Some character designs/sculpts from *checks watch* 15 years ago?!?!? These were heavily influenced by animation maquettes by Kent Melton (RIP) and Team Fortress 2.
Some character designs/sculpts from *checks watch* 15 years ago?!?!? These were heavily influenced by animation maquettes by Kent Melton (RIP) and Team Fortress 2.
Man your work is so nice. The linework reminds me of Richard Corben but still so fresh
Lmaoooo gonna have to try and find this when I go on Sunday
dwarf
ceremonial metal plate for a helmet and the initial sketch
ceremonial metal plate for a helmet and the initial sketch
wooo nice find that is awesome design
A woman standing infront a city scape shrouded in mist. She is casting a spell.
A painting depicting a mountain, where from the tip is emitted a spell that appear to control the weather itself.
Deer in the snow walking towards a town set in sunset.
City nightscape
I saw that it's #portfolioday My name is Jonathan Livslyst and I work in the animation industry doing colour & environment work. Looking forward to interesting collaborations this year!
I'll have to return to this project at some point then haha, the new stuff I've been working on is a pretty different direction π
Really hoping this means we get Hashire Melos on DVD/Blu Ray or streaming some time soon!
Animation by Eduardo Quintana* | Unplug! (2017)
#PencilTest #Sakuga #Genga #2Danimation
Botw Temple of Time painting from 2023 #BreathoftheWild #TheLegendofZelda
oo love seeing the process thanks for sharing this
The latter, It's a mix of studies and new ideas of celtic stone men, one of em being the MΕ‘eckΓ© Ε½ehrovice head as a reference. Pretty cool stuff when i was looking researching em
Jean βGirβ Giraud, a.k.a., Moebius (1938-2012), in his studio in 1980. Photo by Patrice Pellerin.
Love seeing your stuff
bashed a bunch of these sketches together to make weirder buildings here, from awhile ago!
Some process for this!
Much older work from 2021, my interpretation of Ged from the Earthsea novels
ποΈπ°
More old work for Acid Rain
Sketch for this one, maybe I'll return to this eventually π€