β¨ "How a small indie hit #1 New & Trending with a Steam Demo: Lessons from a horror game" β Helen Carmichael
β¨ "How we grew a niche indie game to 120k wishlists" β Jarvs Tasker
β¨ "You matter as much as your game" β Steve Stopps
β¨ "A publishers perspective: what actually happens inside an indie publisher?" β Ross Griffith
β¨ "Accessibility for indies" β Harriet Frayling
β¨ "Insert Credits Here: VGEC and passing the cultural test" β Jacob Heayes
Thrilled to announce the indie game marketing/biz event β IMPACT! Indie Games β is back for 2026!
May 21st, StrangeBrew, Bristol
The first talks are live, below!
And tickets are now available! luma.com/ky59amg7
#gamedev #events
11.03.2026 13:46
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If you're a #Reboot fan, then it might interest you to know that the people at "Reboot Rewind" have been busy, restoring, remastering, polishing & digitizing the show's old master tapes.
AND you can watch the first 4 episodes in HD right now!
www.youtube.com/@MainframeSt...
#animation #nostalgia
11.03.2026 10:39
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10.03.2026 18:58
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π’ #IndieDev and publishers: Don't use Google Drive/Dropbox for your Presskits.
π»Press Kitty by @impressgames.bsky.social is FREE
βοΈImports from Steam making it super quick
βοΈPresents in a proven and expected format
βοΈlooks beautiful
βοΈindexable by search engines (unlike folder shares)
No brainer
10.03.2026 15:36
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Man dressed in a suit with the word PC under him, man in casual clothes with the word Mac under him, then an energetic old man in a tshirt showing rock hand gestures with the word Amigaaaaaaa! under him
Just felt like sharing... #Amiga
10.03.2026 14:38
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When I feel like this, the best thing to do is to get it in front of people
You will either:
1. Feel elated that people are enjoying your game. (Go to 3)
2. You will feel destroyed that people didnt enjoy your game. (Go to 3)
3. You will eventually solve problems that arise during this playtest.
10.03.2026 12:06
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Un-Sass'ing My CSS: Native CSS Nesting Always Twisted
Learn how to use native CSS nesting in modern browsers. Understand the & selector, specificity rules, differences from Sass, and when to use nesting with practical examples for components, themes, and...
π new blogpost π
Un-Sass'ing My CSS: Native CSS Nesting
Nesting was a dream feature in Sass and it's recently become 'native' in CSS.
This post covers syntax, specificity, real patterns, and the key differences you need to know.
www.alwaystwisted.com/articles/UnS...
#CSS #Sass #FrontEnd #WebDev
09.03.2026 11:11
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ΰ²₯_ΰ²₯
10.03.2026 09:45
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Are there any good Gamescom guides out there?
First time heading there and want to know whats what
03.03.2026 14:35
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Turns out lowering bills, protecting the NHS and rebuilding our public services is really popular.
This is just the beginning - people are seeing through the attacks and demanding something better.
And we're making hope normal again - together.
news.sky.com/story/greens...
03.03.2026 07:20
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Arghh I hope you stay safe!!
02.03.2026 16:19
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Are you ok?!
02.03.2026 11:11
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Had a mild heart attack when Hellscreen was on the steam FRONT PAGE but it was actually just because I was logged in
02.03.2026 10:00
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Installing the AMOS Pro Compiler
YouTube video by Yawning Angel Retro
A new AMOS video from me, and Iβm compiling, after installing the AMOS Pro Compiler that is!π
β¨
In this video I share my install process and experience of the AMOS Pro Compiler. π
youtu.be/RbWx0cbd134
#amiga #amos #retrocomputing
27.02.2026 12:31
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OMG, we hit 50,000 WISHLISTS!
This has never happened to us before.
Huge thanks to everyone who has wishlisted it, streamed it, and who has kept sharing our posts to help reach a wider audience. Much appreciated.
store.steampowered.com/app/3414580/...
#steamnextfest
25.02.2026 13:21
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IMPACT! Expo Submission Form
Thank you for your interest in exhibiting at IMPACT! Indie Games 2026 on the 21st May.
The IMPACT! Indie Games Expo is a celebration of Game Dev in the South West and we want to shine a spotlight on...
πSUBMISSIONS OPENπ
IMPACT! Indie Games is back for 2026! We're looking to showcase YOUR incredible games. For more information or to submit your game, click the Google form below! Submissions close 5pm April 10th and weβll reach out to everyone around April 15th.
forms.gle/PwrPkkXQ8kpv...
23.02.2026 14:38
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What is the younger generation's equivalent culture to this? Very easy for older generation to say OH it's not as good now as it was back in my day... but what is it now?
Kids today need to hang out and let loose
23.02.2026 13:00
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TICKETS AND HOTEL INFO - REVISION. Title text over a computer graphic of a rocky terrain.
Can you hear the E-Werk calling you? Revision tickets are now available, get the details here: 2026.revision-party.net/blog/03-tick... Like last year you can book a campervan spot, the airport bus, and supporter tickets. Hotel info too: 2026.revision-party.net/blog/04-hote... #RevisionParty
23.02.2026 10:16
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CSpect V3.1.0.0 | Mike Dailly
Get more from Mike Dailly on Patreon
#CSpect V3.1.0.0 released...
Shitty week ahead, so spread some joy where you can.
Enjoy.
www.patreon.com/posts/cspect...
23.02.2026 08:58
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God that background is *insane*
I need to watch cartoons again
19.02.2026 17:44
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One of the first video games I loved.
You play as a bin man.
We got a bit more ambitious with our gaming fantasies since then eh?
It blows my mind how far games have come and what a privilege it's been to see almost the entire evolution of an industry.
19.02.2026 16:58
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Catch me at the Guildford Games Festival 2026, Friday 20th February, 10 AM to 6 PM. Panel: Tools of the trade - inside the tech driving game innovation. 11 AM to 12 PM in the Glass Room (at G-Live, Guildford).
Guildford.Games logo (left) and mascot (bottom right), with Sams picture in the centre.
If you are at the Guildford.Games Festival tomorrow, please come and say hello. You can catch me on the Tools of the Trade panel at 11am, or I'll be wandering around most of the day. Love to talk game-dev, tools, tech, and procedural generation (but I am human too if you just want to chat).
19.02.2026 13:17
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Steam Next Fest Checklist - are you ready? | IMPRESS
Use this checklist and complementary toolkit to make sure you're ready for Steam Next Fest!
β¨ Helpful reminder! β¨
Use this interactive checklist to make sure your indie game & marketing activities are ready for Steam Next Fest!
β
π
17.02.2026 21:54
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Some excellent game design advice below.
Got anything to add? Perhaps more art, audio or QA/Testing tips?
18.02.2026 08:59
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Jokingly said it was Friday, thinking it was Thursday... so... how's your week going?!
17.02.2026 15:43
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ANNOUNCING
Hellscreen leaves early access on tomorrow!
A couple of new weapons, performance fixes & controller support!
Some previous reviews:
"It's Doom with a rear view mirror"
"It inspires lust"
"The most fucked up driving game I've ever seen"
store.steampowered.com/app/1410090/...
12.02.2026 16:55
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The inside of Debug Magazine
You will never have to scan your face to read Debugβ¦
10.02.2026 14:00
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I love teaching the *Designing Cities for Video Games* course, love the lectures & workshops, and love looking at the mind-blowing cities learners create.
The new cohort is starting on March 4. Find out more here: www.d6learning.com/course/gamec...
[use coupon ASOCIALCITY10 for an extra 10% off]
04.02.2026 16:43
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