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Posts tagged #macDev on Bluesky

Is Claude/Codex able to work in Mac/iOS apps with storyboards or XIBs? (and if so, is it only in the new #xcode integration or standalone too?) 🤔 #macdev

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tsfm — TypeScript SDK for Apple Foundation Models TypeScript SDK for Apple's Foundation Models — on-device AI inference in Node.js. No keys. No fees. It just works.

Want to use on-device #AppleIntelligence models in #TypeScript but already have OpenAI/Ollama? The new Chat interface in TSFM v0.3.1 lets you keep your code (responses or completions). Just swap imports. 🔁

#OpenSource #MacDev

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Coca Keep Your Mac and Apps Awake!

Here is the landing page for Coca 2.0 with the Deep Awake* feature and a redesigned settings area. It will release on the 20th of April. 🍃 #macdev #indiedev
coca.cammalleri.dev

*Keeps you green in your messengers like Teams, Slack etc.

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Join the Coca beta Using TestFlight is a great way to help developers test beta versions of their apps.

With Coca - Deep Awake, your Mac stays green in Slack and Teams 🤝 while you’re uhm... at your desk… testing the latest build on a real iPhone of course!📱Thats the Deep Awake feature, hope you like it: buff.ly/MGyk6G7
#iosdev #macdev

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Introduction to the Swift Subprocess Package · Swift Dev Journal

The following article introduces the new Swift Subprocess package for running Terminal commands and launching command-line programs from Swift apps:

https://swiftdevjournal.com/posts/subprocess/

#Swift #MacDev

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macOS screenshot of the Passable app in an empty state. The sidebar shows “No Passes” with a note to create the first contact card, while the main area displays a teaser with three styled example cards and the headline “Create a pass that feels awesome!” along with “Create Pass” and “Show Demo” buttons, set against a forest-themed desktop wallpaper.

macOS screenshot of the Passable app in an empty state. The sidebar shows “No Passes” with a note to create the first contact card, while the main area displays a teaser with three styled example cards and the headline “Create a pass that feels awesome!” along with “Create Pass” and “Show Demo” buttons, set against a forest-themed desktop wallpaper.

People said my empty view was too empty, is it still true? #indiedev #macdev

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If I bring skeumorphism back with the paper material, why not cover flow too? #indiedev #macdev #iosdev

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Tonight I pushed out both, an update for Passable and one for Coca 🍃 Let's go! #macdev #iosdev

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Proxygen v4.4.0 with a new Diff tool, JSON and XML path filtering, and a whole load of other fixes and improvements is now available at https://proxygen.app 🔬

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#VideoProducer #ARRI #RED #DaVinci #FCPX #VideoWorkflow #MacDev #KYNO #AfterEffects #VideoProduction #PostProduction #Cinematography #IndieDev #Apple #BlackMagic

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macOS screenshot of the Coca 2.0 app on the Start tab, showing activation button options (Left-click selected, Right-click), checkboxes for “Show settings window everytime” and “Launch at login,” and a modern glass-style interface over a lake-and-mountains wallpaper.

macOS screenshot of the Coca 2.0 app on the Start tab, showing activation button options (Left-click selected, Right-click), checkboxes for “Show settings window everytime” and “Launch at login,” and a modern glass-style interface over a lake-and-mountains wallpaper.

macOS screenshot of the Coca 2.0 Deep tab with “Deep Awake” enabled, displaying a large green “On” status indicator and text explaining subtle mouse movement to simulate activity while idle, with a monitoring status indicator below.

macOS screenshot of the Coca 2.0 Deep tab with “Deep Awake” enabled, displaying a large green “On” status indicator and text explaining subtle mouse movement to simulate activity while idle, with a monitoring status indicator below.

Coca 2.0 is coming along well and it's new feature Deep Awake, is already working. Only when you are idle, it moves your mouse ever so slightly. You probably can't even see it doing that. Other apps see it though, their reaction is: 🟢! If you know what that means. 😏 #mac #macdev #indiedev

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ButterKit for macOS showing App Store screenshot layout mockups on a blue grid background, featuring iPhone and Mac device frames with Passable previews, marketing headlines like “Paperless Contact Cards for Apple Wallet” and “A Powerful Editor with Live Preview,” testimonial text, and multiple placeholder panels labeled “Drag a screenshot image here.”

ButterKit for macOS showing App Store screenshot layout mockups on a blue grid background, featuring iPhone and Mac device frames with Passable previews, marketing headlines like “Paperless Contact Cards for Apple Wallet” and “A Powerful Editor with Live Preview,” testimonial text, and multiple placeholder panels labeled “Drag a screenshot image here.”

I'm trying out ButterKit right now, really liking it so far. Soon I will use it for Coca v2 and Passable. #macdev

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macOS desktop screenshot showing two versions of the Coca app side by side: an older About window on the left with tabs like Preferences, Extras, and About, and a redesigned Coca 2.0 window on the right with a modern layout, app cards for Passable and Coca, version information, and links such as Visit Website, Rate it, Support, and Credits, displayed over a lake-and-mountains wallpaper.

macOS desktop screenshot showing two versions of the Coca app side by side: an older About window on the left with tabs like Preferences, Extras, and About, and a redesigned Coca 2.0 window on the right with a modern layout, app cards for Passable and Coca, version information, and links such as Visit Website, Rate it, Support, and Credits, displayed over a lake-and-mountains wallpaper.

A Coca redesign is in the works. I finally revamped the old interface after 10+ years, using modern technology with the old app core. It works flawlessly looking more fresh now! Coca is the biggest platform I have, so it is a hopefully sound marketing move. #macdev #indiedev

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Passable Paperless contact cards with Apple Wallet support. Easy to create, beautiful and with remote updates.

