kbz.se
Thank you very much!
I could also pay you a sum for having the game on my site (but you'll have to allow me to DM you then!). I didn't mention money initially because I don't want the site to be money focused. But of course good work should be compensated
I'll probably credit you like this: kbz.se
14.01.2026 10:39
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Hey Ryan! I wonder if you'd be okay with me trying to make a web+mobile adapted and slightly modified version of your game "Vorticity" (ryantrawick.itch.io/vorticity), and publish it on my site kbz.se? It's a site where I want to feature games that are good and that look and feel cool and artistic.
02.01.2026 11:27
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The best art pleases some people and upsets others, and in the end makes everyone feel something.
(maybe)
01.12.2025 18:31
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#3 I try to make each new game more backwards-compatible than the last, since I'm constantly learning more about the web platform. Unlike other systems, on kbz.se newer games will probably work _better_ on old hardware/browsers and not the opposite (unfinished page about this: kbz.se/compatibility)
30.10.2025 13:58
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kbz.se
#2 I'm planning a way to download the games as single HTML files containing all code and assets (graphics, music, etc), so you can open it locally in your web browser, without needing the kbz.se server at all. (Episode 3 of This Is (NOT!) A Car Club exists in this form so far: kbz.se/download)
30.10.2025 13:55
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My current answer to 3 points above are: #1 kbz.se doesn't collect cookies other than save data for the games. (kbz.se/cookiepolicy)
30.10.2025 13:55
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I can't promise I'll change this, but I want to try to be a better example myself with kbz.se, and hopefully influence others to want to be a better example too. It's not impossible, and it's not even hard to do the opposite of what the majority does. You just have to care about being good.
30.10.2025 13:55
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Software companies abuse their users by: #1 Monitoring you and collecting data about you for profit. #2 Letting you pay for your software, but not own it. #3 Making the software you use obsolete, so you have to buy new hardware (There are probably more but these are the ones I think of right now...)
30.10.2025 13:54
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Det Γ€r ocksΓ₯ dΓ€rfΓΆr jag gΓΆr skitfula spel. De Γ€r inte fula fΓΆr att jag fΓΆrsΓΆker gΓΆra snygga spel men misslyckas med det (det Γ€r absolut inte dΓ€rfΓΆr), utan det Γ€r meningen att de ska se ut sΓ₯.
30.10.2025 13:52
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The game "This Is (NOT!) A Car Club" has revolutionized culture and most of its graphics is AI generated in some way (although the vast success may be despite of this fact and not because of it...)
Look at this face and tell me you're not mouthing "cultural impact" under your breath when you see it
30.10.2025 13:49
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So, now that I've established a couple of posts so I know my voice and this page doesn't look empty and weird, this account will become a company account! I won't be doing my personal therapy in this 300 character textbox, sorry. Look forward to kbrecordzz posting company/conglomerate updates!
17.08.2025 11:55
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My games are much more appreciated on Neocities, a site for creating websites, than on itch.io, a site for creating games... I guess it's the focus on visuals and the focus on just creativity for the sake of itself that makes my work suit Neocities?
17.08.2025 11:52
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I post better things on Neocities sometimes (neocities.org/site/juntogawa), because the audience is more focused on being creative and appreciating creativity over there. But I feel like I've been invisible to the rest of the world, so I'm trying to change that with this Bluesky account.
17.08.2025 11:50
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Manago.com / Start
One of my absolute favorite websites! I'm so glad they updated it, the old one looked like it was from the 90s, charming but the new one looks MUCH better!
bankrupt.kbz.se/manago/
17.08.2025 11:45
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When I'm on a new social media I always have to do a bunch of posts to test out the stage first. Those first posts will always look weird, like I'm not fully understanding the platform and my voice on it yet. So I'm just blasting them out immediately.
17.08.2025 11:42
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kbz.se
by
kbrecordzz tries to make something different, while also going back to what we love and always have loved, before companies got greedy and weird and lost touch of their art. Before games were so big and complex, before they were so purposefully addictive, and before they were so expensive:
kbz.se
17.08.2025 11:35
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