π‘ Today we had our first contributor to the software for the sensor part! Thanks!
Tonight we continue with the setup of the website landing page
twitch.tv/indiedevcasts
π‘ Today we had our first contributor to the software for the sensor part! Thanks!
Tonight we continue with the setup of the website landing page
twitch.tv/indiedevcasts
π‘ We continue to work on sensor automatic detection and healthcheck. Maybe I'll also work on StationKnot website/shop after.
If you like live coding, chatting and chill co-work space come say hi !
www.twitch.tv/indiedevcasts
Building StationKnot: Smart grenhouse system. Sensors handler.
www.twitch.tv/indiedevcasts
#stream #programming #embedded
I've finally got my first temperature readings from my Atlas Scientific sensor. UART driver for the rapid dev loop, I2C driver (wip) for the RPI live system.
1 step closer to a working system in my greenhouse for growing plants in a controlled environment.
#sensors #monitoring #embedded #rustlang
Today I start to read UART serial data from my Atlas Scientific USB converter. Starting in few minutes.
#live #programming
Hello Bsky! Live coding, Rust, environmental monitoring, debugging and chill!
And also demo of the temperature sensor live!
Hyperslice is out NOW on Steam and Itch π
β‘Fast paced arena roguelite
π¨Push & slice EVERYTHING
π₯Destroy enemies, survive hazards, buy upgrades, die and π
πΈ < 5$ at launch
I hope you'll enjoy π₯°
s.team/a/2977820
Contrats for the launch !
Success during stream! My EZO RTD circuit is running after a soldering session! The first step before real sensor metrics flooding in my system.
#programming #embedded #sensors
Hey there! I'm streaming on Twitch right now. Check my profile to get the link π₯
Trying to add some nice picture but the screenshot is maybe too large π. Anyway!
Building Station Knot: Environmental Control, HW & SW!
The answer is NOPE. Plus kids who don't want to sleep π
π± Python lib upgraded, not obs AUR - let's see if I can reinstall just before the stream π
Atlas Scientific components with a carrier board and RTD Ezo fitting in the palm of my hand
The next step will be way more challenging but I will have less electronic components to solder.
So tiny !
Printed circuit board of a Radio kit to learn to solder. Two electronic components are soldered onto the PCB.
I'm learning to solder with a Radio kit ! Next step will be to solder my Atlas Scientific RTD Ezo! And carrier board
And now you have deep ones to put your switch and even bigger ones for the steam deck!
I enjoy streaming however, but at this point I use more bandwidth than I bring anything to people π. Most of them don't stay more than a minute because guess what: software development is **really* boring for outsiders.
Conclusion: let's just code & write
Also from what I observed, switching from gamedev only content to any kind of dev content didn't work really well. Which I understand, you start to follow a channel for a specific topic so pivoting will always make some people leave.
I think that content creation should happen after established products/demo. Otherwise you spend more time on making stuff to entertain people and less on the important things for your business.
Anyway, I'm not even at an important step in terms of community so better to do this now.
Because YT doesn't bring anything positive currently I'll pivot to written material on indiedevcasts.com instead. Which I enjoy more and corresponds more to my work. It's also faster. I know it's less engaging but it's not really the point here. I want to build products first.
It doesn't work well π . More I post content around software development and hardware and less people stay. Same for the views. Gamedev is more entertaining so retention and discovery was better.
I think I'll focus on gamedev streams while I struggle on implementing the collision grid + reactive grid. My struggle is too boring for streams.
Implementing a reactive grid layout with Leptos is way more complex than I imagined π.
I'll need to spend quite some time on collision detection and updating the layout. Can't wait to get this done.
The final result!
youtube.com/shorts/e0x1E...
This evening I'm working on my game Saya: level editor picking tool.
www.twitch.tv/indiedevcasts
#gamedev #indiedev
First stream of 2026! ArkSync: Grid collision with ndarray
www.twitch.tv/indiedevcasts
#indiedev #live #programming #rustlang
Updating ArkSync to use a 2D grid collision array. Let's get this 0(1) collision detection.
www.twitch.tv/indiedevcasts
#indiedev #live #programming #rustlang
π¦π± We continue to work on ArkSync and the grid collision detection.
We're building an environmental monitoring and regulation system.
www.twitch.tv/indiedevcasts
#indiedev #rustlang #tauri #leptos
Yes it can totally work this way too! My remote work experience is 90% text interactions, and I think this how it works better with some people.
I can totally just text without never meeting IRL and it will never be an issue.
But to meet new ppl, the easiest seems to be small local events for me π
In 2025 I landed a Rust senior dev position, participated in a gamejam and actually finished it. I also completely revamped indiedevcasts.com, reached 250+ followers on my YT channel, 37 followers on Twitch, 30+ live streams and started developing an environmental monitoring & regulation system π