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Harry Dean Hudson

@hdh.me

Student of media and art. Systems and game designer, former music technology professional. https://liminal.games https://playful.work

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16.10.2023
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Latest posts by Harry Dean Hudson @hdh.me

Oh! As a note, this is in upscaled GBA resolution (I'm trying it out as a constraint)

02.01.2026 01:08 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Happy #Genuary! #genuary1 one shape, one color. Done with the Canvas 2D API directly, follow the link for a "live" version in your browser:

playful.work/genuary/2026...

01.01.2026 16:36 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Cinco Paus by Michael Brough Available for Windows, macOS

ATTENTION BSKY: in celebration of Cinco Paus Day's Eve, please message me if you'd like a free copy of the best game ever made. :)

smestorp.itch.io/cinco-paus

Also TSLOG are doing an amazing series of podcasts on Michael's games:
eggplant.show

PLEASE REPOST! OR RE-SKEET! WHATEVER IT'S CALLED!! :)

24.12.2025 18:52 πŸ‘ 64 πŸ” 51 πŸ’¬ 13 πŸ“Œ 11

I will be st @gamesground.bsky.social over the next couple daysβ€”please reach out if you’re interested in the podcast. I’m starting to put together the interviews for season two. I’m especially interested in the topic of maps and map generation.

Let’s meet up and chat!

13.11.2025 15:37 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Probably Designed: We Love Uncle GCB
Probably Designed: We Love Uncle GCB YouTube video by Playful Work

YouTube is here: youtu.be/P3b-6drXlYQ?...

13.11.2025 15:05 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

RSSis here! media.rss.com/probably-des...

13.11.2025 15:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Probably Designed: We Love Uncle GCB In this week's episode, I had a conversation with Gabe Carleton-Barnes. Gabe is actually an old friend of mine, and this conversation is a little bit different from what you've heard so far on the pod...

Newest episode of Probably Designed is up, featuring Magic Pro Tour regular Gabe Carleton-Barnes!

my.playful.work/probably-des...

13.11.2025 14:46 πŸ‘ 3 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

I'm looking forward to the next set of topics, though!

I'd like to do a few epsiodes on dice and dice games, and then a bunch of episodes about maps and map generation. Let me know if you'd like to come on or have suggestions for guests.

04.11.2025 19:04 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Dear podcast lovers: I'm still here, but moving to an every other week release schedule for the rest of the year, to clear out a bit of space in my schedule for a couple other projects.

04.11.2025 19:02 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

RSS feed should be in the normal places: media.rss.com/probably-des...

29.10.2025 08:23 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Probably Designed: Fabian Fischer, Ludokultist
Probably Designed: Fabian Fischer, Ludokultist YouTube video by Playful Work

YouTube here: www.youtube.com/watch?v=rzVV...

29.10.2025 08:23 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Probably Designed: My Conversation With a Ludokultist In this week's episode we have a conversation with Fabian Fisher. Fabian is a game designer and developer here in Germany, and he's worked on quite a few games. Some highlights are Crimson Company, Hy...

I have a new podcast episode up-a conversation with everyone's favorite Ludokultist, @ludokultur.bsky.social!

my.playful.work/probably-des...

29.10.2025 08:21 πŸ‘ 9 πŸ” 2 πŸ’¬ 2 πŸ“Œ 1
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Probably Designed | Podcast on RSS.com A podcast about designing for randomness, and designers who use, abuse, or manage chance and variance in their work.The podcast explores systems and design that are built around chance.While the podca...

RSS feed here: rss.com/podcasts/pro...

YouTube here: youtu.be/SmawFp6fjhI?...

15.10.2025 07:27 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Probably Designed: Conversation with Brian Long and Dan DiIorio This week's episode is a continuation of our conversation with Dan DiIorio of Luck Be A Landlord and Maze Mice, and Brian Long, dev and designer of Ballionaire. Our conversation kicks off from my, at ...

New episode is live! This is the rest of the conversation with @trampolinetales.com and @newobject.bsky.social wherein we talk about the right medium for a game and vibing. my.playful.work/probably-des...

