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luokai

@luok.ai

For more AI&Tech content, check here www.luok.ai 🍎Apple Die Hard Fan| 苹果骨灰粉 🤖GenAI Observer | GenAI观察者 👨🏻‍🎤Cutting Edge Tech Enthusiast | 科技爱好者

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Latest posts by luokai @luok.ai

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即梦AI - 即刻造梦 即梦AI一站式智能创作平台,即刻造梦。提供AI绘画和AIGC视频创作体验,拥有激发无限创作灵感的社区。让即梦AI开启您的智能创作之旅,探索梦境实现的无限可能!

jimeng.jianying.com

12.02.2026 01:43 👍 1 🔁 0 💬 0 📌 0

YES

12.02.2026 01:42 👍 0 🔁 0 💬 1 📌 0

But for this project, I generated the clips first and then re-generated them to add lip-sync.

11.02.2026 05:39 👍 2 🔁 0 💬 0 📌 0

This multimodal reference capability is quite rare among current AI video tools. In theory, I could have directly provided the model with edited music or voice clips along with reference images for generation.

11.02.2026 05:39 👍 2 🔁 0 💬 1 📌 0

However, Seedance supports up to 9 images, 3 video clips, and 3 audio clips as reference materials simultaneously for each generated segment.

11.02.2026 05:39 👍 1 🔁 0 💬 1 📌 0

This was a habitual mistake I made while working on this video. Initially, I followed the traditional workflow for video models: first generating reference images, then describing the actions, and so on.

11.02.2026 05:39 👍 1 🔁 0 💬 1 📌 0

After generating the clips, I edited them by adding lip-sync, syncing them with the music, and adjusting the speed of some segments to match the beat.

11.02.2026 05:39 👍 1 🔁 0 💬 1 📌 0

Seedance 2 automatically designs camera angles based on the content, though you can also specify camera movements precisely. In the raw clip below, I didn’t describe camera angles—you can compare it with my final video.

11.02.2026 05:39 👍 1 🔁 0 💬 1 📌 0

1. Overall atmosphere description
2. Key actions
3. Scene description: starting pose, mid-sequence body/hand movements over time, and ending pose
4. Dialogue/lyrics/sound effects at specific timestamps

11.02.2026 05:39 👍 1 🔁 0 💬 1 📌 0

To clarify, I didn’t use any real human dance footage as reference for this video—everything was generated and then edited together. Each segment of my video is based on prompts that generally include the following elements:

11.02.2026 05:39 👍 8 🔁 0 💬 1 📌 0
OWN THE BEAT
OWN THE BEAT YouTube video by LUOKAI

Every chant, every breath, every siren hit pulses like a declaration of control. It’s not about dancing to the rhythm — it’s about being the rhythm. Minimal. Hypnotic. Absolute.

youtu.be/rxWNmzQpW2c

10.02.2026 01:22 👍 3 🔁 0 💬 0 📌 0

🔥 When rhythm takes over, power isn’t shown — it’s felt.
OWN THE BEAT is raw Brazilian Funk stripped to its essence — no melody, just command.

10.02.2026 01:22 👍 0 🔁 0 💬 1 📌 0

In the past, producing a video like this would have taken me at least a week, and the quality wouldn’t have been nearly as good. Hollywood really needs to start rethinking its approach to content creation.

10.02.2026 01:22 👍 0 🔁 0 💬 1 📌 0
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The Seedance 2 model is incredibly powerful, completely overshadowing all other models. This is an original video I created in just one day, though the music was previously made using Suno.

10.02.2026 01:22 👍 5 🔁 0 💬 3 📌 1

This will drive upcoming Apple Intelligence features—including a more personalized Siri—while Apple continues to leverage on-device and Private Cloud Compute to maintain its industry-leading privacy standards.

12.01.2026 16:35 👍 3 🔁 0 💬 0 📌 0

Finally, it’s official: Apple’s next AI leap is… built on Google’s Gemini. 🤯

Apple and Google have signed a multi-year agreement: future Apple Foundation Models will be based on Gemini models and Google Cloud technology.

12.01.2026 16:35 👍 3 🔁 2 💬 3 📌 0
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GitHub - oculus-samples/Unity-SpatialLingo: Spatial Lingo is an open source Unity app for Meta Quest that helps users practice languages through real-world object recognition. Built with Meta SDKs, it... Spatial Lingo is an open source Unity app for Meta Quest that helps users practice languages through real-world object recognition. Built with Meta SDKs, it’s a template for mixed reality experienc...

