I made a big video about one big month working on Garden Station. A gardening game prototype set on a train station platform.
I made a big video about one big month working on Garden Station. A gardening game prototype set on a train station platform.
Shows the icon of the Phantom Camera addon, with a label below it that reads Release 0.9.3. On the right hand-side, there are 3 rows with text. The first row says “PhantomCameraHost”, followed by a bigger sized text that reads “Interpolation Mode Override”. The second row says “PhantomCamera2D”, followed by a bigger sized text that reads “Rotate With Follow Target”. The third row says “PhantomCamera3D”, followed by a bigger sized text that reads “Improved Third-Person Editor Rotation”.
Another release is ready!
This one adds some much-needed rotational stability to Third-Person follow mode while working in the editor, interpolation override support and some minor quality-of-life improvements.
Note: As of this release, Godot 4.3 is required.
#GodotEngine
After four years of it being a hobby, I just finished my first commercial @godotengine.org project :O
A screenshot of a big big comment describing a small small single line of code
Hard-won knowledge
Here's my GodotCon lighting talk I gone did about all the prototypes I gone done youtu.be/xY26Fbu2ZEg
A selfie of two Godot developers, each holding a coffee mug with Dark Arts written on them
Two Godot'ers walk into a c̶o̶f̶f̶e̶e bar
Bad start to a joke, but was a good time
With @anthony.ec
Since people on the bird site seem to love this plugin by @anthonyec a whole lot, let us shout it out here as well:
github.com/anthonyec/go...
It adds a little camera preview to the editor, in both 2D & 3D scenes!