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Ewan Wilson

@ewanwilson4

Senior Project & Biz Dev Manager @lostincult.co.uk | Author of Sable: Design Works & Citizen Sleeper: Design Works πŸ“– | Buy "Heterotopias" & "How A Game Lives" πŸ“• | Old bylines @ Eurogamer, RPS, Polygon, The Verge, WIRED, The Face, NME, Edge, GamesRadar etc.

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Latest posts by Ewan Wilson @ewanwilson4

Great video, and love the topic! I'm also a big appreciator of Sable's sedimentary rocks πŸ˜€

04.03.2026 20:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
World Of Horror: The Board Game
World Of Horror: The Board Game YouTube video by Lost In Cult

YOUR FATE IS SEALED πŸ•°οΈ

World of Horror: The Board Game is now available for pre-order!

A card-based survival RPG based on PaweΕ‚ KoΕΊmiΕ„ski's game, including Deluxe Edition mysteries and illustrations by the finest in Japanese horror.

300 hand-signed units and more below... youtu.be/jskz3SRj6k4

26.02.2026 18:30 πŸ‘ 102 πŸ” 56 πŸ’¬ 2 πŸ“Œ 20
A copy of the book Perfect Organism: The Assembly Cut by Andy Kelly. The illustration on the cover shows a blood trail in a dark sci-fi ventilation system. A device with a glowing green screen lies on the ground.

A copy of the book Perfect Organism: The Assembly Cut by Andy Kelly. The illustration on the cover shows a blood trail in a dark sci-fi ventilation system. A device with a glowing green screen lies on the ground.

Three tiny figures spacewalking outside a space station with a gas giant looming in the distance.

Three tiny figures spacewalking outside a space station with a gas giant looming in the distance.

Blood splatters on the floor and an ominous shadow.

Blood splatters on the floor and an ominous shadow.

Someone watches through a vent as a figure brutally smashes the head of another figure into a wall.

Someone watches through a vent as a figure brutally smashes the head of another figure into a wall.

Perfect Organism: The Assembly Cut

- The story of Alien: Isolation's creation
- Deep dives into design, art, AI, and more
- Huge level-by-level analysis of the entire game
- Cut content and behind-the-scenes secrets
- New chapters, insights, and illustrations

πŸ”— www.lostincult.co.uk/perfectorgan...

25.02.2026 10:32 πŸ‘ 222 πŸ” 56 πŸ’¬ 6 πŸ“Œ 6
Preview
Perfect Organism: The Assembly Cut Your pulse quickens. The locker you’re hiding in feels as though it’s closing in on all sides, constricting. Perhaps you’re standing in your coffin. The Xenomorph slinks close, its eyeless visage inches from the locker and its wet breath mingling with your fear. You don’t dare swallow. The Xenomorph stands unflinching, curious, on the hunt. Teeth bared.

Hold your breath. Don't you dare... make... a... sound.

"Perfect Organism: The Assembly Cut", the expanded analysis of Alien: Isolation, is now available for you to pre-order.

lostincult.co.uk/perfectorgan...

24.02.2026 18:03 πŸ‘ 74 πŸ” 25 πŸ’¬ 2 πŸ“Œ 16
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There's something horrifying coming to Lost In Cult. Are you prepared to face... the end? πŸ”ͺ

+1 LCK | 26th Feb, 6pm GMT

24.02.2026 12:01 πŸ‘ 32 πŸ” 8 πŸ’¬ 1 πŸ“Œ 3
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We've less than 50 copies of Citizen Sleeper 2: Design Works Anniversary Editions remaining! 🚨

Exclusive to this edition are an A2 art print signed by @jumpovertheage.com, a limited edition Citizen Sleeper 2 β€˜Sleeper Yellow’ vinyl & a themed slipmat... while stocks last! β€΅οΈπŸ”—

23.02.2026 18:01 πŸ‘ 9 πŸ” 3 πŸ’¬ 1 πŸ“Œ 0
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Took these 8 years ago 🀯

15.02.2026 15:52 πŸ‘ 7 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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Really love the slightly abstracted posters/leaflets etc. you find throughout Cairn. I never want to see or hear about "AI placeholder text" for stuff like this when you can so easily just have some artful squiggles in place of the fine details!

14.02.2026 23:06 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

And no Marco, you're not guilt-tripping me back down the mountain with your patronising "maybe you climb to escape having human relationships?" spiel. Goddamit, I'm reaching that summit! ⛰️

14.02.2026 23:02 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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⭐⭐⭐⭐⭐

14.02.2026 22:58 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Plants and Art | The Artistic Influences Behind Ultros
Plants and Art | The Artistic Influences Behind Ultros In this interview excerpt, art director Niklas Γ…kerblad discusses drawing inspiration from plant behavior, ecological systems and art when shaping the game’s environments and tone. Instead of…

Looking back at Ultros on its 2nd anniversary, its legacy has grown like the mycelium networks it was inspired by πŸ„πŸŒΏ

We've been chatting with Niklas Γ…kerblad, Creative & Art Director of the project, about the beating core behind Ultros' psychedelic spectacle 🌱

13.02.2026 18:03 πŸ‘ 15 πŸ” 4 πŸ’¬ 0 πŸ“Œ 0
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Cairn's artwork on *just* the loading screens is something else 🀀

12.02.2026 08:57 πŸ‘ 9 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Big new exciting LIC + Citizen Sleeper collab announcement πŸš€

New Citizen Sleeper 2: Design Works written by @gaminginthewild.com.

