Like game music? Right now Square Enix Music's YouTube channel is doing a live guitar performance livestream to celebrate their 4th anniversary. I'm loving it!
youtu.be/AwMBe2axi5o
@edfear.co.uk
Big gay. He/him. Game director, writer & narrative designer, ex-Mediatonic/Epic. Prev: Murder by Numbers, Hatoful Boyfriend, Heavenstrike Rivals, The Swords of Ditto, many more. LGB with the T๐ณ๏ธโ๐๐ณ๏ธโโง๏ธ. ใฒใผใ ใใฃใฌใฏใฟใผใใทใใชใชใฉใคใฟใผใใใบใซๆขๅตในใซใฆใใชใฉใๆฅๆฌ่ชOK!
Like game music? Right now Square Enix Music's YouTube channel is doing a live guitar performance livestream to celebrate their 4th anniversary. I'm loving it!
youtu.be/AwMBe2axi5o
"waaaaay ahead of you, buddy."
yes! and getting a coffee and chatting to whoever was also doing that. or having someone come up and go: "coffee?" and then getting The Update on whatever project drama was happening. Ugh.
hahahaha definitely haven't just seen something that's going to turbocharge my insecurities for a good few years. nope.
yeah, I used to go to a nice game dev one, but then it closed :(
the few times I've been to general coworking spaces it's always felt a bit cold and unfriendly... but maybe I've not been to the right one yet!
The other day I thought about how I hadn't been to an office in over 2 years and... it made me really sad? I really miss it. I know that's not what you're supposed to say but, man. I would kill for an office! And colleagues! ๐ญ
FYI for fellow narrative designers/game writers: the studio in question is Sentona Games and itโs my understanding they are currently interviewing to replace me. Be very careful with them. They were very nice to me and easy to work with right up until I needed the money I was promised.
shit is gonna get DONE.
I tried Concerta for one day and it gave me the WORST anxiety so I'm a max Elvanse guy, but welcome to the top tier babyyyyyyyy
Wait, Anna Camp is a lesbian now? It's nominative determinism gone mad!!!!
thanks for playing our lil' game man! Hope you enjoy it :)
Steam Next Fest banner for Mythmatch showing a start date of Feb 23rd and ending on March 2nd.
Mythmatch in Steam Next Fest is Live!
It's a narrative-rich, town-building match-3 game!
store.steampowered.com/app/2490290/...
The demo will be live all week, but the first two days tell Steam how much to show it so please
๐ฎ Play the Demo!
โ
Wishlist the Game!
๐ข Spread the word!!
I will definitely take you up on this! It might take a while (I need to get this other project in shape first) but one day for sure!
This piece was SO fucking good - the perfect balance of erudite analysis and barely-contained fury.
Hey Ren'Py peeps, please get on this, I still need to find a narrative picross game that scratches the itch that made me make MbN.
(After all, I never actually got to experience MbN as a player, so it remains very much unscratched ๐ญ)
(This is the true cost of 'make the game you'd want to play')
Plus all the QoL stuff that we fucked up and @alblune.bsky.social absolutely nailed.
I hope someone open-sources their picross engine someday (or sells it, whatever) - it'd really help push the genre forward. If I owned the source code to MbN I would!
Oh this is super cool, I hope lots of Ren'Py people use it!
The difficult part for me would be the solver to give you the correct hints about where you can make moves etc - I remember it giving our coder some trouble, but we got there!
oh you ๐ฅน
yeah absolutely. I keep wondering if there's some deal I can do with one of the other indies that's made a Picross game to get their Picross engine (it's surprisingly complicated!). Wouldn't be hard to do the VN stuff around it.
basically: it cost so much more to make it as part of a 300-person company than if I did it now as an indie. Add the sudden success of Fall Guys to that and it becomes a situation that I think is understandable, if regrettable for sure.
really?! thank you for saying that! it's wild to hear that someone I look up to liked it.
The story gets a lot of criticism and a lot of it I agree with. Some of it was deliberate, some of it was budget-based, and some was inexperience. Would have loved to address it and get guest writers in too!
I pitched a lot of possibilities. DLC. A full sequel. A stand-alone mini-adventure. None of it got off the ground.
Had some really fun story ideas too. My fave: a case where Honor gets kidnapped, and it's KC and Becky working "together" with SCOUT to find her, which would have been wonderful chaos.
seriously?! that's so great to hear! I'm astonished people have played it once, let alone multiple times ๐
Thanks indeed for letting me know, been having a few days full of self-doubt so that's really nice to hear.
It's such a shame we never got to do a sequel to Murder by Numbers. I learned so much in the process, and made so many mistakes that only became obvious in hindsight. The team suggested some great ideas in the retrospective. Would those fixes have convinced people who thought the mix didn't work?
my baby out in the wild ๐ฅน๐ฅน๐ฅน
Jeff severely downplays his involvement! Without his guidance at the beginning, and his... shielding of us as a team, it would have been a very different - and undoubtedly much worse - game.
Disclaimer: when I say "his" game I mean him and @timegentleman.bsky.social and everyone else on the team, there's no such thing as a solo developer, etc.
If you've got the money, and you fancy a good laugh*, please do help my dear darling Dan out by buying his really rather brilliant game** ASAP.
* No laughs guaranteed, especially if you're a humourless twat
** I haven't played it yet but have played most of Dan's games, and they're brilliant.
Every day I have at least a two hour period where the overwhelming narrative in my head is, "oh my god, what are you doing, you're SO in over your head. you're FUCKED."
new tactic I'm trying: let it speak. let it raise my heart rate, and make my stomach sink. and once it's done, simply say:
"No."
is this my brand now?
nice! giving very Apocalyptis Noctis vibes
www.youtube.com/watch?v=tBm8...