Casting Call Club (Submissions end Jan. 30th):
cstng.cc/projects/the...
Google Form:
forms.gle/WU4qNUjoCcJw...
Specifications for all Voice Acting, Storyboarding and 3D animator roles can be found through both links.
Casting Call Club (Submissions end Jan. 30th):
cstng.cc/projects/the...
Google Form:
forms.gle/WU4qNUjoCcJw...
Specifications for all Voice Acting, Storyboarding and 3D animator roles can be found through both links.
The Espionage Project Agent promo render.
Now that TEP's new direction has been revealed, We want to make a proper post to say the TEP crew is looking for multiple Voice Actors, Storyboard Artists and additional 3D animators to join the project!
If any of these roles might interest you, check the reply below for more info.
Genuinely been excited to show off the work coming from the project I stole :3
Does anyone remember I can animate things? I will be working on this so yay
A flashy image of the Agent from The Espionage Project
We know you've been looking forward to our next The Espionage Project status update, well it's finally here! We've got some big changes to talk about, so check it out!
coaxion.games?=the_espiona...
some more wips of my new DMC:R map which I've now named "The Crucible"
#leveldesign
sbdm2
sbdm2
sbdm2
working on a new deathmatch map for DMC:R
#leveldesign
#Refragged
They need to let me out of the kitchen so i can stop cooking.
The nine Team Fortress 2 mercenaries huddled in a crowd fending off enemies from Half-Life 2 surrounding them.
A Bunch of Cool Stuff!
Read our new LF Blog Post below:
coaxion.games?=lambda_fort...
Or watch the video version:
youtu.be/mR0ZugNIDm4
Example of a finished weapon in DMC: Refragged; The Super Nailgun.
Example of a finished and textured map in DMC: Refragged; DCDM2 by PJX
An untextured model in Blender of Gorden Freeman's HEV Suit + Helmet.
An untextured model in Blender of DMC:Refragged's Grenade Launcher
Many of the people who follow me are modders, so I wanted to say I've struggled to find a volunteer world and/or model texture artist to assist on my mod DMC:Refragged, which uses HL2 style texturing for model/world textures.
Sharing this with anyone who might be interested would be appreciated.
#Refragged
Fortress Connected is coming to Steam!
store.steampowered.com/app/3561600/...
IDK
It'll be released when it's done.
Behind the scenes of filming the trailer.
#LambdaFortress
The Lambda Fortress store page on Steam.
Clearing the Steam
Read our new LF Blog Post below:
coaxion.games?=lambda_fort...
Weapon respawn timer, made of :true: and :false:
Screenshot of Deathmatch Classic: Refragged on the map Enigma, showcasing powerup location markers
been working on some respawn timers for Deathmatch Classic: #Refragged
(video below)
#gamedev
9 differently colored :false: emotes over powerups in deathmatch classic: refragged
#refragged #gamedev
"NO YOURE SUPPOSED TO OBEY ME!"
the 9 falses:
Lambda Fortress is now on Steam!
Give us a Wishlist and Follow.
store.steampowered.com/app/3564500/...
King of the Hill intro
Deathmatch Classic: Refragged screenshot showing off an unreasonable amount of position marker arrows of various colors
turns out you can just put anything on the screen
#refragged
working on a layout for Deathmatch Classic: Refragged, going for a mix of flesh and IDbase
The Way
#Refragged
A Lambda Fortress Promo image, the 9 TF2 mercs can be seen fighting Combine Soldiers at a Lighthouse level seen in Half-Life 2.
With the TF2 SDK Update released, the trajectory of Lambda Fortress has been majorly altered.
We've written a blog post about it on our site: coaxion.games?=lambda_fort...
Or if you're too lazy to read, here's a video devlog: youtu.be/7LiPlrqGXYg
Also I could've been so goated in this clip.