GIMP - GIMP 3.2 Released
Release notes for GIMP 3.2
www.gimp.org/news/2026/03...
GIMP 3.2 is out! With vector layers, link layers (smart objects), DDS BC7 export, better PSD import including PSB for large images, MyPaint 2.0 brushes, and much more!
#GIMP #imageEditor #GPL #openSource #libreGraphics #GIMP3 #GIMP3_2 #GEGL #news #release
14.03.2026 18:48
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Rigging with Friction Graphics - How to Animation Tutorial
YouTube video by Nuxttux Creative Studio
New Nuxttux tutorial: Rigging with Friction Graphics
youtu.be/OijFyJRisV4
#animation
06.03.2026 15:45
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A side view of a bug-squashing machine, with bugs on a conveyor belt being squashed flat, with code snippets floating around in the background.
The Inkscape project is looking for two #developers 🧑💻🧑💻 and a bug #administrator 🐛 to work with our team on preparing Inkscape version 1.5!
Learn all about who we are looking for: inkscape.org/news/2026/03...
Applications must be submitted by 📆 April 10th, 2026.
#WorkInFLOSS #FLOSS #freesoftware
05.03.2026 18:53
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GIMP - GIMP 3.2 RC3: Third Release Candidate for GIMP 3.2
Release news for version GIMP 3.2 RC3
www.gimp.org/news/2026/03...
Third candidate for GIMP 3.2; we are moving towards a final GIMP 3.2 release, so if you find any problems, please report them! There’s a link to Gimp Bugs near the bottom of www.gimp.org.
#GIMP #softwareDevelopment #libreGraphics #GIMP3 #GIMP3_2 #GEGL
03.03.2026 00:05
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Image is split into two, on the left, a light yellow background with the text "Draw Spring with Inkscape" and on the right a silhouette of plant is growing from a cracked egg shaped seed with a bird perched on top. Other texts "Inkscape, draw freely" and "#inkscapechallenge"
This month's #inkscapechallenge is to "Draw Spring with Inkscape!"
Express what Springtime means to you and what signs you see that tell you it's at your doorstep. Is it the first butterfly? Snow melting? Plants sprouting? Insects creeping around?
inkscape.org/forums/compe...
28.02.2026 18:38
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🚀 G’MIC ▶️ v.3.7.1 ◀️ is out!
This minor update brings a few new filters, bug fixes, performance improvements, and enhancements across the framework.
So happy to see how far the project has come since 2008!
We’re now taking a short break to recharge, and we’ll be back even more motivated 🔋
Enjoy!
26.02.2026 13:00
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GIMP - Interview with Øyvind Kolås, GIMP developer
Interview with Øyvind Kolås, GIMP developer
Interview with Øyvind Kolås, GIMP developer
www.gimp.org/news/2026/02...
Second in a series of interviews with the GIMP team, this time with core developer Øyvind Kolås, known online as Pippin.
See also pippin.gimp.org
#GIMP #interview #libreGraphics #GIMP3 #GEGL
23.02.2026 21:27
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We're always happy to have more contributors! It doesn't have to be development either!
23.02.2026 09:51
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Out of the Black and White: Unveiling the LGM 2026 Visual Identity
The black-and-white placeholder is gone. The new visual identity for LGM 2026 is live. We re:wired classical halftone printing into a real-time digital effect. The new design is built on custom […]
[Original post on post.lurk.org]
19.02.2026 08:45
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Friction Graphics for Beginners - Motion Graphics Tutorial
YouTube video by Nuxttux Creative Studio
Friction Graphics for Beginners - Motion Graphics Tutorial by Nuxttux Creative Studio
youtu.be/C2y-kHJF_3M
20.02.2026 17:48
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Original post on post.lurk.org
Registration is open! https://libregraphicsmeeting.org/2026/register/
Join the Libre Graphics Meeting 2026 in Nuremberg
We are re-introducing the attendees page where every participant can choose to appear and also have their own personal site for further information. You can send the […]
18.02.2026 16:09
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Original post on post.lurk.org
Program Public
https://libregraphicsmeeting.org/2026/news/2026-02-17_0002-program-public/
The Call for Participation has concluded and we’re excited to share that the initial program is now online!
Thank you all for your fantastic submissions!
