Finishing a project is always the hardest part, so props to you!
Finishing a project is always the hardest part, so props to you!
Over the years, Iβve been asked by mentees, colleagues, and students how to become a better environment artistβ Since this is a more nuanced and personal process, I thought summarizing my thoughts in a blog post would be the most helpful approach.
www.artstation.com/blogs/alexbe...
Some floor testing and tweaking
Stone Wall sculpt
#zbrush #unrealengine #gameart
Thanks!
Tileable Stone Floor Sculpt for my current scene.
#gameart #unrealengine #3d
Just fled Twitter!
Been rather quiet for the past few months as I started working full-time as an environment artist on an absolutely awesome project. Here are some of my past projects.
(π· ArtStation: www.artstation.com/bulix)
Hi BSky! I'm Anya, a freelance 2D/3D environment game artist based in the UK. I have been quiet as I am travelling and getting inspired this year! I've seen a bit of Morocco, Spain, Portugal, France, Holland, Germany, Switzerland, Austria, Liechtenstein, and Italy, in my van. New art soon?
Slowly layering details.
#unrealengine #ue5 #3d #gameart #blender
Sharing some art here on Bluesky!
Made in UE5, hope you like it!
AS Link:
www.artstation.com/artwork/ArXwwW
#unrealengine #ue5 #3d #gameart
Trying to really push the details with this one.
Blockout - Early stages
Still need to refine a lot of detail and lighting.
Inspired by a concept by Gabriel Tanko.
#unrealengine #ue5 #blocktober