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Earthnuker

@earthnuker

Programmer, Hacker, Reverse Engineer, Nerd, Metalhead

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15.11.2024
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Latest posts by Earthnuker @earthnuker

A graph of a sigmoid, s-shaped curve, labeled Camera_03 110-175 fov

A graph of a sigmoid, s-shaped curve, labeled Camera_03 110-175 fov

A graph of three very flat lines, labeled Camera_03 110-175 pos

A graph of three very flat lines, labeled Camera_03 110-175 pos

A graph of four diverging lines, labeled Camera_03 110-175 rot

A graph of four diverging lines, labeled Camera_03 110-175 rot

And we got animation data!

25.02.2026 22:42 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
A Terminal screenshot showing various model-node names, like "OB_SprayB_RotacionSpray" and "Luz Foco_Central" followed by a list of animated properties for that object (Position, Rotation, Color, Intensity, FOV)

A Terminal screenshot showing various model-node names, like "OB_SprayB_RotacionSpray" and "Luz Foco_Central" followed by a list of animated properties for that object (Position, Rotation, Color, Intensity, FOV)

Some progress on #Scrapland #reverse-engineering:
- Figured out animation track to node mapping
- Figured out the data structure for materials on disk (github.com/ReScrap/leve...)

24.02.2026 19:54 πŸ‘ 5 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

β€œtry water fox or ice weasel” try chill penguin. install flame mammoth. you just download bubble crab. literally just use boomer kuwanger. sting chameleon has a search bar, use it to find toxic seahorse.

17.12.2025 03:37 πŸ‘ 7929 πŸ” 3378 πŸ’¬ 131 πŸ“Œ 72
Preview
From the learnmachinelearning community on Reddit Explore this post and more from the learnmachinelearning community

I'm currently working on a ranking system for @ffglitch.bsky.social (not live yet, will probs only post to Mastodon as Bsky compresses the videos into oblivion)
I'm planning on using a (small) neural network and got some questions: www.reddit.com/r/learnmachi... (Reddit link because it's ~3k chars)

11.11.2025 11:07 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Basilisk collection - Wikipedia

I don't think I ever shared this here: suricrasia.online/unfiction/ba...

31.10.2025 09:19 πŸ‘ 20 πŸ” 4 πŸ’¬ 2 πŸ“Œ 0

"vibe coding" needs a direct competitor. I propose "woe coding", which involves locking a fresh CS student in a room with a ThinkPad older than me until they write a web application in ANSI C89 using ed(1)

20.03.2025 17:53 πŸ‘ 254 πŸ” 68 πŸ’¬ 11 πŸ“Œ 6

So, I'm working on v2 of my ffglitch bot and need some help training the scoring function, for that I have made a small webapp (Beware of flashing colors, some of the glitched videos are pretty intense) talos.possum-gila.ts.net no tracking or anything
#glitch #glitchart please boost for wider reach!

18.10.2025 20:00 πŸ‘ 3 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

So, I'm working on v2 of my ffglitch bot and need some help training the scoring function, for that I have made a small webapp (Beware of flashing colors, some of the glitched videos are pretty intense) talos.possum-gila.ts.net no tracking or anything
#glitch #glitchart please boost for wider reach!

18.10.2025 20:00 πŸ‘ 3 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0

Currently, writing normal software like a normal person (Pixel Shader 1.1 "assembly" parser/symbolic executor so i can convert it to Blender Material Nodes :) )

09.10.2025 10:21 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Suggestions are welcome, i'd want something with a permissive license (CC), videos of at least 30 seconds (preferably longer), ideally with an API that preferably spits out JSON

30.09.2025 17:52 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

The old bot pulled from YouTube, but since yt-dlp needs frequent updates that's not really a reliable option, another option I was considering was Wikimedia Commons, but there's some unsightly stuff like surgery videos, etc. in there that I wouldn't want the bot to post.

30.09.2025 17:51 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

So, I'm planning on reviving my ffmpeg #glitchart bot I made for mastodon, but having it post to Bluesky instead.
I'm now facing the problem of sourcing videos to "seed" the bot with (it'll eventually pull its own past posts and feed those through the glitch machineryβ„’)

30.09.2025 17:49 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
A very messed up looking 3D-model

A very messed up looking 3D-model

gltf_validator output:

        Errors:
                /buffers/0: Actual data byte length (48768) is less than the declared buffer byte length (227584).

        Warnings:
                /meshes/0/primitives/0: Number of vertices or indices (4064) is not compatible with used drawing mode ('TRIANGLES').

gltf_validator output: Errors: /buffers/0: Actual data byte length (48768) is less than the declared buffer byte length (227584). Warnings: /meshes/0/primitives/0: Number of vertices or indices (4064) is not compatible with used drawing mode ('TRIANGLES').

Trying to add gLTF export to my #Scrapland level viewer, and it made a perfectly cromulent glb file... i think i'm holding it wrong

09.09.2025 16:16 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Apparently it's written in Go and Go binaries tend to be large, but 360MB .text section and 256MB .rdata sections seems a bit ridiculous

04.09.2025 13:51 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Also recently got into #Warframe fun game

05.08.2025 09:22 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

"Big" Projects (github repos might be out of date):
- long-range route plotter for #EliteDangerous github.com/earthnuker/a... (basically spansh.co.uk but offline)
- Reverse engineering American McGee's #Scrapland to build modding tools (github.com/ReScrap)
And like 20 other side projects

05.08.2025 09:22 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Are #introductions a thing here?
I'm Daniel, known online as earthnuker, i do software development, reverse engineering, hacking (in the "a hacker is someone who tries to find a way to make toast with a coffee maker" way), and occasionally making 3D-Art

05.08.2025 09:22 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0