Using @expo.dev DOM components + @phaser.io is a sweet combo for building games. Amazing dev experience bringing these two top-tier frameworks together π
Using @expo.dev DOM components + @phaser.io is a sweet combo for building games. Amazing dev experience bringing these two top-tier frameworks together π
Gamedev.js Jam 2025 prize: $1000
Win $1000 total (split into 4 entries, $250 each) by participating in the "Buid it with Phaser" Challenge during #GamedevJS Jam 2025!
gamedevjs.com/jam/2025/#pr...
Develop your game using the @phaser.io game framework to qualify.
#gamedev #indiedev #prize #gamejam #MadeWithPhaser
@jacklehamster.bsky.social, who have both The Test of Insanity and The Supernatural Power Troll available on #Steam, wrote a post on how he managed to publish those @phaser.io games using @electronjs.org:
gamedevjs.com/tutorials/pu...
#gamedevjs #gamedev #JavaScript #tutorial #Phaser #Electron
Phaser Editor 4.11 is Released! This update introduces a shiny new UI theme, a helpful new Start Page and support for Phaser v4. Full details here: phaser.io/news/2025/03...
Jumping in to share game I am doing after hours, called Squars!
Legacy version made with @phaser.io is free to play here:
waclawi.itch.io/squars-legac...
You can wishlist here:
store.steampowered.com/app/3547120/...
Awaiting your feedback!
#indiedev #2D #screenshotsunday #clicker #towerdefense
GTA VI cracked and single-filed by Vectronix π www.youtube.com/watch?v=crjI...
Created by @teamflow.bsky.social, Bubbits is a bubble shooter game with puzzle mechanics and various game modes built using @phaser.io and @endel.bsky.social's Colyseus.
gamedevjs.com/games/bubbit...
#gamedev #gamedevjs #Bubbits #TeamFlow #Phaser #MadeWithPhaser #Colyseus #JavaScript #HTML5 #Steam
Gamedev.js Jam 2025 Partner: Phaser Studio
Please welcome the awesome team behind the @phaser.io framework, Phaser Studio, as Partners of the upcoming #GamedevJS Jam 2025!
gamedevjs.com/jam/2025/#ph...
#gamedev #gamejam #partnership #Phaser #Studio #PhaserStudio #MadeWithPhaser
Phaser Launcher v1.0.9 is out! We've made loads of improvements and added Game Templates, so you can now get started quicker than ever before: phaser.io/news/2025/03...
Issue #582 of Gamedev.js Weekly newsletter about @phaser.io Launcher, DOOM in TypeScript types, and A Prison for Dreams is out - go check it!
gamedevjsweekly.com/582
#HTML5 #JavaScript #gamedevjs #gamedev #weekly #newsletter #Phaser #DOOM #TypeScript
Stone Fruit Games published Word Rummy, a game built with @phaser.io, which can be played directly on Discord.
gamedevjs.com/games/word-r...
#gamedev #gamedevjs #StoneFruitGames #WordRummy #Phaser #MadeWithPhaser #Discord #DiscordActivity #JavaScript #HTML5
A few other sketch passes with other Space 54 entities aside the Moon Duck went by but didn't feel right; then the Duck vs Rabbit debacle happened, and I knew what I had to do.
Space Dude (& Friends (?))
I know I said no crossovers and this is technically a crossover (with @phaser.io), but:
A) He's in the base game, and
B) He gates a VERY powerful unlock (Darkana I: Sapphire Mist)
So there.
#VampireSurvivors
Phaser World Issue 215: www.youtube.com/watch?v=mMKY...
upg is now running on the @phaser.io 4 beta version, which comes with a brand new webgl renderer! as such, i'm experimenting with running in webgl mode in chromium browsers, i'd love to do some high fidelity graphical work with shaders again #gamedev
Phaser v4 Beta 5 just dropped with Sprite GPU Layers. This powerful game object allows you to render 1 million+ fully animated sprites directly on the GPU. Details, examples, and code here: phaser.io/news/2025/01...
Getting ready to release Phaser Launcher soon! All the pieces are coming together. Along with Phaser v3.88 and v4.0.0. It's going to be a busy February!
By hand, I'm afraid!
Bubble Buster screenshot
Here's our #ggj25 game, Bubble Buster! It's a legally distinct bubble popping game from Totai. No relation to Taito.
You can play it here:
2dforever.com/ggj25
β¬οΈβ¬οΈβ¬
οΈβ‘οΈ/WASD and π
°οΈ/K
You have to make rows of the same colour by popping bubbles!
Made with @raredropgames.bsky.social
Phaser World Issue 214 has landed! With new tutorials, new games, Phaser 4 Beta 4 release and a massive Studio Dev Log. Dig in and enjoy: phaser.world/phaser-world...
With p5*js and @shiffman.lol as well as @phaser.io and @asebist.bsky.social my JavaScript journey started - which enabled me to do all sort of shenanigans and I am very grateful for it π€
Two new games are dropping soon,
follow me to not miss them!
#indiedev #javascript
Issue 212 of Phaser World www.youtube.com/watch?v=G3W8...
Phaser World Issue 212 is out! The whole team are back, so this has a meaty Dev Log section + two great games and two great tutorials. phaser.world/phaser-world...
If you havenβt read it already (as itβs older) Masters of Doom is a great book. Actually itβs a better audiobook thanks to Wil Wheaton than in text form! But really transformative stuff.
Doom Guy is superb. Read it last year and really eye opening and kinda humbling. The mags are great too of course π
Dog walked (4 boar encountered), house cleaned, emails replied to. Time to enjoy a few hours with this superb book (and magazine). π§ refresh time before a crazy busy upcoming week π
Wait for the next dev log to see :) but we're still on target (and doing v3.88 in parallel too!)
Missed Issue 211 of our newsletter? This quick video recaps the key points :) www.youtube.com/watch?v=LRjE...
upg is looking so π₯!
check out that new background blur on the upgrade buttons!
this is possible (and performant) because @phaser.io provides great support for using dom elements as part of the game tree, so these are actually native button elements with blur filters on the background! #gamedev