Prototyping some laser mining, with drones to retrieve the ore chunks. #screenshotsaturday #godot #gamedev #indiegame
@mcgillij.dev
Sr. DevOps, Metalhead, TTRPGs/DM, Open Source, #Linux #gamedev in Halifax NS. ๐ https://mcgillij.dev ๐ https://github.com/mcgillij ๐น๏ธ https://atiyasquest.mcgillij.dev/ ๐ about a good dog! #neovim #arch #linux #opensource #python #godot
Prototyping some laser mining, with drones to retrieve the ore chunks. #screenshotsaturday #godot #gamedev #indiegame
playing around with the shader skybox parameters while jumping from system to system #screenshotsaturday #gamedev #solodev #indiegame
yeah that's essentially what I'm going for, the my strategy is seeing what works. Make it exist then, maybe I can make it fancier.
Work in progress galaxy map / system map #screenshotsaturday #godot #gamedev
Working on some planet / atmosphere generation for my little toy space flight sim, it's super basic at the moment, but it's the first procedural generated planet I've made so far :) #screenshotsaturday #godot #indiegame #gamedev
Working on the combat systems now to have the enemies be able to track the player and fire at it. #screenshotsaturday #godot #gamedev
More space flight shenanigans, working on asteroid fields, and better movement / vector tracking without flight assist on. #screenshotsaturday #godot #gamedev #indiegame #solodev
Now for something completely different, mucking around with #godot to use my Joystick / Throttle I dug out from many years ago. #screenshotsaturday
congrats on the launch
Showing off the interaction between the skill tree abilities and the job / stats system, based on the color combinations, there are 250+ jobs / stats to unlock and mess around with. #screenshotsaturday #godot #gamedev #solodev #indiegame
Working on a help screen.
#screenshotsaturday #godot #gamedev #indiegame #solodev
My dog atiya
Happy holidays and merry Christmas from Atiya and I. #dog #pom
Looks great, and plays well, nice work wishlisted.
More mini-games! This time a Sudoku / solver / generator. I loving how easy #godot makes prototyping everything.
#screenshotsaturday #indiegame #gamedev
Adding some extra mini-games for bonus rewards along the path. #screenshotsaturday #godot #gamedev #indiegame #solodev
Working a prize wheel, not all entries are prizes though. #screenshotsaturday #godot #gamedev #indiegame
Solitaire being one of the most competitive games out there obviously needs a stats screen and some graphed metrics.
#godot #screenshotsaturday #indiegame #gamedev
Secret solitaire game, inspired by Zachtronics added to the main menu of my game, it was my fathers birthday earlier this week and he loves solitaire but all the Android versions are ad laden hellscapes. #godot #screenshotsaturday #indiegame #gamedev
Working some effects to combine/transmogrify multiple items into a better item, #screenshotsaturday #godot #gamedev #indiegame
Working on ability/button feedback effects #screenshotsaturday #godot #indiegame #gamedev
work-in-progress on some shaders for my red abilities bleed and bite #screenshotsaturday #godot #gamedev #shaders #indiegame
Working on some more shaders for some pink abilities this time. #screenshotsaturday #godot #shader #gamedev #indiegame
Adding a mechanism to preview board/grid effects when mousing over the abilities.
#screenshotsaturday #godot #gamedev #indiegame
Working more shaders for abilities, this time for Pindrop, grants some shields and damage, but now has a neat vfx.
#screenshotsaturday #shader #godot #gamedev #indiegames
when it gets closer to release, we'll see, thanks for the interest, your music sounds great from the links on your profile!
Working on new shader effects for my mana-drain ability that converts mana -> health, this is a fun one. It's still a work in progress, but I like where it's going #shader #screenshotsaturday #godot #indiegame
Working on some shader effects that can target specific tiles on the board, started with a lightning one. #screenshotsaturday #godot #indiegame #gamedev
Trying to work out a design for a health / shields combo. #godot #gamedev #screenshotsaturday #indiegame
Working on optimizing shaders for steamdeck and mobile, some of the dynamic backgrounds can really tank performance. #screenshotsaturday #godot #indiegame #steamdeck