aka (ka)kasan πŸ³οΈβ€βš§οΈ's Avatar

aka (ka)kasan πŸ³οΈβ€βš§οΈ

@glosso-lalia

Game VFX Artist β€’ Unity β€’ Unreal β€’ She/Her https://kakasanarchive.myportfolio.com/

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31.12.2023
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Latest posts by aka (ka)kasan πŸ³οΈβ€βš§οΈ @glosso-lalia

thank youuuuuu

31.08.2025 14:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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31.08.2025 14:11 πŸ‘ 3 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Did a little something to test my new VFX shader. Dare I say I am quite pleased!

08.08.2025 08:17 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

UGH Hopefully I can get bottom surgery early and finally get to not be so stressed about saving up anymore.

JK still have to save but at least I'd get some breathing room.

14.01.2025 16:17 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Documentation Purpose:
Calculating camera angle so that the vertical 'light piller' kind of VFX will fades out when viewed from the top or bottom.

11.01.2025 06:19 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I swear it's for referencessss. the vfxs are pretty niceeee.

15.12.2024 10:53 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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So regarding where have I been and will be:

15.12.2024 10:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I kid you not, @itch.io has been taken down by Funko of "Funko Pop" because they use some trash "AI Powered" Brand Protection Software called Brand Shield that created some bogus Phishing report to our registrar, iwantmyname, who ignored our response and just disabled the domain

09.12.2024 07:13 πŸ‘ 30424 πŸ” 11632 πŸ’¬ 671 πŸ“Œ 2411

I have not been here a while and will not be here some more. Turns out dress-up gacha game can sink you time in a day just by things being pretty.

09.12.2024 04:20 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Add more variation to your panning textures by manipulating the UVs for a bulging or pinching effect! This technique is a great way to add more volume and shape to panning textures! #realtimeVFX #UnrealEngine #gamedev`

07.11.2024 15:00 πŸ‘ 100 πŸ” 17 πŸ’¬ 6 πŸ“Œ 0
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✨ Every day is Sunday β˜€οΈ #fanart #honkaistarrails #Sunday

10.11.2024 09:11 πŸ‘ 7 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

I talk quite openly about how bad it was for me with this industry simply cos saying nothing will not help. Openly showing others support matters always cos many don’t get it ever and I never got much my first decade. This is why I don’t shut up about getting others to give it while they can.

09.11.2024 17:42 πŸ‘ 55 πŸ” 9 πŸ’¬ 2 πŸ“Œ 0
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And for the first one: Come Yields of Falls!

(Lightning strike supposedly helps plants grow? I don't know but the yellow sure goes well together.)

09.11.2024 22:03 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

(Yes I do Primary/Secondary/Tertiary hues for funsies)

09.11.2024 22:01 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Okay got an art block so I think it's a good excuse to kickstart this.
My #Huevember!
Traditionally you'd paint something every day with a hue assigned to that day, but due to commitments (job basically) and nature of VFX I've decided to do 10 sets of hues as VFX. They're all randomly selected

09.11.2024 22:00 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

The feminine urge to get back to rigging again.

09.11.2024 11:49 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Second one is music jumpscare in reel. Please. Don't.

07.11.2024 23:16 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

My pet peeve is that when one want to study a VFX from a reference but focus too much on the character/camera animation and not the VFX itself.

Just use plain sphere as a stand in! I want to see clear VFX and see if the fundamentals are there, not an animated short!

07.11.2024 23:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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06.11.2024 10:15 πŸ‘ 1609 πŸ” 545 πŸ’¬ 8 πŸ“Œ 10
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Always πŸ’–

Don't make me tap the sign

06.11.2024 05:42 πŸ‘ 70198 πŸ” 62110 πŸ’¬ 299 πŸ“Œ 1973

My condolences

06.11.2024 09:08 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Wood and brass case with PokΓ©mon theme with generation one badges lined up and game boy theme screen

Wood and brass case with PokΓ©mon theme with generation one badges lined up and game boy theme screen

Wood and brass case with PokΓ©mon theme

Wood and brass case with PokΓ©mon theme

Wood and brass case with PokΓ©mon theme with a clear plastic base with induction coils under it.

Wood and brass case with PokΓ©mon theme with a clear plastic base with induction coils under it.

Gen 1 Pokemon badge case.

#3dart #prop #gameart #pokemon

05.11.2024 09:54 πŸ‘ 227 πŸ” 64 πŸ’¬ 8 πŸ“Œ 2

The bulk of the work is dooooone finally some time for my belated [redacted]

04.11.2024 00:41 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Its been fun sharing some of the #GameDev #VFX work that I have worked on recently, so here is a selection from Starship Home which I did earlier this year.

All made using Unity, Amplify #shader editor & Quixel mixer.

(I'm on the look out for work too so DM if you might need something soon)

03.11.2024 12:48 πŸ‘ 43 πŸ” 11 πŸ’¬ 1 πŸ“Œ 0
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Unfinished, not rendered out properly, but really please with the progress I'm making on the effects in this combo.

#vfx #rtvfx #ue4

03.11.2024 22:50 πŸ‘ 10 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0

whoa that looks super fun!

03.11.2024 23:13 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

The first iridescent flower looks soooo good I wanna eat it!

03.11.2024 23:09 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Kinda want to toot my own horn a bit but I'm SO happy the 'are you really good enough' part of my particular kind of Imposter Syndrome has been in regression to the point I don't have the thought anymore.

It's nice to keep myself busy with what I CAN and not what I cannot.

03.11.2024 23:08 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Alpha erosion too. That thing makes thousands dreams come true lol.

03.11.2024 10:12 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I think both are equally important, though I personally think there’re more room to explore regarding poisonous color.

02.11.2024 23:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0