We can also use onGeometryChange3D to scale RealityView content based on the the size of a volume.
stepinto.vision/example-code...
We can also use onGeometryChange3D to scale RealityView content based on the the size of a volume.
stepinto.vision/example-code...
An example that documents a method to scale RealityKit content based on the size of a Volume.
stepinto.vision/example-code...
So much going on in the Apple Vision Pro world. I thought this was supposed to be the slow and boring time of year. Not for this community!
If you ever get half of an email from me, it's not mistake. It just means I got tired of writing the email went ahead and sent what I had.
I can be a lot. Sometimes even I get tired of me.
From logging real world venues with @beaconbits.app to an in-progress cyberpunk desktop OS @aetheros.computer , Pieter @montoulieu.dev is an atproto developer who is joining us at #atmosphereconf this year
We can switch immersive spaces between mixed, progressive, and full immersion without closing a scene.
stepinto.vision/example-code...
π₯½ πβππππ πππ ππππ πππππππ‘: ππ’πππ πΆππππππ‘π by Joseph Simpson (@vrhermit.com)
Rapidly prototype visionOS experiences with a metadata-driven Xcode workspace for Windows, Volumes, and Immersive Spaces.
#visionOS #Swift
stepinto.vision/articles/sha...
We can use default window placement to build a grid of windows relative to a single starting window.
stepinto.vision/example-code...
It turns out I didnβt need any of this for my work. My wallet is safe for a few months
*Your* outie was smart enough to bump the specs
Your outie uses a MacBook Neo, with no Touch ID
Exactly. I do a lot of work directly on my laptop and when I want a larger screen, I use my Apple Vision Pro. I think I took my displays off my desk about a week after getting my headset two years ago. Sold them a few weeks later
We can also use windowClippingMargins to read the current value that visionOS is using for clipping margins.
stepinto.vision/example-code...
We can use preferredWindowClippingMargins to add decorative content and visual effects that can display around a volume. Content outside of the main bounds of the volume is not intereactive.
stepinto.vision/example-code...
Iβm really enjoying watching people rationalize themselves into buying a very expensive new display. I get it. Itβs not for me, but I totally get it.
I can be a little slow sometimes, but I eventually get there. Combining these two concepts provides a viable alternate to moving windows as a group
A decorative screenshot of the Advanced Uses section.
Do yourself a favor and learn a few core concepts for working with Windows, Volumes, and Spaces in visionOS. These examples build on simple concepts like default placement, opening and dismissing scenes, state tracking, and shared coordinate spaces.
stepinto.vision/learn-vision...
As of now, no. These are the only supported options developer.apple.com/documentatio...
Today I learned how to combine defaultWindowPlacement and onGeometryChange3D to build Synced Window Sets. We close the secondary windows while moving the main window, then reopen them when movement stops.
stepinto.vision/example-code...
Starting in visionOS 26, we can use aspect ratio when using progressive immersion.
stepinto.vision/example-code...
Step Into Vision is (finally!) launching a podcast. We've been busy getting the RSS feed set up and building a workflow for this new production. More coming soon. In the meantime, check out the audiogram trailer with Paolo PV.
Go ahead and get subscribed now podcasts.apple.com/us/podcast/s...
We'll I guess I don't need *these* for my work. Will check back tomorrow.
We can use .immersiveEnvironmentBehavior(.coexist) to allow our immersive spaces to blend in with system environments.
This demo serves as proof that I am not a serious person.
stepinto.vision/example-code...
Added a menu and sounds to my lil AR game. Itβs really great that audio spatialization is coming by default in VisionOS. It helps significantly improve spatial awareness of the experience.
#swiftui #realitykit #visionos #visionpro #spatialcomputing
Ohio, where I live. Things are super easy here.
"The only thing that allows me to bear my infinity is not having to love anyone."
absolutely devastating
I've written over 450 examples, labs, and articles for the visionOS community. If you have found my work useful, I could use your support!
stepinto.vision/support/
We won't turn a profit any time soon, but it feels good to make it official.
At minimum, We'll use this company to publish Shared Visions on the App Store. But we have a lot of other plans too. New projects in the Developer Tools category, new immersive apps on Apple Vision Pro, and plenty of new community work like event hosting, interviews, workshops, and more.
π₯³ As of yesterday, Step Into Vision is officially a company. LLC Registered, EIN assigned, and bank accounts set up. Next is the Apple Developer account.