๐ You can now archive and filter player feedback in the Talo dashboard.
๐ฃ๏ธ Categories can now also be reset, wiping stale or test feedback.
#gamedev #godotengine #screenshotsaturday
@trytalo.com
Talo (https://trytalo.com) is the easiest way to integrate leaderboards, stats, player management and more into your game. Come join us on Discord: https://trytalo.com/discord Follow us on GitHub: https://github.com/TaloDev
๐ You can now archive and filter player feedback in the Talo dashboard.
๐ฃ๏ธ Categories can now also be reset, wiping stale or test feedback.
#gamedev #godotengine #screenshotsaturday
๐ We've added new charts to Talo! You can now see new players, stat activity, stat global values and leaderboard entries at a glance. #gamedev #godotengine #madewithunity
๐ You can now view player saves in "linear" mode which will stack data vertically instead of horizontally. You can now also copy the values of individual nodes too! #gamedev #godot #unity
๐ค The new Talo Player Relationships API is now live! You can now easily build friends, followers and other social systems as well as send messages and events between players. #godotengine #madewithunity #gamedev
๐ 2025 was a huge year for Talo: over 111 updates, 500+ games and 100,000 players. Check out our wrap-up of this year's major releases plus a bonus sneak peek at the upcoming player relationships API: trytalo.com/blog/year-re... #gamedev #godot #unity
Here's everything we shipped in October, including the new "unique by props" leaderboards setting and a preview of the new player broadcasts API (coming soon)
trytalo.com/blog/changel...
I'm using @trytalo.com in order to implement a leaderboard in #AlixRPG with Steam syncing
Documentation is well written, support via Discord is very fast, Godot addon is complete with multiple examples, prices are fair
What is it missing?
#GodotEngine #gdscript #indiegamedev #GodotTips #gamedev
โ The danger zone is here - you can now delete individual players inside the Talo dashboard! #godotengine #madewithunity #gamedev
โช You can now reset player stats in the Talo dashboard. Doing this will reset global stats back to their default value and clear all stat metrics, giving you a clean slate.
๐ You can now filter Talo leaderboard entries by dates in the dashboard! This will be available in our #godotengine and #madewithunity SDKs next week. #gamedev
๐ Need to reset a leaderboard after a playtest? Maybe even before launch? You can now reset leaderboards in Talo for dev players, live players or both! #gamedev #godotengine #madewithunity
๐ Here's everything we did in August, including better player searching/filtering for our Godot plugin, offline player data and offline live config! trytalo.com/blog/changel... #gamedev
Good luck to everyone doing #BrackeysGameJam! If you need a leaderboard or want to track some stats, Talo works with Unity and Godot ๐ค #gamedev
Talo on the Asset Store: store-beta.godotengine.org/asset/talo/t...
Talo on the Asset Library: godotengine.org/asset-librar...
Talo's Godot plugin now fully supports offline gameplay including offline leaderboard entries, game saves, player analytics, feedback and more! You can get the latest version of Talo from the Godot Asset Store or Asset Library ๐ #gamedev #godotengine
Good afternoon everyone! I'm ecstatic to announce my new AWESOME game is out now (for FREE!!!) at lanemcmartin.itch.io/personal-sho...!
Super proud of this one - I hope you have a ton of fun playing it! #godot #gamedev #indiedev
Just wrapped up my first jam game using #Godot for the #GMTK #GameJam 2025 and had an absolute blast working on it! Would love to hear what you think โค๏ธ
jsmash-salted.itch.io/izakaya-rush
Love the name input in the leaderboards!
Cover art for Lazy River Rally. A large orange circle contains the letters "LRR" above a repeated background of pool floats. In the top right corner is something resembling a price sticker which reads "GMTK 2025". In the bottom left corner the Not Jam logo is visible with a slight holographic effect applied.
Lazy River Rally is live :)
3 hours left on the jam - going to go scream into my pillow for a minute then come back and try and make it a little prettier :)
Play here: not-jam.itch.io/lazy-river-r...
Drop your games in the comments too! I want to play them!
Game feedback props are live! You can now add extra context to player feedback and filter by props in the dashboard. #gamedev #godotengine #madewithunity
Our game analytics page is getting a huge refresh next week ๐ - bringing more detail to the events tracked in your #madewithunity or #godotengine game! You can also now breakdown events by their props and see which sub-events are performing better. #gamedev #screenshotsaturday
Learn more about Talo leaderboards here: trytalo.com/leaderboards
Good luck to everyone doing #LDJAM this weekend! If you need leaderboards, check out Talo - we've got a #MadeWithUnity package and #GodotEngine plugin with plenty of examples ๐. You can have leaderboards in your game in less than an hour (trust us, we've done it plenty of times before!) #gamedev
We've launched new APIs for game stats allowing you to see a history of changes for a player stat or global stat. Check out our new #godotengine guide for easily tracking stats: trytalo.com/blog/stat-tr... #gamedev
โ๏ธ Talo is an open source game backend for Godot and Unity. Check it out: trytalo.com
๐ Thanks to a contribution from the community, you can now bulk-import props for players and live config! #gamedev #indiedev #screenshotsaturday
๐ชฉ NEW: Channel management is (finally) here! Now you can update, edit and delete channels directly from the dashboard for your #godotengine or #madewithunity game. You can even update or remove the owner. #gamedev
๐ฏ Talo now supports daily, weekly, monthly and yearly leaderboards for your #godotengine and #madewithunity games!
You can also see archived entries directly in the dashboard #gamedev
๐ Player presence is here! Talo now automatically tracks when players are online in #godotengine and #madewithunity games. You can even set custom statuses and see more stats in the dashboard #gamedev