15.10.2025 07:25 πŸ‘ 6 πŸ” 1 πŸ’¬ 1 πŸ“Œ 1
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@trampolinetales.com on slot machines

08.10.2025 10:32 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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@newobject.bsky.social on the latest episode

08.10.2025 10:19 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I had a great time yappin' on Probably Designed. Give it a listen!

07.10.2025 16:54 πŸ‘ 12 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Luck Be A Ballionaire (Brian Long and Dan DiIorio) | Podcast Episode on RSS.com This week we have a really interesting conversation for you. It's a three-way conversation with myself, Brian Long, the developer and designer of Ballionaire, and Dan DiIorio, the designer and develop...

RSS here rss.com/podcasts/pro... (and in the normal podcast places, search for "Probably Designed" and look for the thumb Voltron.

07.10.2025 16:45 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Probably Designed: Luck Be A Ballionaire (Dan DiIorio and Brian Long)
Probably Designed: Luck Be A Ballionaire (Dan DiIorio and Brian Long) YouTube video by Playful Work

On YouTube here: youtu.be/ttZ3jtdMrps

07.10.2025 16:44 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Probably Designed: Luck Be A Ballionaire This week we have a really interesting conversation for you. It's a three-way conversation with myself, Brian Long, the developer and designer of Ballionaire, and Dan DiIorio, the designer and develop...

New episode of Probably Designed is live! This week we have the first of a two-part conversation with @trampolinetales.com (dev/designer of Luck Be A Landlord and Maze Mice)and @newobject.bsky.social (dev/designer of Ballionaire).

Blog/transcript version is here: my.playful.work/probably-des...

07.10.2025 16:43 πŸ‘ 22 πŸ” 11 πŸ’¬ 1 πŸ“Œ 4

I agree, it’s a very cool idea!

06.10.2025 16:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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but also, digital music in 2025:

06.10.2025 08:07 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I like this.

06.10.2025 08:06 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Probably Designed Design Podcast Β· A podcast about designing for randomness, and designers who use, abuse, or manage chance and variance in their work. The podcast explores systems and design that are built around cha...

Here's the podcast: podcasts.apple.com/us/podcast/p...

05.10.2025 09:39 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

@bastionland.bsky.social Hey there! I've been working on a game design podcast, and I'd be very interested to talk to you in my next round of conversations. I think I'd like to do a short series about maps, and I think what you've done with the maps in Mythic Bastionland is very interesting!

05.10.2025 08:20 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

and I'm an AGI skeptic

04.10.2025 08:46 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

We will have AGI before Linux has a unified copy+paste.

04.10.2025 08:40 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Probably Designed: Multiplayer with Calm Pewter
Probably Designed: Multiplayer with Calm Pewter YouTube video by Playful Work

Episode 4! @calmpewter.games and I yapping about multiplayer. Please, to enjoy:

YT: www.youtube.com/watch?v=lAWa...

Transcript: my.playful.work/probably-des...

and RSS in the normal places: rss.com/podcasts/pro....

30.09.2025 14:34 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 1
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Probably Designed: Eddie Cai and Kev Chang Part 2 This is the second part of an epic two part conversation with Eddie Cai and Kev Chang. Eddie is the lead designer at Pengonauts who released Star⭐Vaders earlier this year. Kev is the director of Box D...

Part 2 of this podcast went up this morning! You can find the transcript and a link to YouTube here, but it should also be available in all the normal podcast places.

Thanks again to @boxdragon.bsky.social and @pengonauts.com for joining!

my.playful.work/probably-des...

23.09.2025 13:27 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

Harry hosted this excellent podcast where I got to be a guest speaker alongside Eddie Cai, the designer of StarVaders! We chat about various designs of randomness but specifically about card pools in deckbuilders and other card games. Both episodes are now out.

23.09.2025 09:55 πŸ‘ 2 πŸ” 2 πŸ’¬ 1 πŸ“Œ 0