Ioannis Karavas [Reloading Domain]'s Avatar

Ioannis Karavas [Reloading Domain]

@karavas.io

My name is John (Ioannis), an experienced software engineer from Greece 🌞🌊 , trying out my luck in Game Development. I promise I'm not that shy- just under multiple NDAs :D

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Latest posts by Ioannis Karavas [Reloading Domain] @karavas.io

I couldn’t stop myself so I listened to all of the audio books. *Very* lovely and weird in all of the good ways, I feel. Can’t wait for season 2.

04.03.2026 10:57 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Heck yeah Seaquest DSV, love it.
I think I would also add Murderbot in that list ;)

04.03.2026 10:53 πŸ‘ 3 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Honestly the only bike I’d take.

04.03.2026 10:50 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Wish I had the time and € ! I’m sure it’ll be super interesting!

04.03.2026 10:12 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0
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Anyone else knew about this?
Syberia had a DVD-Video version!

You can play it on your dvd player and a remote!
Grabbed a copy and tried it out on my Windows 98/XP machine.

www.amazon.de/-/en/Syberia...

#adventuregames #pointandclick

P.S. Can you share more about it @microidsoff.bsky.social ?

03.03.2026 16:46 πŸ‘ 5 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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Crimson Capes is out, and I'm off to grab myself a copy βš”οΈ store.steampowered.com/app/2488540/...

13.02.2026 06:37 πŸ‘ 14 πŸ” 2 πŸ’¬ 0 πŸ“Œ 0
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@discord.com I was born ready.

Age verify me. I dare you.

10.02.2026 18:00 πŸ‘ 4 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0
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Firewatch is 10 years old today!

Its writer & designer Jake Rodkin told me his feelings on the game's ending, why we never see Delilah, & changes they made to the 3rd act.

It looks like In The Valley of the Gods is still on haitus though!

Full chat: youtu.be/FuAjl8N95PY @rodkin.online

09.02.2026 12:45 πŸ‘ 32 πŸ” 5 πŸ’¬ 1 πŸ“Œ 0
I play this while waiting for my build to compile during work. I play this after work. I play this while my girlfriend talks to me. I play this when my dog asks to on a walk. I play this in bed on my steamdeck (after Switching compatibility to β€œSteam Linux Runtime”). I am close to the end and about to start achievement hunting. This game has ruined my life. 10/10

I play this while waiting for my build to compile during work. I play this after work. I play this while my girlfriend talks to me. I play this when my dog asks to on a walk. I play this in bed on my steamdeck (after Switching compatibility to β€œSteam Linux Runtime”). I am close to the end and about to start achievement hunting. This game has ruined my life. 10/10

Some reviews of my game Pictopix are quite humorous πŸ˜‚

It made my day 🌞

➑️ More reviews: store.steampowered.com/app/568320/P...

#Pictopix #Nonogram #Picross #PuzzleGame #IndieGame #SoloDev

05.02.2026 10:58 πŸ‘ 18 πŸ” 5 πŸ’¬ 0 πŸ“Œ 0
Written and directed by award-winning journalist, historian, and documentary filmmaker Richard Moss (TerrorBytes: The Evolution of Horror Gaming, The Secret History of Mac Gaming, A Tale of Two Halves: The History of Football Video Games), Passport to Adventure will peer behind the troop of three-headed monkeys and into the world's largest ball of twine to discover the inner workings of both the games and the engine that revolutionized a genre and ushered in a golden age of point-and-click adventures.

Written and directed by award-winning journalist, historian, and documentary filmmaker Richard Moss (TerrorBytes: The Evolution of Horror Gaming, The Secret History of Mac Gaming, A Tale of Two Halves: The History of Football Video Games), Passport to Adventure will peer behind the troop of three-headed monkeys and into the world's largest ball of twine to discover the inner workings of both the games and the engine that revolutionized a genre and ushered in a golden age of point-and-click adventures.

Guided by interviews with key figures from the LucasArts SCUMM era, the film will be a joyful and in-depth retrospective journey through the travails of SCUMM development, the litany of influences and Easter eggs, the magnificent art, and the best (and worst) moments of the entire lineup of games made with the SCUMM engine β€” including the first three Monkey Islands, Sam & Max Hit the Road, Maniac Mansion, Loom, and many more.

We'll have more to share about our plans for the documentary in early 2026. Follow us on social media and join our waitlist at scummdoc.com to stay up to date.

Guided by interviews with key figures from the LucasArts SCUMM era, the film will be a joyful and in-depth retrospective journey through the travails of SCUMM development, the litany of influences and Easter eggs, the magnificent art, and the best (and worst) moments of the entire lineup of games made with the SCUMM engine β€” including the first three Monkey Islands, Sam & Max Hit the Road, Maniac Mansion, Loom, and many more. We'll have more to share about our plans for the documentary in early 2026. Follow us on social media and join our waitlist at scummdoc.com to stay up to date.

