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The Gears of Progress

@gearsprogress

He/Him | Themed Entertainment Software Engineer, Nintendo nerd, and lead developer for PokΓ© Transporter GB! Always working on a fun new project πŸ˜„ TheGearsOfProgress.com https://github.com/GearsProgress

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07.11.2024
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Latest posts by The Gears of Progress @gearsprogress

Klang gang what happened πŸ˜”

02.03.2026 00:00 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It seems to just be an extra frame perfect input, yeah. You have to get the right frame on the β€œlast time” screen and then the right frame on the PokΓ©mon generation

01.03.2026 02:58 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

So that was a bust lol- based on some other research though, it seems the RNG is incremented a second time each frame. It just means you have to be on the correct even/odd frame when exiting the "last time on your adventure" screen.

The more you know!!

01.03.2026 02:51 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Time to bust out mGBA and check lol

01.03.2026 01:10 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I wonder how that works internally, is the game running at 120 fps and just updating the screen every 60? Or does the game usually run at 30 fps?

I’m realizing how little I know about the gen 3 engine off the top of my head lol

01.03.2026 00:56 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I really need to do more research on Gen 3 RNG, but I wonder if the double speed RNG frames will make certain frames unreachable. Does the game run the frames twice as fast, or does it just skip every other frame?

01.03.2026 00:48 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

The previously announced language support and alternate conversion methods are still the focus of v2.0.0, but there are so many other improvements that have been made thanks to the hard work of just under a dozen people. We’re looking forward to sharing it all with you sometime in the near future!

01.03.2026 00:44 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I’m a day late, but I hope everyone had a great PokΓ©mon day! The future of the series seems bright, especially with that 2027 release date!!

I’m so excited to share all the progress the team (yes, team!) has been making on PokΓ© Transporter GB- we’re just not *quite* ready yet. (1/2)

01.03.2026 00:44 πŸ‘ 11 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
Video thumbnail

Took a small detour from FRLG on Switch today to see if I could implement a complete randomizer on cart via ACE. Success!

I intend to complete the National Dex entirely using this method on a single cartridge on stream Soonβ„’

28.02.2026 21:51 πŸ‘ 45 πŸ” 11 πŸ’¬ 1 πŸ“Œ 0

Unfortunately you would need to replace the battery in order for it to hold a save again, but you would be able to bring back your previous save if it was backed up already!

26.02.2026 00:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

just in case. I'd suggest backing up your save when using PTGB regardless, just in case something happens with the program. While it is designed to be as stable as possible, but bugs do sneak their way in sometimes. I'd hate to be the reason why someone loses a special Pokemon from their childhood πŸ˜…

25.02.2026 22:19 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

You're absolutely not bothering me, I'm always happy to answer questions!! πŸ˜„

The language update is going very well! I have a handful of translators working on the text while I update the back end. If you're worried about your battery, I'd suggest getting a Joey Jr and backing up your save file-

25.02.2026 22:19 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
01.02.2026 16:59 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

My favorite part is when they talk about the β€œbatch releases distributed globally circa Q4 2015” for a program that started development in 2023 and didn’t have its first full release until 2024 πŸ’€

07.01.2026 00:02 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

SO UPDATE

Apparently there is now a Wiki(?) page about Poke Transporter GB on AliExpress and it’s… something!

I was going to make a thread going through everything that’s wrong about it but genuinely I don’t think I can. To part of the video it becomes!!

www.aliexpress.com/p/wiki/artic...

06.01.2026 21:10 πŸ‘ 10 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

It’s under the MIT license- I guess bootleg is the wrong term… sorry about that! πŸ˜…

06.01.2026 12:53 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Seems to work fine! I’m not sure how high quality the board itself is, but I’ll definitely open it up if I make a video about it

06.01.2026 02:16 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Interestingly it *is* v1.2.0, despite the listings going up before I released it in October. I appreciate them keeping up with that at least! πŸ˜…

05.01.2026 20:45 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

After you told me was when I got curious about what the quality was!! πŸ˜‚

05.01.2026 20:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

That’s a good idea!! I also can show off what I had in mind for how to load the program while developing it (which was mainly the Wii homebrew method)!

05.01.2026 20:43 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I have *super* mixed feelings on it and I’d love to talk more about it, but I don’t want to seem like I’m endorsing a bootleg product, especially since it’s my own code lol. Legally, they’re not in the wrong since it’s an open source project, but like- idk. It’s weird lol

05.01.2026 19:44 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Post image

So I may or may not have gotten curious and bought that version of PTGB that’s on AliExpress 😬. I won’t lie, it’s very surreal seeing something I made on a cartridge that I didn’t make myself.

Should I make a video talking about it? Or would that bring more attention to a bootleg of my own program?

05.01.2026 19:40 πŸ‘ 19 πŸ” 0 πŸ’¬ 4 πŸ“Œ 1

Klang πŸ˜”

03.01.2026 23:16 πŸ‘ 8 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Thank you!! Ultimately ended up being a case where I didn’t check if an array’s index went below zero, only if it went outside the array’s upper bounds πŸ™ƒ

03.01.2026 22:58 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Release v1.2.1 Β· GearsProgress/Poke_Transporter_GB Please note that while PokΓ© Transporter GB is no longer in beta, save data backups are still recommended... just in case! Fixed a bug causing entire parties to be marked as invalid Thank you all ...

It's always a great feeling fixing a bug that's been stumping you for months!

...anywho, here's a completely definitely 100% unrelated update for Poke Transporter GB! Woo!!

github.com/GearsProgres...

03.01.2026 22:52 πŸ‘ 14 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Thank you all for your continued support and here’s to a positive 2026!!

01.01.2026 05:29 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I’m really hoping to get more done with PokΓ© Transporter GB- I’ve been working on a bug that popped up about a month ago that’s been *killing* me, but that’s sorta how it goes. Language support and alternate transfer methods are still hopefully coming in the first few months of this year!!

01.01.2026 05:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Happy New Year to those on the east coast! This year has been a rollercoaster overall, but personally I’ve had a lot of positive things to look back on. Hoping 2026 continues in that direction!

01.01.2026 05:29 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Hello!! Language compatibility is currently pretty far in development, and I’m hoping to release it around the start of the new year. I don’t have a specific date in mind, but I’m planning on getting a bunch of work done on it between Christmas and New Years!!

03.12.2025 23:09 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Howdy! Sorry for the late reply- would you be able to go to the credits screen of PTGB and press select, and send me a screenshot of that? That should help me debug your issue πŸ˜„

26.11.2025 16:54 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0