We just created a landing page for Passable, you can find it at passable.app. Perhaps you can drop by and click the join TestFlight button? Thanks! #iosdev #macdev. #indiedev

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Original post on mastodon.world

I tried using SwiftUI's new support for rich text in TextEditor. It's nowhere near a replacement for NSTextView on Mac.

You have to open the ruler from the Format menu to show rich text formatting controls. The controls are limited compared to NSTextView's inspector.

The worst issue is […]

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Screenshot of the Passable macOS app on a desktop, showing a “John’s Pass” window with a sidebar of passes, a grid of material options in the currently selected background color. (None, Paper, Plastic, Velvet, Hex, Holo, more are hinted at), and a live preview of a bright orange digital contact card with a patterned background and QR code, set against a beach aerial wallpaper.

Screenshot of the Passable macOS app on a desktop, showing a “John’s Pass” window with a sidebar of passes, a grid of material options in the currently selected background color. (None, Paper, Plastic, Velvet, Hex, Holo, more are hinted at), and a live preview of a bright orange digital contact card with a patterned background and QR code, set against a beach aerial wallpaper.

As usual, I ensured that macOS was not overlooked when incorporating Metal-based shader materials into Passable. Since there is no tilting feature in macOS, the pointer is utilized to create the tilting effect on the card's material. #macdev

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In March I will set a launch date for Passable. 🎟️ We need a pre order page and I'm currently gravitating towards an August or October launch. The later one could be a birthday gift for myself. 🎁 Bonus Video! Chose from all SF Symbols for a pass. #iosdev #macdev #indiedev

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Looks like we could identify the auth issue with Passable! Soon there will be another TestFlight update that should give basic wallet passes. 🎟️ #macdev #iosdev

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Added better keyboard navigation support to my Runestone fork. Now you can tab focus to an uneditable text view and move in it using arrow keys, page up/down and move to top/bottom.

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TIL: the URL NSSavePanel returns for a folder does not include a trailing slash while SwiftUI's fileImporter includes the trailing slash.

#MacDev

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A macOS app window for Passable showing a three-column layout. On the left is a sidebar with multiple saved passes and rounded icons. The center column contains editable form fields for a person and organization, including name, email, phone, role, and notes. On the right is a live preview of an Apple Wallet–style business card with a soft mint-to-teal gradient background, rounded corners, clear typographic hierarchy, a small avatar icon, contact details aligned in sections, and a large QR code at the bottom.

A macOS app window for Passable showing a three-column layout. On the left is a sidebar with multiple saved passes and rounded icons. The center column contains editable form fields for a person and organization, including name, email, phone, role, and notes. On the right is a live preview of an Apple Wallet–style business card with a soft mint-to-teal gradient background, rounded corners, clear typographic hierarchy, a small avatar icon, contact details aligned in sections, and a large QR code at the bottom.

Passable creates paperless contact passes, for use with Apple & Google Wallet. It allows for editing of passes with live preview, remote card updates and runs on iOS, iPadOS, macOS + visionOS. People interested can use any QR code scanner and will obtain your contact directly! 🤝 #macdev #iosdev

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Xcode Intelligence options

Xcode Intelligence options

Back in Xcode. This time with LLMs

#iosdev #macdev

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A recurring wish is for a native macOS version of the AGS editor. Broader editor platform support is crucial for expanding the developer base and making game creation accessible to even more users. #MacDev 5/6

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Sharing content among apps using AppEntity and Transferable protocol A fundamental characteristic of Apple’s ecosystem user experience is that everything feels like being in one connected system no matter on which of your Apple devices you are operating: think about the capability of copying something from your mac and paste it effortlessly on your iPhone, for example, or

The following article shows how to share content among iOS and Mac apps:

www.createwithswift.com/sharing-content-among-ap...

#iOSDev #MacDev

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Lego Dimensions Pad with Batman, Gandalf and Chell (from Portal)

Lego Dimensions Pad with Batman, Gandalf and Chell (from Portal)

A #Lego #macdev Update: I can now read the character IDs, and have split the project into a library and a SwiftUI App:

github.com/below/OutOfS...

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TIL that pressing CMD+C in #xcode's project navigator copies the path of the selected item into the pasteboard.

Handy!

#iosdev #macdev

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Running out of space, I built ShutterSlim to semantically group and clean thousands of near-duplicate photos on-device.

Kind of amazed to see it hit #2 paid overall (macOS) in Germany and Top 15 for Photo & Video in the US!

#MacDev #AppleDev #macOS apps.apple.com/us/app/shutt...

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Uptime Watcher App - App Store Download Uptime Watcher by CampSoftware on the App Store. See screenshots, ratings and reviews, user tips, and more games like Uptime Watcher.

🚀 #UptimeWatcher 1.0 is here!

Monitor your web site or web app like #Salesforce, #NetSuite, #FileMaker & #Xojo

✅ Real-time logs
✅ Smart alerts
✅ Instant email alerts for downtime or lag
✅ Custom thresholds
✅ Native #macOS

#MacAppStore: apps.apple.com/us/app/uptim...

#MacDev #DevTools

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I used to be so excited about #iOSDev and especially #MacDev, and I wanted to watch all WWDC videos ever made, and learn everything I can, CloudKit, Core Data and all newer frameworks and just keep building apps…

And I can't find any of that excitement in me anymore lately for various reasons :\

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#NeoFinder 9.1 for #macOS can catalog BRAW videos created by Panasonic LUMIX S1II, S1IIE, S1RII, Leica SL3-S, Sony FX3, und Sony FX30 cameras.

www.neofinder.de/forum/phpBB3...

#FilmMaking #MediaAssetManager #VideoTools #VideoLibrary #VideoProducer #ARRI #RED #DaVinci #FCPX #VideoWorkflow #MacDev

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