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GDE Series

@gdeseries.com

The fourth edition of Game Development Essentials: An Introduction takes readers on a fascinating journey through the game development process & the industry. Available at www.gdeseries.com and on Amazon! Learn more: https://linktr.ee/gdeseries

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21.02.2024
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Latest posts by GDE Series @gdeseries.com

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Favorite hotel lobby at @officialgdc.bsky.social?

#GDC #GDC2026 #games #videogames #gaming #gamedev

06.03.2026 17:43 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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This month, weโ€™re honoring the women who dared to lead, create, and innovate when the doors were closed. Weโ€™re proud to continue that legacy today.

#womeninhistory #womenshistorymonth #womeninhistory #history

05.03.2026 17:55 ๐Ÿ‘ 5 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Out of Words Interview: How Stop-Motion and Samuel Barnettโ€™s Prince Created One of 2026โ€™s Most Emotional Co-Op Games Samuel Barnett and the Out of Words team discuss the Prince, hand-crafted stop-motion puppets, and how poetry shaped the 2026 co-op game.

On VICE, @brentkoepp.bsky.social interviews OUT OF WORDS
team members to discuss how the #game combines handcrafted #stopmotion puppetry with a unique co-op mechanic where players must communicate because the characters cannot.

#indiegame #indiedevs #gamedev #gamedevelopment #gamedesign #indie

04.03.2026 22:52 ๐Ÿ‘ 9 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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Itโ€™s Read An #eBook Week! Take your #gamedev #education anywhere with the 4th Edition of *Game Development Essentials* on the Amazon Kindle Store, Google Play, and Apple Books!

Instructors and students: You can also access GDE4 from VitalSource ๐Ÿ“š

#ebookweek #game #games #ebooks #gamedesign #game

04.03.2026 18:37 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Battlefield 6 meta progression needed 'a little bit of a rework' What do you do when you launch your live service game and players aren't having fun with the system driving your live service?

Alexia Christofi โ€“ BATTLEFIELD 6 producer at DICE (EA) โ€“ says that despite a successful launch selling 7M copies, meta progression & Battle Pass systems required a rework after players found them frustrating & repetitive.
โ€“ @gamedeveloper.bsky.social
#gamingnews #gaming #game #gameindustry #games

03.03.2026 23:14 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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"I wanted my next game to be entirely my own." NEEDY STREAMER OVERLOAD creatorย nyalraย on starting his own game company and pursuing 90s eroge legacyย  - AUTOMATON WEST In-depth developer interview with nyalra, the creator of NEEDY STREAMER OVERLOAD, about his new company HazeDenki and upcoming projects.

After a rights dispute with his previous publisher, NEEDY STREAMER OVERLOAD game director/writer @nyalraaaaa.bsky.social co-founded studio HazeDenki with programmer HAYAO to reclaim creative control.
โ€“ @automatonwest.bsky.social

#gamedev #gamedevelopment #indiedev #indie #gaming #indiegame #game

27.02.2026 21:26 ๐Ÿ‘ 10 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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โ€˜Return to Silent Hillโ€™ Director on Receiving Death Threats From โ€˜Passionateโ€™ Game Fans and Filming an Epic Horror Fantasy on a $23 Million Budget 'Return to Silent Hill' director Christophe Gans talks about getting death threats from video game fans and making his new film on a low budget.

After adapting Silent Hill in 2006, Christophe Gans faced death threats from fans of the game franchiseโ€”but the original film has since undergone a revaluation by a new generation.

โ€“ @variety.com's William Earl

#horror #horrormovies #silenthill #game

20.02.2026 17:51 ๐Ÿ‘ 4 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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Why going hands-on with Resident Evil Requiem feels like re-running the series greatest hits Turns series nostalgia into horror.

@residentevil.capcomusa.com Requiem pairs 3rd-person action with 1st-person survival โ€“ using the RE Engine and advanced physics/character art to create an atmosphere of dread and #horror where enemies respond realistically to the environment.

โ€“ Creative Bloq's Ian Dean

#gamedev #gamedesign #game

19.02.2026 19:23 ๐Ÿ‘ 7 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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"Nobody wants AI slop" โ€“ Joost van Dreunen on the future of AI and the shifting economics of the games industry "We're going to see all these big companies that have been so brave to lay off all these workers rehiring a whole bunch of people at a higher cost"

@superjoost.bsky.social argues that the #gameindustry is undergoing a crisis where large publishers are protecting their market dominance & cutting costs rather than investing in the people or education needed to make great #games.
โ€“ @gibiz.bsky.social's @lewispackwood.bsky.social
#gamenews #gaming

18.02.2026 20:45 ๐Ÿ‘ 4 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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Taking a moment today to reflect on the leaders of the past and the innovators of the future.

