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Pi0h1

@pi0h1.com

GameMaker from πŸ‡ΊπŸ‡Ύ Working on HEAT DIVISION: RESCUE TEAM

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Latest posts by Pi0h1 @pi0h1.com

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Just released a prototype I made few months back.

Introducing: MICROBIOUS

Researchers in Czechoslovakia are studying the properties of a microbe and how it reacts to Anti-bodies. You are the microbe, survive.

09.03.2026 12:30 πŸ‘ 9 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0
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Microbious: Prototype You are the microbe. Survive.

A few of my friends have been playing it and they've been enjoying it. I'd really like to hear some feedback on what elements make it compelling.
Newgrounds: www.newgrounds.com/portal/view/...
Itch: pi0h1.itch.io/microbious

09.03.2026 12:31 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Just released a prototype I made few months back.

Introducing: MICROBIOUS

Researchers in Czechoslovakia are studying the properties of a microbe and how it reacts to Anti-bodies. You are the microbe, survive.

09.03.2026 12:30 πŸ‘ 9 πŸ” 6 πŸ’¬ 1 πŸ“Œ 0
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Oh, how painful.
#mspaint

07.03.2026 21:30 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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From the adobeanimate community on Reddit Explore this post and more from the adobeanimate community

Adobe has backtracked on ending support for Animate (Flash). Trust has still been broken, and a true open source alternative is deeply needed still

reddit.com/r/adobeanima...

03.02.2026 23:43 πŸ‘ 421 πŸ” 111 πŸ’¬ 5 πŸ“Œ 7
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The Lie by Pi0h1, MrBenj12, sauttize What's it hiding?

My submission for Global Game Jam 2026 #GGJ2026 is out.

Go play THE LIE

pi0h1.itch.io/the-lie

01.02.2026 21:55 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

I gave up near the end because my bluetooth keyboard kept disconnecting lol

09.01.2026 04:51 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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got bored while I was visiting my childhood home during christmas, so I protoyped a little game. pressing space makes the piece spin faster. #GameMaker #gamedev

09.01.2026 04:51 πŸ‘ 8 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

Happy New Year 2026!

31.12.2025 20:05 πŸ‘ 5 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I have no idea how to convince the BlueSky algorithm I don't speak portuguese

30.12.2025 17:30 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It's not normal to be this stressed out all the time. My head hurts permanently. Whole body aches.

29.12.2025 03:31 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I can't wait for the day where either said code is rewritten, or BSP files can be loaded into GameMaker.

21.12.2025 20:21 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

My potential as a 3D indie developer is held back by the fact that the type of games I want to make would benefit greatly from using Xash3D more than any other engine, but because it uses Half-Life 1 code without permission, nothing made with it can be released on Steam.

21.12.2025 20:20 πŸ‘ 3 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0
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watercolors after 36billion years

30.11.2025 11:51 πŸ‘ 30 πŸ” 7 πŸ’¬ 0 πŸ“Œ 0

Cansado πŸ₯±

18.12.2025 19:32 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
3ds running big picture

3ds running big picture

we have steam deck at home

24.10.2025 22:45 πŸ‘ 84 πŸ” 12 πŸ’¬ 3 πŸ“Œ 0
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new blog post: mgs3 and photorealisming the painterly game

www.joewintergreen.com/mgs3-and-pho...

08.09.2025 00:27 πŸ‘ 851 πŸ” 282 πŸ’¬ 24 πŸ“Œ 18
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Something in my eye

03.09.2025 03:52 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Monkey Lisa

21.08.2025 13:28 πŸ‘ 3 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

A fellow Uruguayan πŸ‡ΊπŸ‡Ύ drew this pixel art I made 5 years ago in his town. I'm so honored and my mind is blown. 🀯

20.08.2025 20:16 πŸ‘ 6 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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20.08.2025 00:27 πŸ‘ 5 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

As a solo indie who's done freelance on live-service games, I say "bring it on."

15.07.2025 21:49 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I understand and fully sympathize with the worry. I hate bureaucracy and administrative crap. But that is what it's like to work in any other industry. The games industry generates more money than music and films combined. It shouldn't be this irresponsible when it comes to something like ownership.

15.07.2025 21:43 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I commend you for it.
As a dev myself, it sucks having to abide by yet more regulations. But again if the initiative results in less games, that would mean less games that wouldn't have been preserved anyways, except people aren't suckered into buying them + a lot of games get preserved.

15.07.2025 21:30 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Would it result in less games being made? It would result in games like Battleforge, Concord and The Crew still being available to study and learn from and to inspire future generations of developers with their lessons. A video or text reporting a game's existence is not a game being preserved.

15.07.2025 21:24 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Source: https://stopkillinggames.wiki.gg/wiki/Dead_game_list

Source: https://stopkillinggames.wiki.gg/wiki/Dead_game_list

Here's the thing; If a game doesn't fulfill the requirements that SKG asks for (you buy it = you get to install it regardless of what the publisher says), that is a game that would have not been preserved anyways. (Graph made by Ross Scott, games marked as dead couldn't be preserved through piracy)

15.07.2025 21:24 πŸ‘ 1 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

And things have been made, indeed.

15.07.2025 21:11 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

There's this idea in many arts, including game dev, which is that "ideas" by themselves are worthless and what actually matters is how you execute them because that's when they become valuable in a number of ways.
The preservation of games that exist is more important than that of games that don't.

15.07.2025 21:07 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

The law isn't retro-active. Having an End-of-Life plan will only be a requirement for games made in the future. Games will have to be designed with this in mind from the beginning.

Can this bankrupt companies? So can getting sued because you deleted personal files on the player's device.

15.07.2025 20:43 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

You can also, alternatively de-list the game, that is perfectly acceptable if the developer chooses to do so (and it's not a case where Apple forces it like in your example).

But people who bought the game should be able to still play it.

15.07.2025 20:33 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0