's Avatar

@theredfi.sh

Software developer, solarpunk. Check https://theredfi.sh (personal writing) or https://indiedevcasts.com (software & gamedev)

62
Followers
64
Following
239
Posts
30.11.2023
Joined
Posts Following

Latest posts by @theredfi.sh

Preview
indiedevcasts - Twitch Building StationKnot | Chill website build: landing page

πŸ“‘ Today we had our first contributor to the software for the sensor part! Thanks!

Tonight we continue with the setup of the website landing page

twitch.tv/indiedevcasts

06.03.2026 22:08 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
indiedevcasts - Twitch Software developer, solarpunk, Rust, gamedev, voxel art, web, hardware, streamer. Yep, you can't keep up! That's on you! Welcome.

πŸ“‘ We continue to work on sensor automatic detection and healthcheck. Maybe I'll also work on StationKnot website/shop after.

If you like live coding, chatting and chill co-work space come say hi !

www.twitch.tv/indiedevcasts

06.03.2026 15:15 πŸ‘ 1 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
Preview
indiedevcasts - Twitch Software developer, solarpunk, Rust, gamedev, voxel art, web, hardware, streamer. Yep, you can't keep up! That's on you! Welcome.

Building StationKnot: Smart grenhouse system. Sensors handler.

www.twitch.tv/indiedevcasts

#stream #programming #embedded

04.03.2026 20:55 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image

I've finally got my first temperature readings from my Atlas Scientific sensor. UART driver for the rapid dev loop, I2C driver (wip) for the RPI live system.

1 step closer to a working system in my greenhouse for growing plants in a controlled environment.

#sensors #monitoring #embedded #rustlang

28.02.2026 01:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image

Today I start to read UART serial data from my Atlas Scientific USB converter. Starting in few minutes.

#live #programming

26.01.2026 21:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image

Hello Bsky! Live coding, Rust, environmental monitoring, debugging and chill!

And also demo of the temperature sensor live!

22.01.2026 21:03 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Video thumbnail

Hyperslice is out NOW on Steam and Itch πŸŽ‰

⚑Fast paced arena roguelite
πŸ’¨Push & slice EVERYTHING
πŸ’₯Destroy enemies, survive hazards, buy upgrades, die and πŸ”
πŸ’Έ < 5$ at launch

I hope you'll enjoy πŸ₯°
s.team/a/2977820

21.01.2026 13:44 πŸ‘ 70 πŸ” 39 πŸ’¬ 9 πŸ“Œ 4

Contrats for the launch !

22.01.2026 12:25 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Post image

Success during stream! My EZO RTD circuit is running after a soldering session! The first step before real sensor metrics flooding in my system.

#programming #embedded #sensors

21.01.2026 01:36 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Post image

Hey there! I'm streaming on Twitch right now. Check my profile to get the link πŸ”₯

Trying to add some nice picture but the screenshot is maybe too large πŸ˜‚. Anyway!

Building Station Knot: Environmental Control, HW & SW!

20.01.2026 22:55 πŸ‘ 0 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

The answer is NOPE. Plus kids who don't want to sleep πŸ˜‚

16.01.2026 21:10 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

😱 Python lib upgraded, not obs AUR - let's see if I can reinstall just before the stream πŸ˜…

16.01.2026 20:15 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Atlas Scientific components with a carrier board and RTD Ezo fitting in the palm of my hand

Atlas Scientific components with a carrier board and RTD Ezo fitting in the palm of my hand

The next step will be way more challenging but I will have less electronic components to solder.

So tiny !

13.01.2026 23:54 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Printed circuit board of a Radio kit to learn to solder. Two electronic components are soldered onto the PCB.

Printed circuit board of a Radio kit to learn to solder. Two electronic components are soldered onto the PCB.

I'm learning to solder with a Radio kit ! Next step will be to solder my Atlas Scientific RTD Ezo! And carrier board

13.01.2026 23:54 πŸ‘ 1 πŸ” 1 πŸ’¬ 1 πŸ“Œ 0

And now you have deep ones to put your switch and even bigger ones for the steam deck!

09.01.2026 21:08 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

I enjoy streaming however, but at this point I use more bandwidth than I bring anything to people πŸ˜‚. Most of them don't stay more than a minute because guess what: software development is **really* boring for outsiders.

Conclusion: let's just code & write

09.01.2026 18:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Also from what I observed, switching from gamedev only content to any kind of dev content didn't work really well. Which I understand, you start to follow a channel for a specific topic so pivoting will always make some people leave.

09.01.2026 18:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I think that content creation should happen after established products/demo. Otherwise you spend more time on making stuff to entertain people and less on the important things for your business.

Anyway, I'm not even at an important step in terms of community so better to do this now.

09.01.2026 18:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Because YT doesn't bring anything positive currently I'll pivot to written material on indiedevcasts.com instead. Which I enjoy more and corresponds more to my work. It's also faster. I know it's less engaging but it's not really the point here. I want to build products first.

09.01.2026 18:29 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
Post image

It doesn't work well πŸ˜…. More I post content around software development and hardware and less people stay. Same for the views. Gamedev is more entertaining so retention and discovery was better.

09.01.2026 18:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I think I'll focus on gamedev streams while I struggle on implementing the collision grid + reactive grid. My struggle is too boring for streams.

07.01.2026 00:55 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Implementing a reactive grid layout with Leptos is way more complex than I imagined πŸ˜‚.

I'll need to spend quite some time on collision detection and updating the layout. Can't wait to get this done.

07.01.2026 00:53 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

The final result!

youtube.com/shorts/e0x1E...

03.01.2026 01:20 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
indiedevcasts - Twitch Software developer, solarpunk, Rust, gamedev, voxel art, web, hardware, streamer. Yep, you can't keep up! That's on you! Welcome.

This evening I'm working on my game Saya: level editor picking tool.

www.twitch.tv/indiedevcasts

#gamedev #indiedev

02.01.2026 20:33 πŸ‘ 6 πŸ” 2 πŸ’¬ 0 πŸ“Œ 1
Preview
Twitch Twitch is the world

First stream of 2026! ArkSync: Grid collision with ndarray

www.twitch.tv/indiedevcasts

#indiedev #live #programming #rustlang

01.01.2026 20:45 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Twitch Twitch is the world

Updating ArkSync to use a 2D grid collision array. Let's get this 0(1) collision detection.

www.twitch.tv/indiedevcasts

#indiedev #live #programming #rustlang

30.12.2025 20:37 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Preview
Twitch Twitch is the world

πŸ¦€πŸŒ± We continue to work on ArkSync and the grid collision detection.

We're building an environmental monitoring and regulation system.

www.twitch.tv/indiedevcasts

#indiedev #rustlang #tauri #leptos

29.12.2025 20:53 πŸ‘ 4 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
28.12.2025 12:29 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Yes it can totally work this way too! My remote work experience is 90% text interactions, and I think this how it works better with some people.

I can totally just text without never meeting IRL and it will never be an issue.

But to meet new ppl, the easiest seems to be small local events for me πŸ˜„

28.12.2025 01:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

In 2025 I landed a Rust senior dev position, participated in a gamejam and actually finished it. I also completely revamped indiedevcasts.com, reached 250+ followers on my YT channel, 37 followers on Twitch, 30+ live streams and started developing an environmental monitoring & regulation system 😍

28.12.2025 01:53 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0