#presidentsday #happypresidentsday #holiday #holidayweekend

16.02.2026 18:46 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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We love nothing more than seeing a spark of curiosity turn into a career. On #ValentinesDay, we celebrate the students, teachers & lifelong learners who are leveling up their skills. Thank you for letting us be a part of your journey. Knowledge is the ultimate power-up โค๏ธ #happyvalentinesday

14.02.2026 16:26 ๐Ÿ‘ 5 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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ORKEN: Creating a Transmedia Universe as an Indie Studio SIXMOREVODKA Studio has joined us to provide an in-depth breakdown of its ORKEN project, discuss book publishing, and talk about its approach to creative processes.

@sixmorevodkastudio.bsky.social's Marko Djurdjeviฤ‡ outlines the 25yr journey to launch ORKEN โ€“ rejecting trends in favor of visual identity and world building. By developing serialized novels and #indiegames, the studio offers finished products upfront to fund its #indie vision. โ€“ 80Level #games

13.02.2026 21:43 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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Interview: Chatting with Dinkum developer James Bendon - Vooks James Bendon tells us how Dinkum came to be, what makes a good fishing game, and why players are so scared of cassowaries.

Solo dev James Bendon talks with @vooks.net's @chocobalt.bsky.social to discuss his Australian-themed survival sandbox, DINKUM, which went from a 5-year hobby project to an #indie hit with a physical release on #NintendoSwitch.

#indiegame #indiegamedev #indiedev #gamedev #game #switch #videogame

13.02.2026 20:45 ๐Ÿ‘ 12 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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To celebrate Digital Learning Day, weโ€™re excited to share that the 4th Edition of Game Development Essentials is available on the Amazon Kindle Store, Google Play โ€“ and now on Apple Books!

#digitallearning #digitallearningday #education #ebooks #gamedev #gamedesign #elearning #edtech

13.02.2026 00:37 ๐Ÿ‘ 14 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Ubisoft unions in France call for international strike Five unions in France have proposed a mass walkout in February in response to widespread cost-cutting and a return-to-office mandate.

French #unions have called for a massive intl #strike today through Thurs, Feb 12 in protest against #Ubisoftโ€™s โ€œcolossal reorganizationโ€ โ€“ which includes a โ‚ฌ200M cost-cutting plan + a mandatory 5-day return-to-office policy.
โ€“ @gamedeveloper.bsky.social's @kerrblimey.bsky.social
#gamenews #gaming

10.02.2026 19:57 ๐Ÿ‘ 4 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Netflix is prioritizing cloud gaming, but co-CEO admits "we still have a lot of work to go do" Netflix co-CEO Greg Peters has announced it will prioritize cloud-based games as it moves into 2026.

@netflix.com's Greg Peters announced that cloud-based gaming is a top priority for 2026. Peters did acknowledge that much work remains to scale the service effectively as Netflix navigates a massive $82.7 billion acquisition of Warner Bros. Discovery. โ€“ @gamedeveloper.bsky.social #game #videogames

07.02.2026 18:33 ๐Ÿ‘ 3 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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Indie devs should avoid 'most indie publishers' says Manor Lords indie publisher Hooded Horse: 'The vast majority of indie publishers are predatory and opportunistic' "People can hate me for this if they want."

@hoodedhorse.bsky.social's CEO Tim Bender issued a warning to the #indiegamedev community claiming that the majority of #indie publishers are โ€œpredatory and opportunistic."

โ€“ @pcgamer.com's Fraser Brown

#indiedev #gamedevelopment #gamedevs

06.02.2026 20:28 ๐Ÿ‘ 11 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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Facepunch Studios COO says he'll buy New World for $25 million, and he might not be joking: 'We're always looking for new opportunities and we are open to all avenues' Amazon's fantasy MMO is slated to go away for good in January 2027, unless someoneโ€”say, Facepunch COO Alistair McFarlaneโ€”rides to the rescue.

Alistair McFarlane of @fcpnchstds.bsky.social has publicly floated a $25M offer to purchase Amazonโ€™s New World MMO to prevent its scheduled 2027 shutdownโ€”driven by the philosophy that โ€œgames should never die.โ€

โ€“ @pcgamer.com's @andychalk.bsky.social

#games #gamenews #gameindustry #gamingnews

02.02.2026 18:22 ๐Ÿ‘ 3 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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These devs are basically making their own Danganronpa that began as "100% a fan game" The Kumitantei developer went from fan game to original murder mystery, and I can't wait to play more

@mangofactory.win's Selina Kibara talks with @gamesradarplus.bsky.social's @mroscartk.bsky.social
@kumitantei.com evolved from a pandemic-era #Danganronpa fan game into an original murder mystery set in an alternate-history 1989 Japan.

#gamedev #gamedevelopment #indie #indiegame #indiegamedev

28.01.2026 20:12 ๐Ÿ‘ 16 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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โ€œAfter nearly 20ย yearsย of game development, the seeds I plantedย have finally sprouted.โ€ Solo dev behindย sandbox RPG Elona talks aboutย success of sequelย Elinย  - AUTOMATON WEST Noa, the solo developer behind hit Japanese sandbox RPGs Elona and Elin, talks about what has made the sequel so successful.

