Oh amazing, I was wondering how you would approach something like this, where the literal surface of the stone is where the game happens.
Oh amazing, I was wondering how you would approach something like this, where the literal surface of the stone is where the game happens.
Oh yeah, I know it is, and I'm really getting away from your original point but it had me imagining what it would mean for it to be more activity like.
OK but literally my game is a game because of its interactive and ludic qualities...but I am very happy to call it an Activity, and I think this potentially opens up a productive ways to think about how to design this type of thing.
All I want a level editor with fun constraints, like how everything in Tomb Raider or Descent is made of deformed cuboids. Full Blender is too much power.
angel
Oh wow, more Burggeist! This game is so unique, I wish more people would check it out. Inspiring.
😌
The tiled floor is being pulled into a circular sink hole, almost as if it's made of something flexible, or liquid.
Hugging the wall of a winding, barrel-vaulted canyon lined with square tiles.
A red door is sealed with high-vis yellow warning tape and some strange images are stuck to a wall.
Did I post these?
It's so funny to think about now
Yeah!
test 2
I locked on to this post and circle-strafed out my office window, unfortunately
Oh yeah, I remember Abandonia too! But yeah, I feel like I got an education from sampling such an eclectic range of games.
Same!
Since I'm thinking about it, was Home of the Underdogs an important touchstone for anybody else, I always assumed it must have quietly made some deep ripples
Man...GameHippo...
90s Shareware games might have a Christmas episode, a Gulf War episode, or both
What's the song that goes with this?
The perverse nature of being raised on shareware means that having played several of these as a kid I had to assume Skunny had at least as much cultural legitimacy as Sonic or whatever
Smarter people have actual observations on this, I'm sure, but my hunch is things ARE strongly separated by platform more than anything, I'm pretty sure the average Steam user who buys things that show up on the front page has never looked at Itch
I think this is true, and there's not a lot of crossover for most of the mainstream game audience either, but I always find myself wishing we had a more curious & critical audience in general- the culture is hard to build
Fills my soul seeing an artist who gets it (Bonk)
It's got box AND cylinder
I can't stop listening to the Tangerine Dream soundtrack for The Keep (1983). I think it's very surprising that the opening is a cover of Mea Culpa by Eno/Byrne. Incredible vibe.
Hestia
That's the one I'm thinking of!
Gosh