projects made with raylib on Steam
Just updated the list of #raylib games/apps on Steam! There are +50 at the moment! 🔥
Do you know any other game made with raylib not included on this list? It's very difficult to track all the projects using raylib in the wild! 😅
12.03.2026 19:40
👍 39
🔁 10
💬 2
📌 0
Hey! Next week I'm giving a talk at @fosdem.org 2026! 🚀
And I'm already coding it, with #raylib! 💯
Who’s coming? 😄
20.01.2026 13:06
👍 25
🔁 3
💬 2
📌 0
Trying PBR models. Also replaced the skybox with an HDR one. But it takes up too much space, need to create some kind of skybox generator.
#gamedev #indiedev #solodev #raylib #freepascal
14.01.2026 02:56
👍 8
🔁 1
💬 1
📌 0
Happy new year 2026! Another year to enjoy raylib programming!
Happy new year 2026! Another year to enjoy raylib programming! 🚀
01.01.2026 19:58
👍 49
🔁 6
💬 0
📌 0
raylib reached 800 contributors! Thanks!
#raylib has reached **800 contributors**! 🚀
Many thanks to all the devs that have helped to improve the project along the years! THANKS! ❤️
27.12.2025 14:17
👍 42
🔁 5
💬 0
📌 0
Cats are beautiful everywhere!!! #raylib #pascal
26.12.2025 14:53
👍 3
🔁 0
💬 0
📌 0
Imagine if you could run #raylib with no need for an OS, just a simple memory buffer. Now you can. 🤯
NEW backend: PLATFORM_MEMORY, full 2d/3d rendering to a memory framebuffer, only libc required! 🚀
All raylib functionality in ~200KB! Future is now! 🥳
24.11.2025 14:33
👍 80
🔁 11
💬 6
📌 1
Hey! Are you attending BCN Game Fest in Barcelona next week??? 🔥
Next Friday 10th October I'm giving a talk about raylib, how processes automation is helping to expand the project for the future! 🚀
See you there! 😄
02.10.2025 09:27
👍 16
🔁 2
💬 0
📌 0
Not been about for a bit so let's start catching up. A new video of my SAA1099P Soundchip Interface for #RC2014 / #RCbus systems being used on a #ZXSpectrum, connected via my ZX-RC Bus Interface, playing some #SAMCoupe E-Tracker music. 2014.samcoupe.com
#chiptune #demoscene #soundchip #retrogaming
09.09.2025 08:46
👍 23
🔁 7
💬 1
📌 0
Just finished the core for a chiptune library tester. The entire architecture is interface-based, making it highly extensible for new formats. Renders audio via raylib and uses a patched libzxtune for decoding. Built with Lazarus/FreePascal.
#raylib #сhiptune #chipmusic #FreePascal #zxspectrum #8bit
09.09.2025 03:02
👍 5
🔁 0
💬 0
📌 0
I'm still experimenting with #freepascal + #raylib + #R3D. Added hit particles. And made the opponents a little smarter :) #gamedev #solodev
31.08.2025 02:28
👍 9
🔁 1
💬 0
📌 0
I've almost figured out the kraft physics engine. #raylib #freepascal
29.08.2025 12:22
👍 5
🔁 0
💬 0
📌 0
I did it! I've managed to create a raylib template that builds natively on AmigaOS 4, and on all other major platforms. No installing of dependencies or other hackery. Just a cmake configure and build.
Join the Kea Campus' Amiga corner to watch it right now: keasigmadelta.com/kea-campus-a...
26.08.2025 16:49
👍 3
🔁 1
💬 0
📌 0
The consumer factory elements are working to a satisfying degree - even with sound 🎵! The A/B/C boxes are currently very abstract, and it would be nice if it was something specific (ore/coal/wood/etc), but first I have to get the last missing feature in: Producing units.
#gamedev #solodev #raylib
28.08.2025 14:30
👍 13
🔁 2
💬 0
📌 0
#FPS #retro #ps1 #indiedev #lowpoly #solodev #FreePascal #GlScene #Lazarus
Smooth && Basic movement (Free pascal + Glscene)
28.05.2025 14:20
👍 15
🔁 2
💬 1
📌 0
Added a radar and markers. Also, the skybox now uses HDR.
#raylib #gamedev #solodev #FreePascal #LazarusIDE #screenshotsaturday
26.07.2025 08:21
👍 26
🔁 3
💬 0
📌 0
A new implementation. Using the r3d library. #raylib #pascal
21.07.2025 17:00
👍 6
🔁 0
💬 0
📌 0
Hnefatafl by Guvacode
The Viking Chess
It's finally in a playable state now. guvacode.itch.io/hnefatafl #raylib #pascal
14.06.2025 09:55
👍 1
🔁 0
💬 0
📌 0
Here's some progress on my C and #raylib pixel platformer. I've got a moving character with a smooth pixel-perfect camera on #LDtk levels. Even managed to add to squeezing and squashing to my character.
13.06.2025 11:05
👍 5
🔁 1
💬 0
📌 0
raylib projects showcase 2025
YouTube video by raylib
#raylib projects showcase 2025 🚀
Really exciting to see the amazing projects created by raylib community! Every year they are more impressive! ❤️
youtu.be/i7isROcHwWE
09.06.2025 12:49
👍 37
🔁 2
💬 2
📌 1
Hnefatafl the Viking-Chess. Almost done. I just need to finalize the settings and add a few graphic effects. #pascal #gamedev #indiegame #screenshotsaturday #raylib KO
07.06.2025 04:36
👍 7
🔁 3
💬 0
📌 0
Little progress, in hnefatafl game. #raylib #pascal
29.05.2025 11:33
👍 2
🔁 1
💬 0
📌 0
I'm working on a bigger Dreamcast game
It's called black screen
It'll be done in 3 or 4 months maybe, but I'm putting out development snapshots starting now: captkuso.itch.io/black-screen
#dreamcast #homebrew #gamedev #spacegame #raylib
29.05.2025 07:47
👍 21
🔁 8
💬 3
📌 1
I decided to use #pascal, #raylib and r3d. Well, here's the intermediate result.
26.05.2025 00:28
👍 4
🔁 0
💬 1
📌 0
Updated graphics, fixed king moves and added smooth movement. #raylib #pascal
17.05.2025 17:18
👍 3
🔁 0
💬 0
📌 0
Hnefataf (sometimes now referred to as Viking chess) was a popular game in medieval Scandinavia and was mentioned in several of the Norse sagas. Repository: github.com/GuvaCode/Hne... #raylib #pascal
17.05.2025 03:19
👍 1
🔁 0
💬 0
📌 0