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Ash McConnell

@slowtoast.com

Proud Dad / Indie Game Developer / Coder (Angular atm). Motorsport fan. Lover of all things tech / clean energy / EV bore http://slowtoast.com

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31.10.2024
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Latest posts by Ash McConnell @slowtoast.com

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Quite excited / scared to submit my first Unity asset to the store. A bit more proofreading of the documentation before I push the button. A bit more fiddling with the website too racetiming.slowtoast.com #madewithunity #buildinpublic #gamedev #indiedev

08.03.2026 19:29 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Getting website and documentation ready for my Race Timing Unity Asset.

Let me know if you'd like to give it a try, or you have any specific requirements.

#gamedev #indiedev #madewithunity #buildinpublic

23.02.2026 20:40 πŸ‘ 11 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
ZERO to HERO: Complete Race Timing in Unity in 4 Minutes Γ°ΒŸΒΒŽΓ―ΒΈΒΓ°ΒŸΒ’Β¨
ZERO to HERO: Complete Race Timing in Unity in 4 Minutes Γ°ΒŸΒΒŽΓ―ΒΈΒΓ°ΒŸΒ’Β¨ Building a racing game but stuck on the timing logic? In this video, I take a Unity project with no timing system at all and fully integrate the RaceTiming f...

I've made a short video to show how easy it is to my Sirocco Race Timing Unity Asset to an existing racing game. I'm hoping to release soon, DM me if you'd like to try the pre-release.

#gamedev #indiedev #madewithunity #buildinpublic

youtu.be/mivCf6NgMHI

22.02.2026 10:59 πŸ‘ 8 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

My 2016 Zoe is still going well for 90% of our journeys

20.02.2026 17:14 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I've finally got around to naming my race timing unity asset. I think this is the logo I'm going for, I'm just not sure on the font. What do you think, any preference?

#gamedev #indiedev #madewithunity #buildinpublic

16.02.2026 20:27 πŸ‘ 7 πŸ” 1 πŸ’¬ 2 πŸ“Œ 0
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Two HUD elements in one day for the Race Timing Unity Asset. Latest: Lap Position Bar - shows all drivers on track with their race positions displayed directly on each dot.

#gamedev #indiedev #madewithunity #buildinpublic

15.02.2026 19:24 πŸ‘ 5 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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Here's a quick snapshot #unity

15.02.2026 16:31 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Unity Race Timing Asset - Delta Bar
Unity Race Timing Asset - Delta Bar A demo showing the delta bar UI. This allows the driver to compare their current lap to any other lap you decide (driver's best this session / driver's PB /...

An extra feature for my Race Timing System (I really need to name this thing πŸ˜‚): Delta Bar! Shows the difference between your current lap and your best lap in real-time ⏲︎ 🏎️

#gamedev #indiedev #madewithunity #buildinpublic

youtu.be/zRF7L5K-sXc

15.02.2026 16:25 πŸ‘ 11 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0

Impressive auto-replies πŸ˜„

15.02.2026 14:52 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Adding a delta bar to my Race Timing Asset for Unity today. I find it really useful in iRacing and RF2, so definitely something I want to support 😊. Let me know if you are making a racing game - is there anything I'm missing?

#gamedev #indiedev #madewithunity #buildinpublic

14.02.2026 11:02 πŸ‘ 6 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0
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Having more fun coding my Race timing unity Asset. If you would like to try it out, drop me a DM. If there are any features you'd like let me know 😊

On to delta lap indicator next!

Here's the full video: -
youtu.be/YVXWgyB0S7Q

13.02.2026 17:08 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Damn lovely lighting that! 😍

05.02.2026 19:46 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Race / Lap timing Unity asset demo
Race / Lap timing Unity asset demo Showing a demo race with AI (thanks to PerfectGames). Thanks to RCC Design for the fantastic car and track.Features for the Unity Asset so far: -ҏ±ï¸ CORE TIM...

I've been working on a demo to showcase my Race / Lap Timing Unity Asset. It's starting to come together 😊. Let me know if there is anything I've forgotten about (there is a list of features in the video description)

#gamedev #indiedev #madewithunity

youtu.be/M88vbEf0QeQ

27.01.2026 21:43 πŸ‘ 9 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Epic!

