haha pretty much ๐ let me add this real quick, 6hrs later
haha pretty much ๐ let me add this real quick, 6hrs later
thanks! really appreciate it, spent ages tweaking it around :D
thank you! thank you!
Me: "I'll just add basic item pickup"
Also me: Spends hours working on a dissolve effect shader
Worth it tho, it looks SO good ๐
#gamedev #indiedev #unity3d #indiegames #gamedevelopment
haha, not sure if he's trying to slide or dance lol
at least something positive came out of it :D thanks!
sort of, both of my animation are full body but I'm using 2 layers with a mask and weight to try to blend them toghether so I can have a Run+Attack animation, this way I don't actually have to separately create that. Most often works, this time around, eeh :D
haha, task failed successfully!
I have been playing around with animation layers in unity and... you can tell it's going great. We are going to the moon with this one.
#indiedev #gamedev #indiegamedev #unity
WIP player locomotion! run cycles + aim run animations are coming together. Definitely needs polish but hey, progress is progress ๐ฎ #gamedev #indiedev #unity #indiegamedev
Bug status: DEFEATED! โ
Save system was spawning items on load but ghosting them on new games. This is what hapens when your save system has trust issues ๐
.
Time to celebrate and pretend this didn't take ages to figure lol
#gamedev #indiegamedev #indiedev #bugfix #unity
I needed to test stuff easier in my game and remembered 'oh yeah, consoles exist!' ๐ก So I built one! UI is done, now just gotta make the commands actually... you know... work ๐
Baby steps!
#gamedev #indiegamedev #unity #indiedev #gamedevtools
Got the grimoire UI talking to the main menu - click the dummy target to open, B/ESC to close (fancy, I know).
Plus added some satisfying audio because everything's better with sound effects, right? ๐ต
#gamedev #indiegamedev #unity #unity3d #indiedev
Time for a main menu! Went with a grimoire/book theme and "tried" making this stylized/handpainted UI (emphasis on tried ๐
). Still hunting for the perfect font but I'm getting nowhere lol.
#gamedev #indiegamedev #unity #unity3d #indiedev #gameui #stylized
Stats Registry V2 with new styling, display name and search bar! Also no, I'm definitely not procrastinating on my actual game... this is ESSENTIAL infrastructure! ยฏ\_(ใ)_/ยฏ
Also low key I have a custom editors addiction :D
#gamedev #indiegamedev #unity #unity3d #indiedev #gamedevtools
WIP Main menu scene. Started with 'just click things to open UI menus' but my dev brain keeps whispering 'OOH WHAT IF THEY COULD WALK AROUND AND INTERACT WITH STUFF THO'
Why am I like this??
Thoughts: walking + interacting with objects or clicking only??
#3D #gameart #indiedev #unity #gamedev
Started building stats for my game โ immediately realised I'd lose track of everything โ said 'WELP, THIS IS GONNA BE A NIGHTMARE TO MANAGE'
So naturally I procrastinated on my actual game to build this custom registry system ยฏ\_(ใ)_/ยฏ Priorities, right?
#gamedev #indiegamedev #unity #indiedev
thank you!!
the chunk will stay then! thanks!
thank you! thank you!
Me: spends forever on creating a stylised wooden sword
Also me: 'Why is it so C H U N K Y ??'
But maybe it plays into the whole stylised thing ยฏ\_(ใ)_/ยฏ. So shall I keep the chunkiness or time to chop it off??
#3D #gameart #indiedev #unity #gamedev
My dummy target says hi and hopes you going to have a great day!
#3D #gameart #indiedev #unity #gamedev
haha! it's chunky shield. Omw to the pharmacy
Thanks!
spent some time creating a shield and trying to paint a stylized texture, no idea what I'm doing lol. What do you guys think? Oh and I threw some VFX in there as well, planning on using this as a lootable item :D
#gamedev #unity #indiedev #stylizedart #handpainted
Was playing around with adding multiple rarities on my item configuration and one thing led to another so I built a custom property drawer for it. It's also collapsible.
#gamedev #indiegamedev #unity #indiedev