Morgan La Kay's Avatar

Morgan La Kay

@morganlak

I make games and 3D art sometimes If you like them https://ko-fi.com/morganalakay

223
Followers
405
Following
142
Posts
31.08.2023
Joined
Posts Following

Latest posts by Morgan La Kay @morganlak

Same thing just a different custom primitive data value? Ofc you could also do a dynamic material instance and just set any number of scalar offset values that way too

06.03.2026 19:50 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

In unreal I'd have it all in an atlas then use custom primitive data to offset the UVs to line up to whatever face I want. In blueprint you just set the offset to the corresponding face you want to make. You could tie the offset to the relative location of a control bone, or pick faces from an enum

06.03.2026 18:12 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

In my normal dreams, I see that town

06.03.2026 18:02 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

is this exposed to the material editor too for use in shaders? I really wanna switch to godot at some point and this is a crucial feature for my art style

06.03.2026 05:45 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Beautiful risings gamers,

Spectra demo is out RIGHT NOW

05.03.2026 11:51 ๐Ÿ‘ 246 ๐Ÿ” 83 ๐Ÿ’ฌ 16 ๐Ÿ“Œ 10

Yeah it costs 2 draw calls ๐Ÿ˜”

05.03.2026 03:10 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Ty :) imagine if I finished a game now lol

04.03.2026 22:49 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Post image

ran out of time so no windows buuut here's a house style test

04.03.2026 04:42 ๐Ÿ‘ 18 ๐Ÿ” 2 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0
Post image

ran out of time so no windows buuut here's a house style test

04.03.2026 04:42 ๐Ÿ‘ 18 ๐Ÿ” 2 ๐Ÿ’ฌ 2 ๐Ÿ“Œ 0

We should have language that unifies them somehow. For my personal use, it's ok to call everything a game, but I want more people to understand that going to the museum and walking in the areas you're allowed to walk and taking photos has much more in common with games than it doesnt

03.03.2026 19:52 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Personally I think there is a human phenomenon where we all like agreeing to follow a set of rules because it will give us a certain experience, and in english we've labeled some of those sets of rules games and others experiences, but they are intimately linked and i think

03.03.2026 19:52 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
a screenshot of the video game Onder Valley, featuring a tall tower in the distance

a screenshot of the video game Onder Valley, featuring a tall tower in the distance

03.03.2026 04:46 ๐Ÿ‘ 8 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Hey girl, how did your choices go?

02.03.2026 23:08 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

There are a ton of ways to use it, I'll show off more soon!

28.02.2026 14:41 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Psilosybil if you haven't played, all the levels are really good and actually difficult

27.02.2026 20:14 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I need to add something like flashy or crazy to my game because all the things I'm interested in don't seem to get any traction online at all. Maybe I can just spawn a bunch of rigid bodies and say something about optimization

27.02.2026 15:50 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

any trick could be useful in a speedrun

27.02.2026 04:39 ๐Ÿ‘ 22 ๐Ÿ” 6 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Video thumbnail

any trick could be useful in a speedrun

27.02.2026 04:39 ๐Ÿ‘ 22 ๐Ÿ” 6 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Video thumbnail

would you play a platformer inspired by Wind Waker and Dustforce?

22.02.2026 23:24 ๐Ÿ‘ 25 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail
24.02.2026 03:38 ๐Ÿ‘ 13 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail
24.02.2026 03:38 ๐Ÿ‘ 13 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Video thumbnail

would you play a platformer inspired by Wind Waker and Dustforce?

22.02.2026 23:24 ๐Ÿ‘ 25 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Preview
6 Tips For Making Angeline Era-style Exploration If you've played, you might know that Angeline Era's approach to exploration is very unusual. There's only a very minimal map, about half the levels "Have No Point", and treasures aren't really the ma...

New blogpost on some @angelineera.bsky.social game design! Come and learn..
'6 Tips For Making Angeline Era-style Exploration'. buttondown.com/melodicambie...

22.02.2026 11:27 ๐Ÿ‘ 154 ๐Ÿ” 45 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 6
A screenshot of the videogame Onder Peak featuring a building and some pipes in the day time

A screenshot of the videogame Onder Peak featuring a building and some pipes in the day time

A screenshot of the videogame Onder Peak featuring a building and some pipes in the night time

A screenshot of the videogame Onder Peak featuring a building and some pipes in the night time

thinking about making a day and night cycle

21.02.2026 23:29 ๐Ÿ‘ 11 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
a screenshot of the videogame Onder Peak featuring a pile of rocks

a screenshot of the videogame Onder Peak featuring a pile of rocks

a screenshot of the videogame Onder Peak featuring a pile of rocks

a screenshot of the videogame Onder Peak featuring a pile of rocks

Still not totally happy with my rock models, but I feel like this is a decent step up from what I had before

21.02.2026 07:16 ๐Ÿ‘ 13 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
a screenshot of the videogame Onder Peak featuring a pile of rocks

a screenshot of the videogame Onder Peak featuring a pile of rocks

a screenshot of the videogame Onder Peak featuring a pile of rocks

a screenshot of the videogame Onder Peak featuring a pile of rocks

Still not totally happy with my rock models, but I feel like this is a decent step up from what I had before

21.02.2026 07:16 ๐Ÿ‘ 13 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I managed to do some modeling, despite it all

21.02.2026 05:33 ๐Ÿ‘ 9 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

very frustrated right now. I want to make 3D art, but every time I sit down to do so lately I am struck with paralyzing fear/anxiety. I can do all sorts of other things just fine, including drawing (a thing I used to get anxiety about) but not this. I will try to do it anyway

21.02.2026 01:09 ๐Ÿ‘ 11 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1

Voice acting is crazy bad for no reason, art direction is mid in the best areas and awful in the worst, gameplay qol changes are not effectual imo the original still plays great. I would strongly recommend just replaying the original, but also I am a mega fan and more emotionally involved than most

21.02.2026 00:01 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I can't find it but when Elden ring came out there was a presentation by one of the artist where they showed how most of the terrain was built out of like 5 big models

20.02.2026 15:03 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0