Passport to Adventure: The SCUMM Story is a new documentary exploring the games, the creators, and the engine behind Monkey Island, Maniac Mansion, Sam & Max, Loom, and more.

The journey begins early 2026.
Join the waitlist at scummdoc.com

19.12.2025 23:57 πŸ‘ 61 πŸ” 24 πŸ’¬ 0 πŸ“Œ 11

So waiting on a new Macbook Pro... and until then I'm stuck with Windows 11.

So... in what world does restarting overnight and losing your work makes sense? #microsoft woes.

04.02.2026 18:53 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
You are being misled about renewable energy technology.
You are being misled about renewable energy technology. YouTube video by Technology Connections

Let's do this.

www.youtube.com/watch?v=KtQ9...

30.01.2026 17:27 πŸ‘ 10793 πŸ” 3542 πŸ’¬ 671 πŸ“Œ 726
Preview
Google's new AI 'world model' has seemingly spooked videogame investors, but it's hard to know what it will actually lead to Can auto-generated "worlds" really be exciting?

I regret to inform everyone that the smartest money people out there are, overwhelmingly, dumb as a rock

www.pcgamer.com/software/ai/...

01.02.2026 23:04 πŸ‘ 1342 πŸ” 202 πŸ’¬ 30 πŸ“Œ 24
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a sign that says " you 've got mail " with a mailbox ALT: a sign that says " you 've got mail " with a mailbox

You've got mail!

01.02.2026 22:10 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 1

You can tell Grok wrote that

30.01.2026 20:49 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Good laugh 😹 tbh this is my favorite at least for giving a thumbs up ! Sorry Rami! :P

13.01.2026 07:43 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
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Going well!

11.01.2026 08:44 πŸ‘ 3 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Possible next favorite expo in EU
(reboot develop is still in my heart but dang)

11.01.2026 08:34 πŸ‘ 2 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

This looks amazing! We’re hoping to exhibit this year but are currently reviewing travel costs and dates :/

11.01.2026 08:34 πŸ‘ 0 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0
Qualtrics Survey | Qualtrics Experience Management The most powerful, simple and trusted way to gather experience data. Start your journey to experience management and try a free account today.

If you use Discord and want to tell them how you feel about them adding AI tools, here's a link to the survey. Share it far & wide. Let them know we don't want it. discord.sjc1.qualtrics.com/jfe/form/SV_...

10.01.2026 06:11 πŸ‘ 676 πŸ” 597 πŸ’¬ 18 πŸ“Œ 32
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Upgrade time!

No, really! This is sealed in box and it’s perfect for my Win98/WinXP machine!

10.01.2026 13:27 πŸ‘ 4 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

Morning!

10.01.2026 08:21 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Oh is this sorry we’re closed? How do you find it so far?!

10.01.2026 08:21 πŸ‘ 1 πŸ” 0 πŸ’¬ 2 πŸ“Œ 0

Here's the best 5 prompts for it:

FIX IT DANG IT!
YOU STILL HAVEN'T FIXED IT!
NOW OTHER_FEATURE DOES NOT WORK!
YOU $UCK
OK NOW IT WORKS BUT EVERYTHING IS BLUE

07.01.2026 16:54 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Well returning to dayjob on Monday so at least it might actually help out a bit. Can't wait!

07.01.2026 12:04 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Great, now I get to think about this until Monday.
It’s Wednesday! FFS

07.01.2026 11:58 πŸ‘ 0 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0

I enabled iPhone’s hold distance reminder thingy and it makes me feel I’m either shortsighted or it wants me to have longsightedness to use my phone :/

I guess it’s a good thing to remind not to hold the phone too close?

07.01.2026 08:51 πŸ‘ 2 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

A gamejam planted the seed of #gamedev in me

…and as we all know, a seed is just a bomb in slow motion!

tik tok!

06.01.2026 11:39 πŸ‘ 7 πŸ” 1 πŸ’¬ 0 πŸ“Œ 0

I get it, but I would say that I love technology as far as it helps with creativity and not hinder it! Might look into XR soonish then!

05.01.2026 07:29 πŸ‘ 1 πŸ” 0 πŸ’¬ 0 πŸ“Œ 0

Oh gosh I just remembered how hard it looked in PsychOdyssey for the engineers at @doublefine.com when they did Psychonauts for the PSVR… in Unreal 4? 😡

05.01.2026 06:39 πŸ‘ 1 πŸ” 0 πŸ’¬ 1 πŸ“Œ 0