Its hilarious to me how obsidian had to change disproportionately little about itself to take advantage of Ai tools, just by virtue of being an amazing tool already
Its hilarious to me how obsidian had to change disproportionately little about itself to take advantage of Ai tools, just by virtue of being an amazing tool already
Hytale at home about to be lit
THE PIECE IS REEAAAL
Vintage Story when Modern Ballad walks in
Sleep can wait until hytale has been played.
@buddhacat.bsky.social a new hope has risen
Thank you for making this game as beautiful as it was, and firing up our collective imaginations
I am glad it happend, and sad its over. But regrets I have none.
obsidian amazingness
You could alternatively make a compilation of shorter ideas into a longer video, kind of like the asdf movies of the past
he seems like a chill guy, someone get him a blanket and coffee
have you by chance tried the kanban plugin? Its a really interesting approach to render a markdown checklist as a board
while some of that might be covered by a marketplace, I assume that that will be more player-facing (i.e. playables rather than reccources).
Something like a community site like github would be cool, even just as a reccource for contribution.
I think while Elden ring is more about going from its interesting encounter to encounter in its world, the Open-Air Zelda games exell at how it feels to explore itself.
Both games struggle with poor exploration rewards, but that makes it all the more interesting how much many like their initial run.
how dare you. Thanks, I hate it.
YEAAH HYTAAALEEEEEEE!!!
They look like they are covered in dorito chip dust and you cannot tell me otherwise
I believe its because Hytale uses a simmilar lighting system to minecrafts "Light levels", where the brightness of a light source decays one block at a time.
There, light decays "faster"on diagonals, since it has so step along the block squares, where as the cardinal directions are a straight line.
Mabe Hytale? If thats not possible, call it an accesibility feature and have it implemented ;D
Its almost like were getting Hytale in minecraft before minecraft in Hytale- Great work :D
@jltzd.bsky.social One Question to clarify something from your Interview on Hytale Thankmas:
When you endorsed the Blockbench Model maker, this wasnt a confirmation of blockbench being the Hytale model maker of choice, correct?
Just making sure, as I have seen some people confused about that...
Hytale Dev Jumpscare
had some of those myslef, never gets old
One absurd situation that ties us all together. We might all be different, but thats something we share -
having good taste is far from basic.
...now, if a certain game could have an option to drop the framerate of animations in replays lets say, that would be an interesting idea.
Those montages would get crazy...
Imagine a wizard that wieves together many spells,
Have him write things in a tome, but erase half of the word on a page every couple of seconds, redo them again and again. Then when his spell throws an error, he throws the tome out of the window, adding it to the pile of cursed knowledge
I think the best technical explainer we could have asked for. We get insight into the teams design process, luau confirmation and some more technical details of a feature.
cant wait for there to be hytale news to make a news video about, so much to look forward to.
Hytale
Hytale.
Devs: So how do you feel about the state of the game
Hawcon: (sees lack of proximity vc) terrible, you gotta start over.