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Ryan Huggins

@ryanhuggins

Director Weathered Sweater Co-Director Sundae Month Made Skator Gator, Dad Quest, Pupperazzi, Dot's Home, Boatventure. He/They

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25.06.2023
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Latest posts by Ryan Huggins @ryanhuggins

I need every single male artist that follows me to read this. It's not very long. You need to bear witness to this shit. You have to see it with your own eyes because you never will in your everyday life.

I'm serious, read it all please

08.03.2026 03:46 πŸ‘ 6310 πŸ” 3134 πŸ’¬ 30 πŸ“Œ 19
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Me, right now. And it’s not even an action scene.

07.03.2026 04:35 πŸ‘ 1283 πŸ” 485 πŸ’¬ 14 πŸ“Œ 46
mockup of Quote the robot shooting bolts in the Bushlands. I upscaled everything based on the original

mockup of Quote the robot shooting bolts in the Bushlands. I upscaled everything based on the original

a bunch of upscaled sprites

a bunch of upscaled sprites

upscaled sprites #2

upscaled sprites #2

mockup of the first Sand zone area

mockup of the first Sand zone area

the Cave Story mockup that almost came out officially.
I worked with the Cave Story publisher Nicalis for a few months developing a pixel art but higher resolution version of the game.

Pixel approved!
Here's also some upscaled sprites, showing options #pixelart

29.01.2026 18:56 πŸ‘ 1064 πŸ” 310 πŸ’¬ 66 πŸ“Œ 5
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I've been working on a game pitch and story dear to me, "ENGINE ANGEL", with the team at Ivy Road!

We're still seeking funding, but in the meantime I wanted everyone to still be able to share the work they've done. I'll be sharing more as well as reposting any of the team's posts so stay tuned!

20.12.2025 20:26 πŸ‘ 1784 πŸ” 688 πŸ’¬ 54 πŸ“Œ 53

That's wild! I wonder what I'm doing that's weird. Appreciate the responses btw!

I'll have to keep trying things out I guess.

07.12.2025 00:28 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Specifically ones that are less annoying. Because we also run into the choppiness/jitter if our characters are moving at not pixel perfect velocities which can be annoying in a top down game.

I haven't been able to find a solution, but I see games that do what I want so asking everyone I can!

06.12.2025 15:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Did you end up solving that issue with your game or are you living with any choppiness? Our solution has been using a pixel perfect transform component and a camera that tries to maintain a consistent velocity across many frames, but I'm wondering if other devs like you have other good solutions

06.12.2025 15:18 πŸ‘ 0 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

I've never tried only snapping to pixel positions after movement stopped though.

06.12.2025 05:24 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I found that no matter what I did, with or without the pixel perfect camera, making sure the right update loops were used for movement and camera, and even if I snapped to pixel perfect positions I'd get some jitter if my camera tried to follow with damping.

06.12.2025 05:24 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Did you ever run into any camera jitter when having the camera follow your player around or anything?

06.12.2025 05:16 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Yeah it'd be a typical 2D platformer or top-down JRPG kinda pixel art camera. Follows characters, probably with a small bit of easing. Parallax here or there depending on the game or scene.

06.12.2025 02:59 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

@adamcyounis.bsky.social Was just watching one of your videos and was wondering if you had any resources about creating a pixel perfect camera for smooth movement in Unity? I always get jittering when I try to make it work!

06.12.2025 02:33 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Digital art of a fake holographic sticker set featuring a black rabbit in various poses, set on an olive green background.

Digital art of a fake holographic sticker set featuring a black rabbit in various poses, set on an olive green background.

drew some fake stickers of moss to heal my soul

17.09.2025 18:11 πŸ‘ 45 πŸ” 15 πŸ’¬ 0 πŸ“Œ 1
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Proud to announce that Sunken Stones - my puzzle strategy grid-based game about deploying (and ditching) crew mates to stave off a salty demies - is ⭐OUT NOW⭐!

