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@guvacode

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28.12.2024
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Latest posts by @guvacode

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Hey! Next week I'm giving a talk at @fosdem.org 2026! 🚀

And I'm already coding it, with #raylib! 💯

Who’s coming? 😄

20.01.2026 13:06 👍 25 🔁 3 💬 2 📌 0
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Trying PBR models. Also replaced the skybox with an HDR one. But it takes up too much space, need to create some kind of skybox generator.
#gamedev #indiedev #solodev #raylib #freepascal

14.01.2026 02:56 👍 8 🔁 1 💬 1 📌 0
Happy new year 2026! Another year to enjoy raylib programming!

Happy new year 2026! Another year to enjoy raylib programming!

Happy new year 2026! Another year to enjoy raylib programming! 🚀

01.01.2026 19:58 👍 49 🔁 6 💬 0 📌 0
raylib reached 800 contributors! Thanks!

raylib reached 800 contributors! Thanks!

#raylib has reached **800 contributors**! 🚀

Many thanks to all the devs that have helped to improve the project along the years! THANKS! ❤️

27.12.2025 14:17 👍 42 🔁 5 💬 0 📌 0
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Cats are beautiful everywhere!!! #raylib #pascal

26.12.2025 14:53 👍 3 🔁 0 💬 0 📌 0
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Imagine if you could run #raylib with no need for an OS, just a simple memory buffer. Now you can. 🤯

NEW backend: PLATFORM_MEMORY, full 2d/3d rendering to a memory framebuffer, only libc required! 🚀

All raylib functionality in ~200KB! Future is now! 🥳

24.11.2025 14:33 👍 80 🔁 11 💬 6 📌 1

Hey! Are you attending BCN Game Fest in Barcelona next week??? 🔥

Next Friday 10th October I'm giving a talk about raylib, how processes automation is helping to expand the project for the future! 🚀

See you there! 😄

02.10.2025 09:27 👍 16 🔁 2 💬 0 📌 0
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Not been about for a bit so let's start catching up. A new video of my SAA1099P Soundchip Interface for #RC2014 / #RCbus systems being used on a #ZXSpectrum, connected via my ZX-RC Bus Interface, playing some #SAMCoupe E-Tracker music. 2014.samcoupe.com

#chiptune #demoscene #soundchip #retrogaming

09.09.2025 08:46 👍 23 🔁 7 💬 1 📌 0
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Just finished the core for a chiptune library tester. The entire architecture is interface-based, making it highly extensible for new formats. Renders audio via raylib and uses a patched libzxtune for decoding. Built with Lazarus/FreePascal.
#raylib #сhiptune #chipmusic #FreePascal #zxspectrum #8bit

09.09.2025 03:02 👍 5 🔁 0 💬 0 📌 0
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I'm still experimenting with #freepascal + #raylib + #R3D. Added hit particles. And made the opponents a little smarter :) #gamedev #solodev

31.08.2025 02:28 👍 9 🔁 1 💬 0 📌 0
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I've almost figured out the kraft physics engine. #raylib #freepascal

29.08.2025 12:22 👍 5 🔁 0 💬 0 📌 0
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I did it! I've managed to create a raylib template that builds natively on AmigaOS 4, and on all other major platforms. No installing of dependencies or other hackery. Just a cmake configure and build.

Join the Kea Campus' Amiga corner to watch it right now: keasigmadelta.com/kea-campus-a...

26.08.2025 16:49 👍 3 🔁 1 💬 0 📌 0
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The consumer factory elements are working to a satisfying degree - even with sound 🎵! The A/B/C boxes are currently very abstract, and it would be nice if it was something specific (ore/coal/wood/etc), but first I have to get the last missing feature in: Producing units.

#gamedev #solodev #raylib

28.08.2025 14:30 👍 13 🔁 2 💬 0 📌 0
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#FPS #retro #ps1 #indiedev #lowpoly #solodev #FreePascal #GlScene #Lazarus
Smooth && Basic movement (Free pascal + Glscene)

28.05.2025 14:20 👍 15 🔁 2 💬 1 📌 0
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Added a radar and markers. Also, the skybox now uses HDR.
#raylib #gamedev #solodev #FreePascal #LazarusIDE #screenshotsaturday

26.07.2025 08:21 👍 26 🔁 3 💬 0 📌 0
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How To Build Raylib Apps for AmigaOS4 via Cross-Compiler - Kea Sigma Delta Links mentioned in the video:

How To Build Raylib Apps for AmigaOS4 via Cross-Compiler

24.07.2025 16:49 👍 2 🔁 1 💬 0 📌 0
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A new implementation. Using the r3d library. #raylib #pascal

21.07.2025 17:00 👍 6 🔁 0 💬 0 📌 0
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Hnefatafl by Guvacode The Viking Chess

It's finally in a playable state now. guvacode.itch.io/hnefatafl #raylib #pascal

14.06.2025 09:55 👍 1 🔁 0 💬 0 📌 0
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Here's some progress on my C and #raylib pixel platformer. I've got a moving character with a smooth pixel-perfect camera on #LDtk levels. Even managed to add to squeezing and squashing to my character.

13.06.2025 11:05 👍 5 🔁 1 💬 0 📌 0
raylib projects showcase 2025
raylib projects showcase 2025 YouTube video by raylib

#raylib projects showcase 2025 🚀

Really exciting to see the amazing projects created by raylib community! Every year they are more impressive! ❤️

youtu.be/i7isROcHwWE

09.06.2025 12:49 👍 37 🔁 2 💬 2 📌 1
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Hnefatafl the Viking-Chess. Almost done. I just need to finalize the settings and add a few graphic effects. ‎ #pascal #gamedev #indiegame #screenshotsaturday #raylib KO

07.06.2025 04:36 👍 7 🔁 3 💬 0 📌 0
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Little progress, in hnefatafl game. #raylib #pascal

29.05.2025 11:33 👍 2 🔁 1 💬 0 📌 0
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I'm working on a bigger Dreamcast game

It's called black screen

It'll be done in 3 or 4 months maybe, but I'm putting out development snapshots starting now: captkuso.itch.io/black-screen

#dreamcast #homebrew #gamedev #spacegame #raylib

29.05.2025 07:47 👍 21 🔁 8 💬 3 📌 1
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I decided to use #pascal, #raylib and r3d. Well, here's the intermediate result.

26.05.2025 00:28 👍 4 🔁 0 💬 1 📌 0
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Updated graphics, fixed king moves and added smooth movement. #raylib #pascal

17.05.2025 17:18 👍 3 🔁 0 💬 0 📌 0
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Hnefataf (sometimes now referred to as Viking chess) was a popular game in medieval Scandinavia and was mentioned in several of the Norse sagas. Repository: github.com/GuvaCode/Hne... #raylib #pascal

17.05.2025 03:19 👍 1 🔁 0 💬 0 📌 0

I haven't met people writing in lisp in about 10 years! Bravo !!!

12.05.2025 01:02 👍 1 🔁 0 💬 1 📌 0