In an interview with @automatonwest.bsky.social, noa (lafrontier) discusses the success of Elin โ€“ the sequel to the cult-classic RPG Elona that sold more than 350k copies by maintaining a dedicated player base through frequent, community-driven updates. #indiedev #indiegame #gamedev #gamedevelopment

26.01.2026 22:07 ๐Ÿ‘ 13 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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Amidst a sea of GenAI, Nvidia's DLSS 4.5 update means gamers are at least getting something out of CES An overview of Nvidia's DLSS 4.5 technology and what it means for PC gamers.

Nvidia has announced DLSS 4.5 โ€“ a significant software update that introduces the second generation of its โ€œSuper Resolution Transformerโ€ to improve image stability and reduce ghosting across RTX 20, 30, 40 and 50-series cards.
โ€“ @eurogamer.bsky.social

#tech #technology #technews #gamedev #gaming

23.01.2026 19:28 ๐Ÿ‘ 6 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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MLK Day serves as a reminder that we are all students of progressโ€”working toward a future where opportunity is accessible to everyone.

#MLK #MLKDay #ihaveadream #martinlutherking #martinlutherkingjr

19.01.2026 18:54 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Former Assassin's Creed director Alexandre Amancio explains how to fix AAA development "Something that a lot of AAA studios mistakenly do, or certainly did in the past, is think that you can solve a problem by throwing people at it"

Assassinโ€™s Creed director Alexandre Amancio says that the current AAA crisis must be solved by transitioning to smaller, "leaner" core teams modeled after the film industry's project-based structure.

โ€“ @gibiz.bsky.social's @lewispackwood.bsky.social

#gamedev #gamedevelopment #gamedesign #games

16.01.2026 18:23 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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GOG co-founder Michal Kicinski acquires the platform Michal Kicinski, a co-founder of CD Projekt and of GOG, has acquired the platform back from CD Projekt.

Michaล‚ Kiciล„ski has acquired GOG to return it to its orig DRM-free philosophy & focus on game preservation. GOG will be an independent company with no changes to user libraries or commitment to platform-agnostic gaming.
โ€“ @gamedeveloper.bsky.social @danielleri.bsky.social
#gamenews #gameindustry

14.01.2026 20:27 ๐Ÿ‘ 2 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
Novy Unlimited | RPG Compilation ๐ŸŽฎ
Novy Unlimited | RPG Compilation ๐ŸŽฎ YouTube video by Novy Unlimited

Novy knows RPGs. And a bunch of other genres, too. These are just a few of the incredible titles we've worked on since 2011 ๐ŸŽฎ

#indiegames #games #gameplay #indie #rpg #rpggames #indiegamedevelopers #indiedevs #gamedev #indiedev #videogames #videogame #gamedesign #indiegamedevs #indiegamedevelopment

13.01.2026 21:47 ๐Ÿ‘ 17 ๐Ÿ” 8 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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We donโ€™t just play the game; we study the rules so we can rewrite them. This year, letโ€™s learn, adapt, and transform the world together.

#happynewyear #newyearsday #newyear2026 #newyear #happynewyear2026 #newyearvibes

01.01.2026 17:59 ๐Ÿ‘ 7 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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In the spirit of the season, letโ€™s remember that play is one of the most powerful ways we connect, learn, and grow. May your holidays be full of curiosity and discovery.

#happyholidays #merrychristmas #holidayseason #holidays #holidaycheer #happychristmas

24.12.2025 20:05 ๐Ÿ‘ 7 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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The labor behind a seamless UI or a perfectly balanced mechanic is what makes the magic happen. Cheers to the game makers!

#gamesday #games #happygamesday #videogames

20.12.2025 19:49 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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id Software workers unionize in response to mass Xbox layoffs Doom developers at id Software have successfully voted to unionize in a bid for better working conditions, benefits, and agency of the studio's use of AI.

Responding to Microsoft layoffs, id Software employees formed a โ€œwall-to-wallโ€ union with @cwaunion.bsky.social to secure a fair remote-work policy, improved childcare benefits, and strict AI guardrails.

โ€“ @gamedeveloper.bsky.social's @bryantfrancis.me

#gameindustry #gamenews #gamedev #games

19.12.2025 01:53 ๐Ÿ‘ 8 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1
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What today's devs can learn from 1980s games Fallout designer Timothy Cain reveals the "forgotten wisdom" of retro games.

Tim Cain (Fallout) argues that todayโ€™s #developers can achieve better-executed #games by moving away from โ€œdesign by committeeโ€ and returning to the focused storytelling and simple goals of the #retro era.

โ€“ Joe Foley on Creative Bloq

#gameplay #gamedev #gamedesign

17.12.2025 23:35 ๐Ÿ‘ 7 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 1