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Paul

@ptsou

Hello! I'm a software engineer based out of the U.S. My interests include, open source software, high performance computing, multi-threading, GPGPU, 2D/3D graphics, UI/UX Design, game programming (chess).

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04.12.2024
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Latest posts by Paul @ptsou

I'm making a game engine based on dynamic signed distance fields (SDFs)
I'm making a game engine based on dynamic signed distance fields (SDFs) YouTube video by Mike Turitzin

The video:

youtu.be/il-TXbn5iMA

06.01.2026 19:53 ๐Ÿ‘ 214 ๐Ÿ” 58 ๐Ÿ’ฌ 20 ๐Ÿ“Œ 15
timeline ยท tangled tightly-knit social coding

Just setup and pushed to my first repo on tangled.org. Check it out at tangled.org/ptsou.bsky.s...

Really cool take on the social aspect of software development.

12.01.2026 20:46 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Haha, very true! A couple alternatives I thought of would be to use the GitHub API directly and make your own tool to ingest or go the web clipping route and somehow auto-clip all issues to markdown or similar and then process from there. I feel like you would lose data with that method though.

09.12.2025 15:08 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Maybe you could use the `gh` cli tool? It already has support to list issues and then you can print the results as `json` for further processing.

09.12.2025 13:18 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Fo me, this was a key take away from Zig's writeup on their move to codeberg. It will be interesting to see how things develop in this space over time.

27.11.2025 17:23 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Even as an avid hyprland user, I would be interested in a komorebi for Linux, but specifically one that integrates into an existing DE like Gnome or Cosmic. It would be nice to have 1 config for all the platforms I use (Windows, Linux and Mac).

14.11.2025 03:31 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Ahh I see - yeah if your tied to Hugo then I'm not sure if that will ever become a reality.

Making a typst based static site generator sounds like a fun project though. I wonder if someone else has started something since typst exports html now.

08.11.2025 17:59 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

What prevents you from doing this? Pandoc works pretty well with both. But I don't know what your blog setup and architecture is like.

08.11.2025 17:47 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I tried this for a while on Gnome with the Cosmic or Pop Shell. It worked ok, but something like `komorebi` would be great to have on Linux. I'm eagerly awaiting what System76 does with Cosmic.

06.11.2025 20:47 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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I've been playing around with @zed.dev 's `gpui` crate recently to build a small auxiliary tool for my chess engine. Pretty cool GUI framework honestly, looking forward to doing more with it.

#rust #gpui #zed #chess #programming

06.11.2025 20:45 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

As someone who reviews quite a bit of code, this would be really nice to try out. Looking forward to the journey and alpha builds hopefully in early 2026.

06.11.2025 20:42 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Lobsters

Pretty cool! Congrats - I hope to be able to join and contribute lobste.rs one day.

30.10.2025 14:28 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Back with a fresh Beman blog post: "Reliable CI within a shared container infrastructure" by Paul Tsouchlos.

bemanproject.org/blog/beman-i...

14.10.2025 21:51 ๐Ÿ‘ 1 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Anyone working with Qt Widgets that wishes for a more declarative way to construct your UI? I hacked together a toy example of something like this, curious to get feedback.

#c++ #cpp #qt #widgets #ui #declarative

29.09.2025 18:44 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Makes sense, thanks!

14.07.2025 18:21 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Will that be a separate purchase if we have purchased on Steam?

14.07.2025 17:59 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0