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Rolly

@rollygon.com

He/him | California, US I'm Rolly (rhymes with "jolly"), and I make roller coasters out of polygons! 🎑 https://rollygon.com/

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24.01.2025
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Latest posts by Rolly @rollygon.com

3D model of Berserker at Kings Dominion (Defunct) using Blender 5.0

3D model of Berserker at Kings Dominion (Defunct) using Blender 5.0

Started as a side project to test out Blender 5.0 features, but then it just kept going! (Berserker at Kings Dominion)

23.11.2025 07:06 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Close up of the first drop of a 3D model of Batman: The Ride made in Blender 4.5.2

Close up of the first drop of a 3D model of Batman: The Ride made in Blender 4.5.2

A 3D model of the drop and first element of Batman: The Ride made in Blender 4.5.2

A 3D model of the drop and first element of Batman: The Ride made in Blender 4.5.2

Tools are almost all finished! Now I'm rebuilding Batman: The Ride for the 3rd time, but having a much better time this go round! #Blender

10.11.2025 00:21 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I fixed my support tool and VERY happy with the results! It's also free to download if you want to try it out for yourself. rollygon.com/tools/bm-sup...

04.11.2025 05:21 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
The first four (4) supports placed in a trough for the new coaster model I'm making.

The first four (4) supports placed in a trough for the new coaster model I'm making.

Construction has started!! I've spent all year making the tools for this model, now it's time to actually get started building it in #Blender

02.09.2025 05:39 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It's very manual at the moment, but it's coming together nicely!

28.08.2025 05:44 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Any ideas on how to get the z-axis to scale on only one end point of the track/curve? Using #Blender 4.2 Geometry Nodes (with array and curve deform modifier nodes).

27.08.2025 04:21 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 1
I wish I could tell you what I'm looking at tbh. Geometry Nodes gone wild!

I wish I could tell you what I'm looking at tbh. Geometry Nodes gone wild!

Uhhhhh whoops πŸ˜…

27.08.2025 04:07 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

It's been going well so far. I thought I'd be a bit rusty

25.06.2025 01:20 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Base 3D wireframe of a B&M Inverted car

Base 3D wireframe of a B&M Inverted car

Base 3D model of a B&M Inverted car

Base 3D model of a B&M Inverted car

I think it's time to get back into #Blender and start building trains again!

24.06.2025 17:29 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1
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Finishing out the day with a ride on the second level of the carousel!

25.05.2025 20:30 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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bjork open.spotify.com/track/1tuyf2...
alex hutton

05.05.2025 11:16 πŸ‘ 191 πŸ” 10 πŸ’¬ 6 πŸ“Œ 2
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Who else?

24.03.2025 14:53 πŸ‘ 12 πŸ” 7 πŸ’¬ 1 πŸ“Œ 1
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PHYSICS TEST! I finally figured out how to make the physics in Blender actually work for this. The sphere is a bit hard to see, but once I get to the train building stage, it's a WRAP!!

03.04.2025 23:58 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Still, an unfinished 3D model of Fahrenheit at Hershey Park.

Still, an unfinished 3D model of Fahrenheit at Hershey Park.

*Through gritted teeth* I... can... finish this one. Almost... there! The sooner I can finish this, the sooner I can mess around with adding a train in the future πŸ‘€

02.04.2025 20:42 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
A portion of a 3D model of Fahrenheit at Hershey Park made in Blender 4.2

A portion of a 3D model of Fahrenheit at Hershey Park made in Blender 4.2

Today's work on Fahrenheit. I forgot how weird these supports are so this took longer than expected, but progress was made!

23.03.2025 00:49 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
A quick render of a 3D model of Fahrenheit at Hershey Park

A quick render of a 3D model of Fahrenheit at Hershey Park

A half finished 3D model of Fahrenheit at Hershey Park.

A half finished 3D model of Fahrenheit at Hershey Park.

Having a blast reviving this project! And excited again to actually finish now that I can build the geometry nodes I need in #Blender way easier now. Just a little bit more to go!

20.03.2025 00:24 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
An almost finished 3D model of a Vekoma boomerang roller coaster

An almost finished 3D model of a Vekoma boomerang roller coaster

Looking to finish this one! Not much more to do, so not sure why this one fell off.

13.03.2025 20:31 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I always think I'm being too ambitious by starting up so many different projects at the same time. But then I remember being ambitious is what made me start to create in the first place!

Be ambitious. Have unfinished projects. It all still counts.

14.02.2025 04:12 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Goliath - Six Flags over Georgia [NoLimits 2]
Goliath - Six Flags over Georgia [NoLimits 2] YouTube video by Coaster Craft

All done with Goliath at Six Flags over Georgia :) @nolimitscoaster.bsky.social www.youtube.com/watch?v=CRAR...

11.02.2025 23:28 πŸ‘ 3 πŸ” 2 πŸ’¬ 0 πŸ“Œ 1

⚠️ just a reminder for those feeling like they're falling behind:
βž• you can become an artist without in- / formal education
βž• you can be self-taught if you put effort into it
βž• you do not *need* a mentor / teacher to do art

while the things above can help you reach your goals, you can do it solo πŸ’•

08.02.2025 19:08 πŸ‘ 322 πŸ” 84 πŸ’¬ 15 πŸ“Œ 6
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I’m going to become a web icon animator by the time I finish building this site lol!

09.02.2025 08:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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I’ve been having a bit too much fun with making this menu icon! It also 100% CSS.

07.02.2025 23:50 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I’ve been debugging for hours, but it turned out I just forgot a letter on a variable in a config file. I’mβ€” Iβ€” Cheers to being back in web dev lol πŸ˜΅β€πŸ’«

05.02.2025 04:03 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Taking long web development hiatuses sure does make it difficult when jumping back in. But I can do this, I can do this, I can do this, Iβ€” πŸ”₯πŸ’»πŸ”₯

05.02.2025 02:45 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Designing stuff sucks. Too bad a part of me enjoys it enough to constantly be doing it lol

03.02.2025 19:55 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Ride sign

Ride sign

I thought of a new ride concept…but instead of building it, I made this instead! I’m sure I’ll keep iterating it as I build.

30.01.2025 02:01 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

"you can do this by using blender geometry nodes"
*looks up a geometry node guide*
"here is a 2 hour guide on making the cube move a bit to the right"

22.01.2025 07:51 πŸ‘ 81 πŸ” 8 πŸ’¬ 4 πŸ“Œ 1

Most of my progress in 3D modeling is refactoring my geometry nodes to generate something dynamically. But the results look 100% identical as before, so sharing progress pic of the β€œsame thing” each time feels very… not right haha

28.01.2025 00:47 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Setting up some utility geometry nodes in #Blender that just keep going and going and going andβ€”

28.01.2025 00:38 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Bug fixed! Only needed to add β€œ+1” to a single node, but ended up fixing a ton of things along the way. Now the track is more dynamic.

26.01.2025 02:07 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0