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Jack Harrhy

@jackharrhy.dev

existing jackharrhy.dev

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06.06.2023
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Latest posts by Jack Harrhy @jackharrhy.dev

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MISSING_TEXTURE

25.01.2026 20:13 ๐Ÿ‘ 0 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

func_vehicle 2026

01.01.2026 05:01 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

i like making big monolithic simple apps, that if i need to do db things, i can use transactions and relax...

but a project of mine which implements a currency system, now has a bot api, and i'm making a bot for it as an example...

on both sides is a monolith, but i'm on both sides...

17.10.2025 16:36 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

anyone who potentially follows me / sees this post have a lobste.rs account? id like to join the user invitation tree

16.06.2025 08:33 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

want to play chapters 3 & 4 of delatrune but also want to beat jevil for the first time (ever) on this save and this guy SUCKS

not jevil THIS GUY i can't beat him im still trying to get his bullet patterns into my noggin

09.06.2025 22:57 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Miniflux - Minimalist and Opinionated Feed Reader Miniflux is a minimalist and opinionated feed reader

I self host (but still donate because its amazing software) miniflux.app , which has a paid they-host-it-for-you option as well, very nice time.

09.06.2025 08:53 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

tailscale exit node back in canada is letting me watch dr who via amazon prime... can't watch via iPlayer because no tv licence innit

07.06.2025 22:03 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Big Walk on Steam Hang out and get lost with close friends in a big world. A cooperative online walker-talker from the creators of Untitled Goose Game.

Big Walk seems kinda like R.E.P.O. meets The Witness and i really like that idea

store.steampowered.com/app/1478500/...

07.06.2025 11:10 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

sometimes you just have to build

20.05.2025 00:25 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

I've found LLM produced Elixir to have much less consistency and quality when used in large brush strokes across a codebase in comparison to TypeScript / Python.
I think the lack of Elixir in the training data (in comparison to other langs) might be a major factor.

19.05.2025 15:19 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

gotta overuse the word plonker, i.e. _plonka, absolute plonka_

18.05.2025 15:01 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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React Router RSC Preview React Router's preview support for React Server Components is now available

Check it out - RSC in React Router!

Been working on this with @ebey.bsky.social and @markdalgleish.com for a little bit - pumped for folks to start playing with it!

remix.run/blog/rsc-pre...

16.05.2025 15:53 ๐Ÿ‘ 98 ๐Ÿ” 22 ๐Ÿ’ฌ 6 ๐Ÿ“Œ 7

so hyped for my stika

16.05.2025 15:08 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Clay - UI Layout Library

imgui is amazing for development UI, and can definitely be tweaked to be used for something user facing, but the recently released www.nicbarker.com/clay is neat, definitely gives you more control over how things are rendered and structured.
Much less features and batteries than ImGui though.

16.05.2025 13:36 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
Linkblog ยท Jack Harrhy

i've been link blogging this year: jackharrhy.dev/linkblog

while it's not overtly original content, it's still nice learning to get into a habit and practice a little bit of baby writing here and there, building up to some more meaty posts of my own in time hopefully

06.05.2025 20:33 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

would you want your current focus on blog writing and video making to snowball into something more full time / bigger? or are you happy at keeping things at their current seemingly low-key level?

04.05.2025 00:23 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

huge day

30.04.2025 14:46 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

even like doing a live stream and then editing it afterwards to remove the dead air and make it more concise can be great

26.04.2025 17:33 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Sunsets I've taken of PS2 games I've been playing

24.04.2025 17:52 ๐Ÿ‘ 127 ๐Ÿ” 16 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 1
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What is Skin Deep?

Hear it straight from the developers at Blendo Games.ย 

https://bit.ly/SkinDeepSteam

17.04.2025 16:03 ๐Ÿ‘ 15 ๐Ÿ” 6 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

the urge to gain enough skills to be a one man indie developer band but the time and dedication required to lock in enough to get there

one day

17.04.2025 16:53 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Great discovery tool for new blogs!

17.04.2025 14:39 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Cool bit of @ntvnewsnl.bsky.social history, the Internet Archive Wayback Machine has a capture of what the St. John's Harbour web cam looked like on April 17th, 1999!

See it for yourself: web.archive.org/web/19990417...

12.04.2025 03:03 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

a crud app with MRR is truly the dream

i would spend my days working on a niche quake engine related project while receiving enough stripe notifications to coast and vibe

14.03.2025 23:51 ๐Ÿ‘ 4 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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GitHub - nicbarker/clay: High performance UI layout library in C. High performance UI layout library in C. Contribute to nicbarker/clay development by creating an account on GitHub.

For a flexbox in C, peep github.com/nicbarker/clay

01.03.2025 05:58 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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I've made a Hot Reload template for Odin + Sokol: github.com/karl-zylinsk...

The build script compiles the game, but can also set up Sokol (download the latest bindings and compile the libraries).

There's also web build support (for making web release builds, it has nothing to do with hot reload).

27.02.2025 16:06 ๐Ÿ‘ 23 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

such a rewarding square

24.02.2025 14:37 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

a trick of working with ai-assisted coding in places it likes to spit out slop, is just get really good at staging changes in git, so you can freely apply changes, be in a horrible state, and either:
- fix it so it works
- `git restore <file>` back to a working state, and try again

23.02.2025 19:44 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Using scribe.rip is nice, with redirection extensions you can also make it automatically use the scribe.rip URL.

19.02.2025 21:42 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Graphics are back! The text pipeline has been removed temporarily, probably will be replaced with something else, but Suzanne has returned!

19.02.2025 12:50 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0