used for auth checks.

it can be a lot to add so just adding encryption to your workflow would help!

12.02.2026 06:31 👍 1 🔁 0 💬 2 📌 0

Things I'd wanna change if I came back:
- there's supposed to be themes of alienation and persevering in nihilism - didn't have time for puzzles and events to convey that well
- tweak characters to be more thematic
- change setting?
- art and sound, go even more minimal. would love collaborators!

05.02.2026 01:25 👍 0 🔁 0 💬 0 📌 0

Takeaways from the game itself:
- "creepy" horror elements are dampened by repetition: bc of time loop, this is more an uncomfortable mystery game than a horror game.
- sound is so important. feedback on button press = huge
- puzzles are story, and you must craft them to tell the story you want

05.02.2026 01:25 👍 1 🔁 0 💬 1 📌 0

Some takeaways from the jam experience:
- Solo dev sucks. But the theme fit perfectly and I've had the idea baking in my head a while, just had to give it a try
- RPGMaker is a mixed bag when it comes to saving time. Dialogue? wow easy. Debugging plugins? oof
- Having a space to work helps so much!

05.02.2026 01:25 👍 0 🔁 0 💬 1 📌 0
Preview
Face Time by xytheria A narrative horror game proof-of-concept

This past week I worked on a little narrative horror game for #GlobalGameJam!

link to play: xytheria.itch.io/face-time

wanted to do something inspired by Faith: The Unholy Trinity and time-loops and RPG Maker horror.

#ggj #ggj26 #gamedev #indiedev #pixelart #rpgmaker

05.02.2026 01:25 👍 12 🔁 3 💬 1 📌 0

love your pixel art style, awesome work!

05.02.2026 00:50 👍 1 🔁 0 💬 1 📌 0

they're so cute! I adore the little flame 🔥

25.01.2026 21:33 👍 0 🔁 0 💬 0 📌 0
A round, chubby dragon with little horns and spikes.

A round, chubby dragon with little horns and spikes.

Meet the Xytheria Project mascot! It's a faerie dragon, made of gummy candy. One of my secret projects might involve them as a main character...

I'm still thinking of a name, any suggestions? All kinds of names welcome.

[ #oc #ocsky #art ]

25.01.2026 21:17 👍 5 🔁 0 💬 1 📌 0

𝘴𝘵𝘢𝘳𝘵𝘪𝘯𝘨 𝘢𝘯 𝘢𝘳𝘵 𝘢𝘤𝘤𝘰𝘶𝘯𝘵 𝘪𝘯 2026? yeah, it scares me too. I wish I'd felt more ready to start an account back when social platforms were a friendlier place for digital content...but I didn't. We gotta start somewhere, and I guess I'm starting now ^^

25.01.2026 21:03 👍 0 🔁 0 💬 0 📌 0

Hello world! Welcome to the Xytheria Project, a silly name to group together creative things I want to do. I'll post updates to game dev things I'm working on and art that I want to share. (and more secret projects in the works!)

Hoping to connect with more creative people on here 💙

25.01.2026 21:03 👍 1 🔁 0 💬 1 📌 0