Open-source foundation.
Dev-focused sample from Oculus DevTech. Fork it, swap languages, tune models, and build your own MR learning experiences. It’s a baseline to prototype commercial-grade features without starting from zero.

Github: github.com/oculus-sampl...

10.01.2026 03:51 👍 3 🔁 0 💬 0 📌 0

MR-first UX via Passthrough.
You’re learning in your actual environment, not a cartoon room. Roomscale + Hand Tracking + Voice = hands-free practice.

10.01.2026 03:51 👍 0 🔁 0 💬 1 📌 0

It identifies chairs, desks, and more, then overlays nouns/adjectives in your target language.

The app listens and judges pronunciation strictly. That’s useful for serious practice, even if it feels tough. Expect real-time feedback and progression into a “final level” with sharper visuals.

10.01.2026 03:51 👍 0 🔁 0 💬 1 📌 0
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Spatial Lingo: Language Practice on Meta Quest Spatial Lingo is an open source showcase app for Meta Quest that transforms your space into an interactive language practicing playground. Instantly identify and translate real-world objects, practice...

Built for Meta Quest Passthrough, it detects objects around you, overlays translated words, and listens as you speak. A playful 3D guide gives real-time pronunciation feedback, turning your room into a dynamic classroom. It’s positioned as an open-source challenger to commercial MR language apps.

10.01.2026 03:51 👍 0 🔁 0 💬 1 📌 0
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A Meta Quest open-source MR app turns your room into a language lab.

Spatial Lingo shows how mixed reality + AI can teach vocab by labeling your real world—now open-source.

10.01.2026 03:51 👍 5 🔁 1 💬 2 📌 1
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sref: style reference control.

Use sref to steer aesthetic toward a target look while keeping your prompt. Handy for series consistency, brand vibes, or matching a particular artist’s feel.

10.01.2026 03:47 👍 1 🔁 0 💬 0 📌 0

Prompt following for specifics.

Niji 7 improves on complex, multi‑clause requests. It’s more literal with ordering and constraints, so you can stack attributes without losing key elements.

10.01.2026 03:47 👍 0 🔁 0 💬 1 📌 0

Coherency: “what you ask is what you get.”

Better compliance with spatial cues (left/right), colors, counts. E.g., “red cube left, blue cube right” renders correctly more often, cutting prompt wrangling.

10.01.2026 03:47 👍 0 🔁 0 💬 1 📌 0
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Core: “Crystal Clarity.”

Sharper reflections and eye details reduce muddiness in faces and highlights. Expect fewer artifacts in glossy surfaces and more readable micro‑features—think eyelashes, irises, jewelry.

10.01.2026 03:47 👍 0 🔁 0 💬 1 📌 0

Key stats:

Coherency: major improvement vs prior Niji
Prompt following: stricter left/right, color, object placement
Compatibility: backwards support incl. –sv 4; use –niji 7 in Discord or “Version: Niji 7” on web

10.01.2026 03:47 👍 0 🔁 0 💬 1 📌 0
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Niji 7 just landed.

The latest Niji focuses on sharper eyes, tighter coherency, and better prompt adherence. It keeps legacy flags and adds sref tweaks for style control. After 18 months of training, this release targets fewer misses and more faithful outputs for anime creators.

10.01.2026 03:47 👍 3 🔁 0 💬 1 📌 0
LuxReal | Al-Powered Creator for Product Videos LuxReal creates high-quality product videos across beauty, electronics, PMCG, toys, food & beverage, and more. With just a single image, LuxReal generates cinematic, consistent product ads—delivering ...

I’ve connected with LuxReal and got three redeem codes for you to try more. Share your test results and videos in the comments—first three get the codes via DM.

Try it now: www.luxreal.ai

09.01.2026 16:35 👍 0 🔁 0 💬 0 📌 0
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The next step for AI video isn’t about being more “flashy,” but more “stable.” LuxReal’s approach is still in its early stages, but the direction is right. Below is the link—feel free to join the beta test. Share the product ads you create with LuxReal and let me know about your experience.

09.01.2026 16:35 👍 1 🔁 0 💬 1 📌 0
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If AI video is to truly become a “tool,” I lean toward this path: first, ensure the video makes sense in a 3D world, then focus on style and flair. Controllability, reusability, and credibility—these all stem from spatiotemporal consistency.

09.01.2026 16:35 👍 1 🔁 0 💬 1 📌 0