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Umahe

@umahe13

Game developer, eager to bring many fun experiences to the world you can wishlist my first steam game at https://store.steampowered.com/app/3325740/A_World_At_War_Tactics/

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15.04.2025
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Latest posts by Umahe @umahe13

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was making some experiments

08.12.2025 04:16 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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The .50 cal is holding the position, but supplies are running low. Time to bring in the ammo.
#ScreenshotSaturday #indiegame #pixelart

27.09.2025 13:42 ๐Ÿ‘ 19 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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A World At War Tactics - New Features and Maps - Steam News Hello commanders! This month Iโ€™ve been working on several improvements that Iโ€™d like to share with you.๐ŸŽฎ Expanded controller support Iโ€™ve added support for a wider range of controllers so you can play...

๐Ÿ“ข Monthly Devlog is out!

This month Iโ€™ve been working on:
๐ŸŽฎ Expanded controller support
โš”๏ธ Local VS mode for 2 players
๐ŸŒ New maps with autumn forests, trenches & fortifications
#IndieDev #PixelArt #WW2
store.steampowered.com/news/app/332...

02.09.2025 02:38 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Guess what? You can now bring a friend!
More controller support โœ…
Local VS mode โœ…
Let the couch battles begin ๐Ÿ”ฅ

#ScreenshotSaturday #IndieDev #PixelArt

30.08.2025 19:56 ๐Ÿ‘ 7 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Work in Progress
Testing new ideas for maps, more terrain details and a defensive outpost.
What do you think of the style so far?

#PixelArt #IndieDev #WW2Game #gamedev #AWorldAtWarTactics #indie

21.08.2025 15:17 ๐Ÿ‘ 10 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐Ÿ“ป Radio silence brokenโ€ฆ
Itโ€™s been a while... solo dev life hits hard, but Iโ€™m back.

This summer Iโ€™ve been working on:
๐Ÿง  Enemy AI
๐ŸŽต Game music
๐Ÿ› ๏ธ Map editor (create your own battlefields!)

More soon.
A World at War: Tactics marches on.
#indiedev #pixelart #gamedev #ww2 #screenshotsaturday

02.08.2025 23:15 ๐Ÿ‘ 17 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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#ScreenshotSaturday

Been quiet latelyโ€ฆ but I finally finished the base design for my infantry unit and started a pixel animation course!

Hereโ€™s an early silhouette test โ€” first steps toward animating units for A World at War: Tactics ๐Ÿซก

#pixelart #indiedev #gamedev

14.06.2025 16:25 ๐Ÿ‘ 14 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Still sharpening my pixel art skills! Here's a work-in-progress of a Japanese melee unit wielding a katana for A World at War: Tactics.
What do you think of the style so far? ๐Ÿ”ช๐Ÿ‡ฏ๐Ÿ‡ต
#indiedev #pixelart #WIP #ShowMeSunday

02.06.2025 04:02 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Pixel art rendition of a D-Day landing scene โ€” one of the key moments you'll relive in A World at War: Tactics.

June 6, 1944. Allied forces storm the beaches under heavy fire. The fate of Europe hangs in the balance.

Prepare your troops. Relive iconic WWII battles in this tactical pixel art strategy game.

Pixel art rendition of a D-Day landing scene โ€” one of the key moments you'll relive in A World at War: Tactics. June 6, 1944. Allied forces storm the beaches under heavy fire. The fate of Europe hangs in the balance. Prepare your troops. Relive iconic WWII battles in this tactical pixel art strategy game.

๐Ÿ“ข ๐ŸŒŠ #WishlistWednesday
A World at War: Tactics is a turn-based WW2 strategy game with pixel art style.
Wishlist now and follow the development!
๐Ÿ›’ store.steampowered.com/app/3325740

#WW2 #IndieGame #PixelArt #TacticsGame

28.05.2025 18:15 ๐Ÿ‘ 9 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐ŸŽฎ๐Ÿ’ฅ WIP v3: Explosion with ground decals in #AWorldAtWarTactics
Decals stay for a couple of turns to bring the battlefield to life.
Thoughts on the timing and integration?
#PixelArt #WWII #IndieDev #PixelArt #TurnBasedStrategy #TacticalGames

22.05.2025 20:39 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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๐ŸŽฎ๐Ÿ’ฅ WIP: Explosion decals for the ground in #AWorldAtWarTactics

๐Ÿ™ Apologies for the quieter posting latelyโ€”my day job has been really demanding recently.

Testing dark splatters (no light grays) that will rotate randomly on each blast.
Thoughts?

#pixelart #gamedev #isometric #WIP

22.05.2025 01:06 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thanks a lot! Iโ€™m still picking up pixel-art animation, so your kind words are super motivating.

19.05.2025 16:48 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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For #ShowMeSunday, I reworked an old sketch from our former artist into this chibi-iso landing craft. Styling practice in progress โ€“ feedback welcome! ๐Ÿ›ฅ๏ธ๐ŸŽจ #IndieDev #RetroArt #PixelArt #WWII #TurnBasedStrategy #TacticalGames

18.05.2025 19:50 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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In WWII, the majority of Japanese officers carried mass-manufactured guntลโ€”not hand-crafted katanas.
Experience this level of historical detail in A World at War: Tactics.
#PixelArt #WWII #IndieDev #IndieDev #PixelArt #TurnBasedStrategy #TacticalGames #TurnBasedThursday

15.05.2025 20:53 ๐Ÿ‘ 7 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Happy #WishlistWednesday! ๐ŸŽ–๏ธ Hereโ€™s a WIP of our marching soldier in isometric pixel art for A World at War: Tactics. Still tweaking lighting and colors, but wanted to share progress. Thoughts?

