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mcgillij

@mcgillij.dev

Sr. DevOps, Metalhead, TTRPGs/DM, Open Source, #Linux #gamedev in Halifax NS. ๐ŸŒŽ https://mcgillij.dev ๐Ÿ™ https://github.com/mcgillij ๐Ÿ•น๏ธ https://atiyasquest.mcgillij.dev/ ๐Ÿ• about a good dog! #neovim #arch #linux #opensource #python #godot

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20.10.2024
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Latest posts by mcgillij @mcgillij.dev

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Prototyping some laser mining, with drones to retrieve the ore chunks. #screenshotsaturday #godot #gamedev #indiegame

07.03.2026 16:52 ๐Ÿ‘ 9 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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playing around with the shader skybox parameters while jumping from system to system #screenshotsaturday #gamedev #solodev #indiegame

28.02.2026 16:15 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

yeah that's essentially what I'm going for, the my strategy is seeing what works. Make it exist then, maybe I can make it fancier.

22.02.2026 04:25 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Work in progress galaxy map / system map #screenshotsaturday #godot #gamedev

21.02.2026 15:45 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Working on some planet / atmosphere generation for my little toy space flight sim, it's super basic at the moment, but it's the first procedural generated planet I've made so far :) #screenshotsaturday #godot #indiegame #gamedev

14.02.2026 15:49 ๐Ÿ‘ 10 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working on the combat systems now to have the enemies be able to track the player and fire at it. #screenshotsaturday #godot #gamedev

07.02.2026 15:18 ๐Ÿ‘ 11 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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More space flight shenanigans, working on asteroid fields, and better movement / vector tracking without flight assist on. #screenshotsaturday #godot #gamedev #indiegame #solodev

31.01.2026 16:41 ๐Ÿ‘ 14 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Now for something completely different, mucking around with #godot to use my Joystick / Throttle I dug out from many years ago. #screenshotsaturday

24.01.2026 19:09 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

congrats on the launch

18.01.2026 04:43 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Showing off the interaction between the skill tree abilities and the job / stats system, based on the color combinations, there are 250+ jobs / stats to unlock and mess around with. #screenshotsaturday #godot #gamedev #solodev #indiegame

17.01.2026 16:20 ๐Ÿ‘ 13 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working on a help screen.

#screenshotsaturday #godot #gamedev #indiegame #solodev

10.01.2026 16:44 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
My dog atiya

My dog atiya

Happy holidays and merry Christmas from Atiya and I. #dog #pom

25.12.2025 04:34 ๐Ÿ‘ 2 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

Looks great, and plays well, nice work wishlisted.

25.12.2025 04:13 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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More mini-games! This time a Sudoku / solver / generator. I loving how easy #godot makes prototyping everything.
#screenshotsaturday #indiegame #gamedev

13.12.2025 18:01 ๐Ÿ‘ 10 ๐Ÿ” 3 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Adding some extra mini-games for bonus rewards along the path. #screenshotsaturday #godot #gamedev #indiegame #solodev

06.12.2025 16:43 ๐Ÿ‘ 12 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working a prize wheel, not all entries are prizes though. #screenshotsaturday #godot #gamedev #indiegame

29.11.2025 16:22 ๐Ÿ‘ 11 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Solitaire being one of the most competitive games out there obviously needs a stats screen and some graphed metrics.

#godot #screenshotsaturday #indiegame #gamedev

22.11.2025 15:24 ๐Ÿ‘ 14 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Secret solitaire game, inspired by Zachtronics added to the main menu of my game, it was my fathers birthday earlier this week and he loves solitaire but all the Android versions are ad laden hellscapes. #godot #screenshotsaturday #indiegame #gamedev

15.11.2025 17:22 ๐Ÿ‘ 10 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working some effects to combine/transmogrify multiple items into a better item, #screenshotsaturday #godot #gamedev #indiegame

08.11.2025 16:55 ๐Ÿ‘ 8 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working on ability/button feedback effects #screenshotsaturday #godot #indiegame #gamedev

01.11.2025 15:17 ๐Ÿ‘ 10 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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work-in-progress on some shaders for my red abilities bleed and bite #screenshotsaturday #godot #gamedev #shaders #indiegame

25.10.2025 14:16 ๐Ÿ‘ 12 ๐Ÿ” 7 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working on some more shaders for some pink abilities this time. #screenshotsaturday #godot #shader #gamedev #indiegame

18.10.2025 16:00 ๐Ÿ‘ 11 ๐Ÿ” 1 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Adding a mechanism to preview board/grid effects when mousing over the abilities.

#screenshotsaturday #godot #gamedev #indiegame

11.10.2025 16:17 ๐Ÿ‘ 12 ๐Ÿ” 5 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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fry from futurama is holding a 100 dollar bill and shouting take my money ALT: fry from futurama is holding a 100 dollar bill and shouting take my money

dang you even got french cat puns, impressive.

04.10.2025 13:30 ๐Ÿ‘ 3 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Working more shaders for abilities, this time for Pindrop, grants some shields and damage, but now has a neat vfx.

#screenshotsaturday #shader #godot #gamedev #indiegames

04.10.2025 13:28 ๐Ÿ‘ 11 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0

when it gets closer to release, we'll see, thanks for the interest, your music sounds great from the links on your profile!

27.09.2025 21:22 ๐Ÿ‘ 1 ๐Ÿ” 0 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Working on new shader effects for my mana-drain ability that converts mana -> health, this is a fun one. It's still a work in progress, but I like where it's going #shader #screenshotsaturday #godot #indiegame

27.09.2025 13:43 ๐Ÿ‘ 8 ๐Ÿ” 1 ๐Ÿ’ฌ 1 ๐Ÿ“Œ 0
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Working on some shader effects that can target specific tiles on the board, started with a lightning one. #screenshotsaturday #godot #indiegame #gamedev

20.09.2025 13:55 ๐Ÿ‘ 14 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Trying to work out a design for a health / shields combo. #godot #gamedev #screenshotsaturday #indiegame

13.09.2025 14:40 ๐Ÿ‘ 14 ๐Ÿ” 4 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0
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Working on optimizing shaders for steamdeck and mobile, some of the dynamic backgrounds can really tank performance. #screenshotsaturday #godot #indiegame #steamdeck

06.09.2025 12:28 ๐Ÿ‘ 10 ๐Ÿ” 2 ๐Ÿ’ฌ 0 ๐Ÿ“Œ 0