This is everything I made in 2025. 10+ (mostly #gamedev) projects. youtu.be/HG8iovDBwbA
This is everything I made in 2025. 10+ (mostly #gamedev) projects. youtu.be/HG8iovDBwbA
I released my JRPG Roguelike "Monster Path" on Steam last Friday :D store.steampowered.com/app/1907660/...
Im planning to make a fun game soon
Can't say no to that
I tried to make a logo
ive determined green/yellow color schemes are the hardest to work with
Any games lawyers wanna do an interview about what the Nintendo summoning patent means in practice?
So you're saying I could go right to Julia Mono and be a pro? Or would I not understand it without using the others first?
My favorite pack of yours ever, can't wait :D
Accidental haiku of the day in the discord lol
I'm trying the game design method of spending a month putting in every single mechanic I think will be cool and then seeing which ones actually are cool. Right now this includes betting on battles, investments, and cheating.
Normally I make games with others, but August 1st I released my first solo dev game to Steam. Omashu: Snail Racing is a small (bug sized?) time trial platform racing game where you need to be perfect, but only for a few seconds.
store.steampowered.com/app/3850030/...