๐Ÿ”— store.steampowered.com/app/3325740

#IndieDev #PixelArt #TurnBasedStrategy #TacticalGames

14.05.2025 22:05 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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I know this is still a bit below the quality of the art Iโ€™ve shared before, but making characters is much more challenging. This is just a sneak peekโ€”thereโ€™s still plenty of light and shadow tweaks to come.
#PixelArt #IndieDev #WW2Game #gamedev #AWorldAtWarTactics #indie

12.05.2025 15:27 ๐Ÿ‘ 10 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Itโ€™s #ShowMeSunday!
Did you know the Gurkhas were considered WWIIโ€™s premier melee unit?
Hereโ€™s a pixel-art kukri I createdโ€”I plan to add them to the game soon.
#PixelArt #IndieDev #WW2Game #gamedev #AWorldAtWarTactics #indie

11.05.2025 19:50 ๐Ÿ‘ 10 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Putting the finishing touches on my unit UI: hereโ€™s the new extended info panel with stats and description. What do you think? โš”๏ธ๐Ÿ” #ScreenshotSaturday #PixelArt #IndieDev #WW2Game #gamedev #AWorldAtWarTactics #indie

10.05.2025 14:05 ๐Ÿ‘ 24 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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My second pixel art experiment: M1 Garand rifle. Focusing on silhouette and contrastโ€”would love your feedback!
#PixelArt #IndieDev #WW2Game #gamedev #AWorldAtWarTactics #indie

09.05.2025 14:45 ๐Ÿ‘ 20 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Filling in the art gaps for A World at War: Tactics โ€” hereโ€™s my MK2 grenade placeholder sprite! ๐Ÿ› ๏ธ Learning pixel art on the fly until I bring on a full-time artist. Feedback appreciated!

#PixelArt #IndieDev #WW2Game #gamedev #AWorldAtWarTactics #indie

07.05.2025 18:07 ๐Ÿ‘ 16 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A World At War Tactics - No Artistic Reinforcements For Now... But We're Still In The Fight - Steam News Hello, Commanders! This week has been a bit unusual: our lead artist has had to step away temporarily, so we wonโ€™t have new sprites for now. But donโ€™t worry! Development is still moving full speed ahe...

๐Ÿš€ New Devlog live on Steam!
Weโ€™re charging ahead with major mechanics updates: combat rebalance, revamped turn system, fortified defences & improved unit UI.
Using placeholder art to keep testing!
#WorldAtWarTactics #IndieDev #DevLog
store.steampowered.com/news/app/332...

07.05.2025 14:53 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

๐ŸŽ‚ It's my birthday today!
And honestly, I can't think of a better way to celebrate than continuing to build A World At War: Tactics โ€” one pixel at a time.

Thank you all for the support so far.
New things are coming soon โ€” and Iโ€™m more motivated than ever. Letโ€™s keep pushing forward! ๐Ÿ’ช

03.05.2025 04:35 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Thatโ€™s awesome, Aria! Your isometric work looks great โ€” love the use of color and character expression ๐Ÿ‘

If youโ€™re ever open to chatting about working together on a WWII tactics game, Iโ€™d love to connect and share what Iโ€™m building.

Let me know!

02.05.2025 13:48 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

PS: If you happen to know someone experienced in isometric pixel art and interested in working on a tactical WWII game โ€” feel free to send them my way!

Iโ€™d love to connect and maybe build something cool together.

#PixelArt #IsometricArt #IndieDev #WW2Game

01.05.2025 22:54 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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๐Ÿšง Team Update ๐Ÿšง
Our lead artist has stepped away from the project to pursue other opportunities.

Thereโ€™ll be a pause in new art โ€” but dev continues strong!

Iโ€™ll be shifting focus to gameplay, systems, and the less-visible parts of A World At War: Tactics. Stay Tuned

#IndieDev #GameDev #PixelArt

01.05.2025 22:52 ๐Ÿ‘ 14 ๐Ÿ” 2 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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We're working on adding more variety to infantry units โ€” here's a sneak peek at one of the new variants!

Each soldier will bring unique visual details while keeping the classic pixel-art style of our game
#PixelArt #IndieDev #WW2Game #gamedev #AWorldAtWarTactics #indie

29.04.2025 20:14 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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A World At War Tactics - Devlog: Our First Month on Steam โ€” Thank You for the Support! - Steam News Hello Commanders This April was a very special month for us. It's been just a few weeks since we launched our Steam page, and we have already received incredible support from all of you! In our first ...

April was just the beginning!

In our first month on Steam, we launched devlogs, showed off new animations, and grew our community.

Thank you all for the support! โค๏ธ

Here's our first monthly summary:
store.steampowered.com/news/app/332...

#IndieGame #GameDev #TurnBasedStrategy #PixelArt

28.04.2025 07:20 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I can definitely see why you thought it was our game โ€” itโ€™s a really cool art style, although quite tricky to animate! Thatโ€™s actually why we ended up changing it. Weโ€™re really happy people are enjoying the new style. Thanks a lot for the feedback!

28.04.2025 01:48 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I'm not related to Dead Aheadโ€” this is actually the first time our artist is working on pixel art!
He had experience with digital animation before, but in other (non-pixel) styles.
It's just the two of us โ€” I'm the developer, and he's doing the art.
We're really excited about how it's turning out!

27.04.2025 22:46 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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๐Ÿ”ฅ Bringing the heat to the battlefield!
Our flamethrower animation is coming to life โ€” still tweaking the operator's position and smoke frames, but we're getting there!
What do you think so far?
#IndieDev #AWorldAtWarTactics #GameDev #PixelArt #TurnBasedStrategy #ShowMeSunday

27.04.2025 21:38 ๐Ÿ‘ 15 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0