Features:
πŸ΄β€β˜ οΈ6 Pirate Captains
☠️48 Crewmates
🌊Risk vs. Reward Mechanics

Grab the Game Now (and leave a review)!
βš“ s.team/a/2601810

18.07.2025 14:53 πŸ‘ 117 πŸ” 85 πŸ’¬ 8 πŸ“Œ 42
Things to say that will always start a fight

Everybody deserves food and Shelter before anybody deserves rental properties or yachts

Things to say that will always start a fight Everybody deserves food and Shelter before anybody deserves rental properties or yachts

Good morning Bluesky !

01.07.2025 04:47 πŸ‘ 4648 πŸ” 1150 πŸ’¬ 23 πŸ“Œ 7

I dunno how seriously I can take this platform

01.07.2025 20:45 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I lost faith in humanity when people here actually adopted calling posts skeets.

01.07.2025 20:44 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Ok thank you! I'll try it with nothing and see how it goes.

28.06.2025 23:14 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Oh interesting so you didn't do anything special and it just worked? Did you ever run into any jitter or sprites rendering weird?

28.06.2025 21:50 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

@tianipixel.bsky.social Was just playing UNSIGHTED and was appreciating just how smooth the camera movement was. I've been struggling to get unity to cooperate with pixel perfect for awhile so I was super impressed.--do you have any advice?

28.06.2025 19:37 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

the camelia closure is going to lead to a lot of people dramatically taking the wrongest lessons possible from it. it did not fail "because it was a kickstarter game," and it did not fail because there's something sick with the model. but the failure is going to make fewer people trust it.

17.06.2025 22:35 πŸ‘ 24 πŸ” 4 πŸ’¬ 1 πŸ“Œ 0

We just entered the final 23 hours! I have a REAL SHOT at finishing in the top 10 and GETTING MY GAME FUNDED!

You can help by voting! All you need is a steam account and some patience!

If you're interested please reply below and I'll DM you the instructions!

16.06.2025 20:43 πŸ‘ 21 πŸ” 8 πŸ’¬ 0 πŸ“Œ 1
Squeakross home squeak home on steam, 500 reviews count circled in red

Squeakross home squeak home on steam, 500 reviews count circled in red

Overwhelmingly positive in steam…Thank you!!! 😭

15.06.2025 13:29 πŸ‘ 191 πŸ” 17 πŸ’¬ 3 πŸ“Œ 1

Every time niggas get exceptional, they change the rules. Every. Time.

13.06.2025 01:10 πŸ‘ 411 πŸ” 69 πŸ’¬ 8 πŸ“Œ 3
Purple-streaked background with the SAG-AFTRA logo in white at the top-center. Beneath it reads "VIDEO GAME CONTRACT TENTATIVE AGREEMENT REACHED" in white and yellow lettering.

Purple-streaked background with the SAG-AFTRA logo in white at the top-center. Beneath it reads "VIDEO GAME CONTRACT TENTATIVE AGREEMENT REACHED" in white and yellow lettering.

We have reached a tentative agreement with the video game bargaining group, which includes some of the largest video game companies in the world, and we are hopeful that our video game strike will be suspended in the coming days. #SagAftraStrong ow.ly/wZzx50W6Lwv

10.06.2025 04:31 πŸ‘ 3458 πŸ” 1134 πŸ’¬ 41 πŸ“Œ 143
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I wish them both the worst.

05.06.2025 20:30 πŸ‘ 15434 πŸ” 1968 πŸ’¬ 483 πŸ“Œ 216
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"Maybe it's time for us to be a little bit meaner. Maybe it's time for us to be a little more fierce."

02.06.2025 17:30 πŸ‘ 7591 πŸ” 1665 πŸ’¬ 474 πŸ“Œ 221
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The heartbreaking statement from Jonathan Joss’s husband about his death.

02.06.2025 18:53 πŸ‘ 18620 πŸ” 6030 πŸ’¬ 435 πŸ“Œ 1255

Hell yeah. Love the game

03.06.2025 00:21 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0