Read our Program […]
17.02.2026 16:27
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Original post on post.lurk.org
Call for Slides: State of Libre Graphics
https://libregraphicsmeeting.org/2026/news/2026-02-17_0001-call-for-slides-state-of-libre-graphics/
Please submit your slides for the State of Libre Graphics presentation!
Every year, the Libre Graphics Meeting starts with an opening presentation […]
17.02.2026 16:24
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I've always been told, “Never release anything on a Friday!” — let alone Friday the 13th! 😈
I'm then happy to announce the release of a major new version of G'MIC: ▶️ 3.7.0 ◀️ ! 😅
Lots of improvements, new features, and refinements under the hood.
Enjoy!
▶️ Changelog: discuss.pixls.us/t/release-of...
13.02.2026 11:51
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The second maintenance release of the 25.12 series is with the usual batch of stability fixes and workflow improvements. Highlights of this release include fixes to various monitor issues and refactoring of the monitor dragging mechanism.
kdenlive.org/news/release...
#kdenlive #videoediting #kde
09.02.2026 12:57
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La France Quilapayun - Documentaire en replay La France en Vrai - Nouvelle-Aquitaine
<div class="OutlineElement Ltr SCXW66312904 BCX0" style="-webkit-user-drag: none; -webkit-tap-highlight-color: transparent; margin: 0px; padding: 0px; user-s...
Graphics of this tv doc were made by me in @friction.graphics
a nice french tv doc about chilian immigration to France during the 70s (after pinochet's coup). France tv log (free) needed to watch.
www.france.tv/france-3/nou...
#friction2d #motiondesign #tv #graphics #motiongraphic #aftereffect
09.02.2026 00:00
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JBM has been working on refactoring #Kdenlive keyframing system and, along the way, is developing a dopesheet (an interface that displays all parameters in a single timeline). Below is an initial prototype
kdenlive.org/news/2026/do...
This project is funded by NGIZero NLnet
#kde #videoediting
06.02.2026 12:41
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FOSDEM 2026 - Where's GIMP going after 3.2
For anyone who missed it, the recording 📹️ of the talk 💬 at @fosdem by @martymichal (#GIMP team member) is now available on their website: fosdem.org/2026/schedul...
(same link as given a few days ago; this one with the embedded video in it!)
08.02.2026 01:03
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An image of a pixel drop-shaped character with long teeth and angry eyebrows, next to its non-pixel version. Text: Draw a Retro Gaming Asset with Inkscape, 32x32 pixels max, 16 colors max.
The February #Inkscape challenge is to...
Draw a Retro Gaming Asset!
Create a 512x512 retro asset with an unlimited colour palette as a reference. Then, create a 32x32 version with only 16 colours.
inkscape.org/forums/compe...
#ArtWithOpenSource
#InkscapeChallenge
05.02.2026 19:12
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Release Tahoma2D 1.6 - Beta · tahoma2d/tahoma2d
Tahoma2D 1.6 includes the following New Features, Enhancements and Fixes.
A BIG thanks to all those involved from submitting ideas, submitting changes, providing feedback, and testing PRs!
Windows ...
Hi @everyone! Tahoma2D 1.6 BETA is available for preview.
There are a number of new features, enhancements and lots of fixes!
See what's changed here:
github.com/tahoma2d/tah...
Download from here:
tahoma2d.org/download.html
If you encounter any issues/bugs, please be sure to report it.
Thanks!
02.02.2026 12:56
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Fuck the Artists
03.02.2026 20:58
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Tahoma 2D Showreel
YouTube video by Tahoma2D
Tahoma2d Showreel
youtu.be/9LrUH2PMwME
04.02.2026 03:12
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Already able to parse parts of a test project.
03.02.2026 17:44
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Breaking up with Adobe
03.02.2026 04:09
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This petition wants contributing to Free Software to be legally and officially recognized as volunteering in Germany on the same level as youth work or ambulance service:
www.openpetition.de/petition/onl...
03.02.2026 10:25
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3 Friction Graphics Effects - Friction Tutorial
YouTube video by Nuxttux Creative Studio
New Nuxttux video: Follow Path, Flipbook, Clipping Mask in Friction.
www.youtube.com/watch?v=8qMD...
26.01.2026 19:49
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