Working on last details of Vesper's Hunt...
#IndieDev #GameDev #solodev #GodotEngine #gamedevs
Working on last details of Vesper's Hunt...
#IndieDev #GameDev #solodev #GodotEngine #gamedevs
Not where I expected, but it is fantastic. Gonna start contacting creators soon and will let you know any feedback.
Love it. Thank you a lot for making it a reality. I was looking for creators for my current project (Vesper's Hunt) and need something like this. Unfortunatelly I dont see any "puzzle" tag to filter, so I will do "ala old school".
I've decided to release marketingforgames.com before procrastination and perfectionism kick in.
What is it?
A platform that helps indiedevs discover niche, mid-tier content creators (YouTube-only for now) based on their view and engagement metrics.
#gamedev #indiegamedev #gamemarketing #youtube
I am personally sharing it with all the indie devs and communities I know.
Vesper's hunt will support Korean. Let's see what Korean gamers will say!
By the moment there will be a small appearance: minimap.net/magazine/202...
Welcome to Google world!!!
Great idea the #TurnBasedThursday!
Working hard to finally release Vesper's Hunt. You can play the demo in Steam:
store.steampowered.com/app/3615970/...
Steam Next Fest, such a nice experience!
#nextfest #steamnextfest #godot #IndieDev #GameDev #solodev #GodotEngine #gamedevs
Really nice!
The aesthetic seems to be right. It is what I am trying to validate. But the game play is not what is expected.
Vesper's Hunt is not in the list :(
LOL
I will think about putting some green blood on the walls and the bed as in the samurai killed figthed with an alien.
Thanks for the idea :D
Interesting. That was the 2nd idea! I used paper to simulate it. I didn't find an easy way to execute it bc there are too many rules. I also found that only artists will make it look beautiful. So it is not a game for everyone.
But I liked the idea of the constraints. So that is the 1st mechanic.
Thank you for saying it! That was the first idea so I am glad the scene transmit cozy vibes.
I discarded that game idea due to the lack of originality, but it goes in that direction.
I need your opinion.
What would you say the game is about?
What is missing in the scene?
#IndieDev #GameDev #solodev #GodotEngine #gamedevs
Thank you! it is indeed very close!!! Next milestone is to setup the server for multiplayer experience.
It is nice when things works as expected.
There is probably an easier way to do it, so I challenge anybody to do it in 1 day and see if there is a better output. I would love to share ideas.
#IndieDev #GameDev #solodev #GodotEngine #gamedevs
Would you like to make a call and check on this offline? I dont see the problem (I am assuming the tracks are also generated from the spline).
do you have 1 spline per track or 1 in the middle of the tracks?
I got distracted for a second and Bert became a vampire...
This is what happens when you screw up:
www.youtube.com/watch?v=gAJD...
Going to release the last demo and update Steam page.
In my infinite terrain streaming system I decoupled CPU load/unload (red) vs GPU activate/deactivate (blue) into two separate (intersecting) hysteresis zones. I also added a trait to support different zone shapes.
#gamedev #indiedev #terrainrendering #optimization #graphics
Vesper's Hunt will go to the next Steam Next Fest.
Release date is also set.
Gonna start contacting influencers. Any advice is welcome.
Wish me luck!
#IndieDev #GameDev #solodev #GodotEngine #gamedevs
Very insteresting! Thank you for sharing it!!!
Talking with students the other day.
They said theyβre developers and artists.
So talented, I thought.
βHow do you develop?β β Copy AI code into Unity C#.
βAnd art?β β Use Blender a bit.
Me: Iβm a musician. I normalize audio files volume in Audacity.
#solodev #indiedev
If you like deduction games you can play the demo of Vesper's Hunt: store.steampowered.com/app/3615970/...
Spoiler: it is made in Singapore too :D
Level 3. Art really takes hours. Like programming. If you see any error please say it. Otherwise I will leave it the whole night rendering.
After this, only polishing the game and release the server for multiplayer. The release is getting closer.
#IndieDev #GameDev #solodev #GodotEngine #gamedevs
Next milestone is 1000!
Have you ever considered translating your game into chinese or japanese?
Studying the traffic that reached Vesper's Hunt Steam page, 30% speak chinese, 6% japanese. 40% english.
#IndieDev #GameDev #solodev #GodotEngine #gamedevs
Karel, I love how you choose/ play with the colors!