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Ed Fear

@edfear.co.uk

Big gay. He/him. Game director, writer & narrative designer, ex-Mediatonic/Epic. Prev: Murder by Numbers, Hatoful Boyfriend, Heavenstrike Rivals, The Swords of Ditto, many more. LGB with the T๐Ÿณ๏ธโ€๐ŸŒˆ๐Ÿณ๏ธโ€โšง๏ธ. ใ‚ฒใƒผใƒ ใƒ‡ใ‚ฃใƒฌใ‚ฏใ‚ฟใƒผใ‚„ใ‚ทใƒŠใƒชใ‚ชใƒฉใ‚คใ‚ฟใƒผใ€€ใƒ‘ใ‚บใƒซๆŽขๅตใ‚นใ‚ซใ‚ฆใƒˆใชใฉใ€‚ๆ—ฅๆœฌ่ชžOK!

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18.07.2023
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Latest posts by Ed Fear @edfear.co.uk

SQUARE ENIX MUSIC COVER SPECIAL LIVE  - Guitar -
SQUARE ENIX MUSIC COVER SPECIAL LIVE - Guitar - YouTube video by SQUARE ENIX MUSIC Channel

Like game music? Right now Square Enix Music's YouTube channel is doing a live guitar performance livestream to celebrate their 4th anniversary. I'm loving it!

youtu.be/AwMBe2axi5o

06.03.2026 10:14 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

"waaaaay ahead of you, buddy."

04.03.2026 10:44 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

yes! and getting a coffee and chatting to whoever was also doing that. or having someone come up and go: "coffee?" and then getting The Update on whatever project drama was happening. Ugh.

04.03.2026 10:43 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

hahahaha definitely haven't just seen something that's going to turbocharge my insecurities for a good few years. nope.

04.03.2026 10:17 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

yeah, I used to go to a nice game dev one, but then it closed :(

the few times I've been to general coworking spaces it's always felt a bit cold and unfriendly... but maybe I've not been to the right one yet!

04.03.2026 10:11 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

The other day I thought about how I hadn't been to an office in over 2 years and... it made me really sad? I really miss it. I know that's not what you're supposed to say but, man. I would kill for an office! And colleagues! ๐Ÿ˜ญ

04.03.2026 09:20 ๐Ÿ‘ 12 ๐Ÿ” 0 ๐Ÿ’ฌ 5 ๐Ÿ“Œ 0

FYI for fellow narrative designers/game writers: the studio in question is Sentona Games and itโ€™s my understanding they are currently interviewing to replace me. Be very careful with them. They were very nice to me and easy to work with right up until I needed the money I was promised.

26.02.2026 20:29 ๐Ÿ‘ 3966 ๐Ÿ” 1818 ๐Ÿ’ฌ 45 ๐Ÿ“Œ 29

shit is gonna get DONE.
I tried Concerta for one day and it gave me the WORST anxiety so I'm a max Elvanse guy, but welcome to the top tier babyyyyyyyy

03.03.2026 11:41 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Wait, Anna Camp is a lesbian now? It's nominative determinism gone mad!!!!

03.03.2026 11:24 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

thanks for playing our lil' game man! Hope you enjoy it :)

01.03.2026 16:59 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
Steam Next Fest banner for Mythmatch showing a start date of Feb 23rd and ending on March 2nd.

Steam Next Fest banner for Mythmatch showing a start date of Feb 23rd and ending on March 2nd.

Mythmatch in Steam Next Fest is Live!

It's a narrative-rich, town-building match-3 game!

store.steampowered.com/app/2490290/...

The demo will be live all week, but the first two days tell Steam how much to show it so please

๐ŸŽฎ Play the Demo!
โœ… Wishlist the Game!
๐Ÿ“ข Spread the word!!

23.02.2026 18:09 ๐Ÿ‘ 51 ๐Ÿ” 34 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 3

I will definitely take you up on this! It might take a while (I need to get this other project in shape first) but one day for sure!

23.02.2026 14:09 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

This piece was SO fucking good - the perfect balance of erudite analysis and barely-contained fury.

22.02.2026 17:23 ๐Ÿ‘ 7 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Hey Ren'Py peeps, please get on this, I still need to find a narrative picross game that scratches the itch that made me make MbN.