Physical edition of SPINDLEJACK (solo TTRPG).

Reprint of the original CS: DW!

Second edition of Cycles of the Eye (& Digital ed.).

CS2 Vinyl + CS1 Vinyl re-press.

29.01.2026 18:26 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 1

Congrats Toussaint, wishing you all the best πŸŽ‰

24.12.2025 20:12 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Hell yeah, got my Dread Delusion Vinyl from @lostincult.co.uk !!

Music by @damniels.bsky.social & artwork by @vor-bokor.bsky.social, ofc!

If you want one yourself, I think there are a few copies left at the LiC site (it's a limited release tho).
www.lostincult.co.uk/shop/p/dread...

05.12.2025 15:35 πŸ‘ 72 πŸ” 8 πŸ’¬ 2 πŸ“Œ 4
Preview
The Blue-Sky Optimism of Skies of Arcadia A view towards the horizon is baked into the very foundations of Skies of Arcadia, with architecture that draws the eye towards azure skies.

Our first Archetypes article is by game designer Gareth Damian Martin, examining how the architecture of Skies of Arcadia draws the player's gaze towards azure skies.

vist.ly/4h9kp

04.12.2025 20:41 πŸ‘ 157 πŸ” 58 πŸ’¬ 1 πŸ“Œ 5

Sorta archeological-by-design πŸ‘Œ

28.11.2025 17:21 πŸ‘ 24 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

You can do that Author-Thing now where they sneak into a Barnes & Noble and secretly deface their own books with a signature :)

27.11.2025 09:07 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

There's a much more compact, cheaper, accessible edition of Jacob's "How A Game Lives" out now, published by Harper Collins! Check your nearest big/mainstream bookstore - would love to see a photo if anyone catches it in the wild!

27.11.2025 09:05 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Worth it just for this double-page spread πŸ–€

16.11.2025 17:05 πŸ‘ 9 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Last chance to get in on The Fun πŸŽ‰ (Buy a Book + Watch Jacob Play Silksong!).

16.11.2025 16:15 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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New book collects essays of Jacob Geller, prolific YouTube cultural critic focused on games and art Jacob Geller's video essays dwell on art, literature, and video games. He's publishing a new book collecting his essays called "How A Game Lives."

I was on Here and Now!! A show that even the non-gamers in your life might have heard of! www.wbur.org/hereandnow/2...

14.11.2025 19:47 πŸ‘ 208 πŸ” 16 πŸ’¬ 2 πŸ“Œ 0

Hi there! πŸ‘‹πŸΎ

I'm really excited to finally share what I've been working on these past couple of months! I'm putting a lot of time and energy into crafting a definitive behind-the-scenes breakdown of all the Amnesia games for fans and newcomers alike.

Feel free to preorder if you're interested! πŸ•―οΈ

11.11.2025 18:14 πŸ‘ 135 πŸ” 44 πŸ’¬ 11 πŸ“Œ 1

Donlan writing a whole book on Tunic.

30.10.2025 20:53 πŸ‘ 5 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Delighted to announce Heartbeats, Dreams and Laser Eyes: 15 Years of Simogo, and equally thrilled to be working with @hollynielsen.bsky.social, @nadiaoxford.bsky.social, @illogicaljoker.bsky.social and Christian Donlan, who will be contributing essays to the book. Preorder at the link below!

28.10.2025 14:09 πŸ‘ 93 πŸ” 23 πŸ’¬ 15 πŸ“Œ 0

Great chat/interview - very interesting to hear all about your games media background prior to the *BIG "I DID A BOOK" ACHIEVEMENT* ! Although... to clarify for HR... at no point did I call you "Babe" or say "you really popped your pussy on that one [review]" πŸ˜†

23.10.2025 16:18 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

If you'd like to learn more about ✨️COCOON: Design Works✨️ I had a gab with @sevenoutoften.co.uk about it for a bonus episode of Indieventure

23.10.2025 13:31 πŸ‘ 14 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0

Not currently, although we definitely plan to implement something like a release calendar soon!

Usually the ETA will be the next year, same quarter, so add 9-12 months on from the pre-order date. So Alan Wake will be Q3 next year ; Mouthwashing Q4, 2026, and so on.

23.10.2025 15:00 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Preview
Cocoon: Design Works β€” Lost In Cult Produced in collaboration with Geometric Interactive and Annapurna Interactive, Cocoon: Design Works is an extended glimpse through the looking glass. A celebration of some of indie gaming’s most inno...

Lastly, many thanks to @carlsengames.bsky.social @schmid.dk @zerbamine.bsky.social + everyone else at Geometric for their time & efforts. Wouldn't be able to make these books without their input + insight. These books take a lot of work to put together, so pick up a copy: www.lostincult.co.uk/cocoon

23.10.2025 13:55 πŸ‘ 11 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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A few motifs we had in our heads while making 1. Reflecting the game's beetly, iridescent colours. 2. "Cocooning" the book in a slipcase/box (first time we've had a really nice slipcase AND a really solid box for one of our DW books). 3. Circles/spheres/holes (hard to do with rectangular books!).

23.10.2025 13:36 πŸ‘ 16 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0