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Brendan Zab

@brendanzab

Thinking about programming languages and imaginary landscapes. he/him - https://types.pl/@brendan (preferred) - https://github.com/brendanzab

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11.08.2023
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Latest posts by Brendan Zab @brendanzab

I didn't know you had a patreon! I had considered asking you about it in the past, because I find your posts really inspiring. If I was going to donate, it would mainly be because I'd want to support your creative endeavors and curiosity, not necessarily to get a specific monthly thing out of it.

23.02.2026 04:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

added a page with scans of the original sketches

25.01.2026 20:43 πŸ‘ 8 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

Never get tired of seeing people’s sketches and creative process like this. So good! Very inspiring!

25.01.2026 21:26 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

As a reader I like to think of them at their best as signposts… or treasure maps… or a friendly guide pointing you to somewhere where you can learn more, or to find alternate perspectives. Not sure how to illustrate that but yeah.

19.01.2026 03:21 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Those icons are so lovely

12.01.2026 02:35 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

FWIW, the jury is still out on Gen AI being good at text summaries. Because it shortens & emphasizes text based on distribution, not meaning, it’s less of a summary (ie, salient points highlighted) than a compression (ie, the most frequently asserted terms in the distribution). Not the same thing!

21.12.2025 20:47 πŸ‘ 160 πŸ” 52 πŸ’¬ 6 πŸ“Œ 8

This was in my recommendations but I am worried it will contain lots of ahistorical ideas about the development of Rust.

23.12.2025 01:00 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image

Lynda Barry (2016)

17.12.2025 09:21 πŸ‘ 101 πŸ” 23 πŸ’¬ 0 πŸ“Œ 0

Not sure if it helps at all (its tangential), but there’s some questions over how a similar word choice originally entered into programming languages from natural language: github.com/e-n-f/if-the...

17.12.2025 20:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
Context Widows or, of GPUs, LPUs, and Goal Displacement

I wrote a piece on LLMs, citation metrics, and the institution of science. It's been up for a couple of days, but it is officially "out" now.

15.12.2025 16:19 πŸ‘ 184 πŸ” 64 πŸ’¬ 7 πŸ“Œ 15

Very cool to see these progress updates! And nice to see Runebender getting some love!

15.12.2025 22:04 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

You need to then do another step with some other provider to verify it I think.

10.12.2025 00:21 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Welp, I got the age verification thing. Not sure if I'll end up sharing my data with this third-party provider. Feel free to follow me on the fediverse via the link on my profile.

10.12.2025 00:11 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

It’s so frustrating to see scientists using image models for this kind of thing, the results are really bad compared to what actual artists could do. So thank you for your service!

25.11.2025 06:27 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Bringing artists and technical people together is really important work, even if you can’t be all things to all people. This brings me so much hope.

25.11.2025 06:27 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

It’s widely known (and, I think, pretty uncontroversial) that learning requires effort β€” specifically, if you don’t have to work at getting the knowledge, it won’t stick.

Even if an LLM could be trusted to give you correct information 100% of the time, it would be an inferior method of learning it.

21.11.2025 12:49 πŸ‘ 5622 πŸ” 1587 πŸ’¬ 88 πŸ“Œ 46

at any rate it's very pretty and thanks for sharing! commiserations about the wet feet and other inconveniences πŸ˜…

21.11.2025 08:41 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

context: I still find cold rain weird

21.11.2025 08:35 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

me as an australian

21.11.2025 08:34 πŸ‘ 3 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

oooh, very exotic

21.11.2025 08:33 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Have personally had some challenges finding something that works for me (atm the best medication I have is a morning run), but at the same time I think they are a medical intervention with a very high success rate. So worth trying if you can!

20.11.2025 23:02 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
desert with green sky

desert with green sky

checkerboard cliffs with pink/purple water/sky

checkerboard cliffs with pink/purple water/sky

watermelon terrain with night sky

watermelon terrain with night sky

dark pool of slime surrounded by stone, black spire, mauve sky

dark pool of slime surrounded by stone, black spire, mauve sky

procedural environments

19.11.2025 23:28 πŸ‘ 72 πŸ” 22 πŸ’¬ 1 πŸ“Œ 0

Yeah… with genAI being the thing that pays the bills (and hence will skew their incentives, I imagine).

19.11.2025 11:49 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Oh this is actually very neat!

18.11.2025 07:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Yes to this thread! This speaks to a lot of my ruminations as well.

18.11.2025 06:44 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It’s not just producing statically likely responses based upon on some style, otherwise the work will come off as derivative and boring, and won’t progress the conversation further.

18.11.2025 06:36 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Artist’s influences interact with a lot of stuff, including life experiences, personal interests (outside of art), etc. Not to mention the important problem solving that happens during creation, and over a period of creative work.

18.11.2025 06:36 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Also side-note, but shout out to Alexis King for her work in teaching Haskell in an accessible, yet deeply technical way. I know she’s moved on from that stuff now, but that’s the kind of pedagogy I’d love to see more of - it’s great for dispelling myths.

17.11.2025 07:10 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 1

As someone who understands haskell but rarely uses it, I agree.

17.11.2025 07:08 πŸ‘ 4 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Woah, great work!!

17.11.2025 07:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0