(After all, I never actually got to experience MbN as a player, so it remains very much unscratched ๐Ÿ˜ญ)

(This is the true cost of 'make the game you'd want to play')

22.02.2026 17:17 ๐Ÿ‘ 6 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Plus all the QoL stuff that we fucked up and @alblune.bsky.social absolutely nailed.

I hope someone open-sources their picross engine someday (or sells it, whatever) - it'd really help push the genre forward. If I owned the source code to MbN I would!

22.02.2026 17:14 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

Oh this is super cool, I hope lots of Ren'Py people use it!

The difficult part for me would be the solver to give you the correct hints about where you can make moves etc - I remember it giving our coder some trouble, but we got there!

22.02.2026 17:12 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

oh you ๐Ÿฅน

22.02.2026 13:53 ๐Ÿ‘ 0 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

yeah absolutely. I keep wondering if there's some deal I can do with one of the other indies that's made a Picross game to get their Picross engine (it's surprisingly complicated!). Wouldn't be hard to do the VN stuff around it.

22.02.2026 13:52 ๐Ÿ‘ 4 ๐Ÿ” 0 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

basically: it cost so much more to make it as part of a 300-person company than if I did it now as an indie. Add the sudden success of Fall Guys to that and it becomes a situation that I think is understandable, if regrettable for sure.

22.02.2026 13:45 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

really?! thank you for saying that! it's wild to hear that someone I look up to liked it.

The story gets a lot of criticism and a lot of it I agree with. Some of it was deliberate, some of it was budget-based, and some was inexperience. Would have loved to address it and get guest writers in too!

22.02.2026 13:19 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

I pitched a lot of possibilities. DLC. A full sequel. A stand-alone mini-adventure. None of it got off the ground.

Had some really fun story ideas too. My fave: a case where Honor gets kidnapped, and it's KC and Becky working "together" with SCOUT to find her, which would have been wonderful chaos.

22.02.2026 12:46 ๐Ÿ‘ 16 ๐Ÿ” 0 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

seriously?! that's so great to hear! I'm astonished people have played it once, let alone multiple times ๐Ÿ˜…

Thanks indeed for letting me know, been having a few days full of self-doubt so that's really nice to hear.

22.02.2026 12:43 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

It's such a shame we never got to do a sequel to Murder by Numbers. I learned so much in the process, and made so many mistakes that only became obvious in hindsight. The team suggested some great ideas in the retrospective. Would those fixes have convinced people who thought the mix didn't work?

22.02.2026 12:41 ๐Ÿ‘ 31 ๐Ÿ” 2 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

my baby out in the wild ๐Ÿฅน๐Ÿฅน๐Ÿฅน

22.02.2026 12:30 ๐Ÿ‘ 12 ๐Ÿ” 1 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

Jeff severely downplays his involvement! Without his guidance at the beginning, and his... shielding of us as a team, it would have been a very different - and undoubtedly much worse - game.

09.02.2026 08:22 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Disclaimer: when I say "his" game I mean him and @timegentleman.bsky.social and everyone else on the team, there's no such thing as a solo developer, etc.

28.01.2026 13:23 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

If you've got the money, and you fancy a good laugh*, please do help my dear darling Dan out by buying his really rather brilliant game** ASAP.

* No laughs guaranteed, especially if you're a humourless twat
** I haven't played it yet but have played most of Dan's games, and they're brilliant.

28.01.2026 13:21 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0

Every day I have at least a two hour period where the overwhelming narrative in my head is, "oh my god, what are you doing, you're SO in over your head. you're FUCKED."

new tactic I'm trying: let it speak. let it raise my heart rate, and make my stomach sink. and once it's done, simply say:

"No."

14.01.2026 14:41 ๐Ÿ‘ 13 ๐Ÿ” 0 ๐Ÿ’ฌ 3 ๐Ÿ“Œ 0

is this my brand now?

10.01.2026 13:15 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
APOCALYPSIS NOCTIS
APOCALYPSIS NOCTIS YouTube video by Yoko Shimomura - Topic

nice! giving very Apocalyptis Noctis vibes
www.youtube.com/watch?v=tBm8...

10.01.2026 11:28 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0