19.01.2026 19:39 πŸ‘ 2 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
A picture of Grotbags from an old 80s show with Rod Hull and Emu

A picture of Grotbags from an old 80s show with Rod Hull and Emu

If you are an 80s child from the UK, you can't hear "There is somebody at the door" without thinking about Grotbags.

15.01.2026 11:20 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Returning to work after 3 weeks off 🀣

12.01.2026 08:53 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Hi Folks, Good progress on my Unity Race Timing Asset this week. New sample UIs (6/6): Different gap modes for the timing tower:

- Gap on Track β†’ Who is in front?
- Gap to Leader β†’ Race Positions
- Gap to Fastest Lap β†’ Qualifying

#gamedev #madewithunity #buildinpublic

09.01.2026 12:30 πŸ‘ 10 πŸ” 3 πŸ’¬ 0 πŸ“Œ 0
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Hi Folks, Good progress on my Unity Race Timing Asset this week. New feature (5/x): Added Qualifying Lap UI showing split times like F1! Sample UI demonstrating what's possible with the timing system! #gamedev #indiedev #madewithunity #buildinpublic

09.01.2026 12:01 πŸ‘ 19 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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It was a fun week coding my own projects. Thanks to my coding buddy Ralph for keeping me going #dogtax

09.01.2026 11:41 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Hi Folks, Good progress on my Unity Race Timing Asset this week. New feature (4/x): Added countdown start lights with configurable sequences. Here it is with the normal #F1 start sequence #madewithunity #gamedev #indiedev #buildinpublic

09.01.2026 11:30 πŸ‘ 14 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
Preview
Assets Β· Kenney

Thanks to @kenney.nl for letting me put his cool F1-style low poly cars into my Unity Race Timing Asset
kenney.nl/assets

09.01.2026 11:29 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Hi Folks, Good progress on my Unity Race Timing Asset this week. New feature (3/x): Now you can end races after a set time limit. Perfect for qualifying sessions and time-based formats! #madewithunity #gamedev #indiedev #buildinpublic

09.01.2026 11:00 πŸ‘ 11 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0

I am a webdev too (mostly Angular), although I'm doing more backend at the moment.

09.01.2026 10:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
ORC Racing Simulator ORC is a realistic racing simulator for the PC that is based on real world cars using a state of the art bespoke physics engine It is developed by a small team of motorsports and sim racing enthusiast...

Hehe, you are probably asking the wrong person. I sunk 10+ years into my racing simulator ( onlineracingchampionship.com), but that was with a really old game engine / part time / no AI. These days you can rely on thousands of tutorials, a fantastic editor and AI to suggest solutions. Go for it!

09.01.2026 10:02 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Hi Folks, Good progress on my Unity Race Timing Asset this week. New feature (2/x): Set races to finish after a specific number of laps. Simple setup for standard race formats! #buildinpublic #gamedev #indiedev #madewithunity

09.01.2026 10:01 πŸ‘ 13 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Hi Folks, Good progress on my Unity Race Timing Asset this week. New feature (1/x): Now you can define the number and position of sectors visually in a few clicks. Quick and easy setup! #gamedev #indiedev #madewithunity #buildinpublic

09.01.2026 09:22 πŸ‘ 17 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0
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Some progress on my Unity race timing asset. I've added tracking of best laps and sectors and enhanced the demo to show toast notifications when a new PB or Race PB is broken. If you have any requirements let me know! #gamedev #indiedev #madewithunity #buildinpublic

02.01.2026 19:57 πŸ‘ 8 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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I'm making my Unity race timing asset as plug-and-play as possible. Quick Start Wizard β†’ working lap times & leaderboard in under 3 mins. What features would make this useful for your project? #gamedev #indiedev #madewithunity

01.01.2026 13:58 πŸ‘ 6 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

That does look pretty awesome, hard to get a compromise between realistic and fun!

31.12.2025 16:44 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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In related news the Orbitron font by @matt.cc is an amazing F1-like font! Thanks Matt!

31.12.2025 13:22 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0